A brilliant comparison video between GT5 and Forza Motorsport 3.
Throughout its marketing campaign Forza Motorsport has been described as being “built from the ground up,” but some players are skeptical after discovering a reused car model that first appeared in Forza Motorsport 3.
yep been playing it all day and the newer car models look ok at best and the older models looks downright ugly and out place. im playing on pc at 4k with everything on ultra with dlls performance mode and the cars just look completey off, even the paints looks off, gt7 on ps5 shits on the car models here and its not even close, espcially paint and materials wise!!
its by no means a bad game but it is again another hype job from MS doesnt get close to living up to what it should be.
i genuinly thought this was gonna improve on GT7 in every way, when in fact at this in point after 10 hours the only thing i think is better is the standing start races as opposed to gt7s god awful chase the rabbit races starting 25 seconds behind.
the fuel and pit stop additions to forza are just surface level additions so they could say hey we did it, i am yet to see a meaningful incorporation of either one and the systems that would facilitate it being genuine are not there.
I cant control my power to fuel ratio during the race like i can in gt7, there is no timing hud for the whole grid, so i dont know how far ahead or behind i am or when drivers are pitting so i could plan my strategy, not that pitting is necesarry at all.
rain doesnt cause a slippery surface or aqua plaining nor does it tell you just how wet the track is like gt7 which informs you if inters or full wets are needed, no weather map, nothing.
its really just shinear version of previous forza, if you want proper sim racing where actual strategy comes in to play with longer races, with real pitt stops and having to manage your actual fuel effectively during the race then this game isnt it, go get gt7.
if you want a really simple and basic sim racer then this is for you.
majorly dissapointed, i thought this was the one game from MS that would hit all the right notes, in reality built from the ground up for next gen was a bullshit line and and its not even better than a cross gen game released a year and half ago.
One big thing I feel makes GT7 so much better is that they surface mapped all the tracks so they have actual imperfections which means that sometimes the fastest path is slightly off the expected path because you have to avoid the imperfections to maintain traction.
GT7 is by far the more realistic racing game. It's kind of funny because they claim they reworked the whole driving and physics system to compete with GT Sport and Forza's not even close to as realistic as even GT Sport was and GT7 is way better than GT Sport.
Excellent write up.
I follow SuperGT and in the preview of the game he was not impressed with improvements.
Said it felt the same as FM7.
The whole time I was searching for ray tracing in race and it was not present.
Built from ground up my ass.
(Yes yes I know there is a performance mode and a visual mode I know)
P.s. You can choose your starting grid position. WTF is that in a sim race?
@mtrnyc
its all the little details, you see the track evolve in gt7 with the rubbers marks, and the marbles from the tyres start building up off the racing line on the side, you can actually see the tyre deformation when racing an f1 car for instance.
honestly, im actually shocked at how much better and more advanced gt7 is than this game, this is literally just a surface level sim racer, it would make a fantastic entry point for someone new to sim racers but my lord does it pale in comparison to gt7 where it counts
@stanjara
yep picking your starting spot is dumb AF for this type of game
"there is no timing hud for the whole grid, so i dont know how far ahead or behind i am or when drivers are pitting so i could plan my strategy"
Wait, really? They don't have the distance or timing splits options for the HUD anymore that's been there from the start, after they add pit stops, when you'd really need something like that?
@dumahin
i will correct myself slightly just opened the game to see if it was option and you can turn it on for single player races, it was set to multiplayer only but again if the races were really gonna need it they wouldve had it set as on but no the races are like i said simple surface level sim racing.
but to answer the question correctly yes it actually does have the option, you just need to turn it on
And what about the loading times in Forza? They sure are super fast in Gran Turismo 7 (PS5). :)
"i genuinly thought this was gonna improve on GT7 in every way, when in fact at this in point after 10 hours the only thing i think is better is the standing start races as opposed to gt7s god awful chase the rabbit races starting 25 seconds behind."
This! I really hated this for every race it's always a running start and always last. And we all know the reason for that which is the bad ai.
"its by no means a bad game but it is again another hype job from MS doesn't get close to living up to what it should be" <-- Spot on. I've been playing since the second it launched and I'm a little disappointed too. You're totally right about the paint..its whacky how bad it is visually. I have pretty damn good hardware and the frame pacing is totally jacked up. I wanted a close-to-GT7 game on my PC, unfortunately Forza is the furthest from GT that its been. :-(
“built from the ground up,”
This isn't even the oldest models, they are recycling, there is stuff dating back to the 360 in the game.
Everything is all lies with these guys.
Enjoy the battle pass and the DLC to get cars and tracks in your live service b.s. game, meanwhile we'll be getting them for free in GT7.
Built from ground up for the Series S most probably. I mean that's 75% of the audience right there.
Forza motorsport doesn't have that traditional campaign but rather just tick box races. Most reviewers are omitting this
i dont mind how they have done it but, theres not a whole lot of content race wise which is a let down, and the car RPG thing sucks balls.
i unlock the same things in the same order everytime and make the same upgrades in the same order everytime.
rather than being able to look at the strengths and weakness of the car im using and put my credits into upgrading the weakess im stuck upgrading parts i dont really need cause thats all i can do and by the time i do unlock what i really wanted, lo and behold the 5 race series is over and its on to a new car to rinse and repeat my unlocking and applying my upgrades
On one hand, that was kind of a bigger deal since the old models didn't have an interior so it was all just a black silhouette inside. But on the other hand, they made no claims that it was built from the ground up and were clear there were premium models that did have the full interior and some without.
I agree, it was jarring and not needed in my opinion, but it didn't make the game bad or worse, yet that was the impression around here at the time if you remember.
i uh....liked the black interiors. I got the perspective without the distraction. I wish it was an option.
I'm questioning their efforts after six years of development time. Did they spend five of six years just working on Ray Tracing? I know they usual help Playground games so not everyone working was working on FM8. After seeing videos and screen shots, FM7 has a better image quality than FM8. Before I get jumped on, I'm not talking about features like RT, and better shadows. I'm talking about a clearer image overall. The TAA and texture filtering is poor. The game has blurriness about it I don't like. It also has this heat haze or fog haze which just add to the blur. Seen screen shots and videos were FM7 and XB1X clearly had better image quality. 4X MSAA looks better than TAA which still has shimmering they claimed they were trying to get rid of. Poor or muted color palette, and this game is a clear downgrade from their presentations late last year and earlier this year. Now they're re-using old assets? This of course could all change as according to IGN, there's a patch coming next week to fix the color issue. With that said, I'm questioning the quality of MS game developers. Starfield was overrated and dated looking. Redfall, just saying the name makes me roll my eyes. FM8 is not bad looking, but I'm not seeing six years or work on this title when the FM7 subjectively looks cleaner or better. I think MS needs a new game director, Matt Bootyjuice is just not it.
This is explains why they can release a new Forza so soon. Gran Turismo takes 7+ years.
Ironically, this Forza was in development longer than GT7 was. That says it all.
Remember folks, they are giving this game away for free on gamepass. "Free" eventually means they will cut corners to save money up front as there is no incentive to produce the absolute best quality "money can buy" for the paying customer. This is your subscription future in a nutshell.
"they are giving this game away for free on gamepass."
Game Pass isn't Free. From Microsoft statistics, the majority of gamers pay full price per month for Game Pass. It's Free if you prefer using their rental services, with a selection of games on Game Pass.
https://www.gamesindustry.b...
There are over 500 vehicles in Forza Motorsports, it would take developers 3 to 6 months to develop 1 vehicle. Same with Polyphony Digital.
@BeHunted, whether or not you are paying full price for the subscription service the game itself is essentially free with it. Standards will fall as the incentive for producing the best quality of game (higher sales, more dollars) is broken. No company ultimately wants to invest as much time and funds into products the customer is essentially getting for free. You want the best you have to be willing to pay for it.
Don't include 500 cars then, give 200 -250 cars of equal quality.
Especially with this car RPG bullshit they chose to go with, you are even more than usual using less cars than you would in a normal racing game because so it doesn't need 500 cars at launch.
Quality over quantity is almost always better!!!
nah polyphony take ages because that company started in a basement with 20 Japanese car nerd zero resources, just a lot of love.
turn 10 always had more budget and man-power from the start
I reckon their systems capture cars in literally half the time, polyphony are stuck in their ways, gotto-love-em' though. For instance Wikipedia says in 2014 turn 10 had over 200 developers.
gran turismo / GT2 2 was developed by 20 people, and sold 9.7million
“From Microsoft stats”
Why you continue to believe anything that comes out of this company is beyond me. They are degrading their in-house games due to them bein on game pass and not really caring to spend extra money on dev time. The reason is because no one is directly paying for it, essentially rendering it a free title.
This game was designed for live service like seasons and updates and the devs crutch this to rush unfinished games
@stankara super GT is the bomb, also thekai25. is good.
the whole blog over gtplanet.net is excellent,
started off as a gran turismo fan blog unofficial, but now do all games, such as The crew, Forza, Asetto Corsa, etc
the people on their are real racers, with wheel set-ups and who enter esports competitions, when they say something on a games physics or gameplay, you take it , word - for word.
Looking though the whole game is seems like the the car models are awful on most cars. The new one is OK but definitely not better then other Sims on the market. GT7 with its tracks, car models, sound is MILES better then Forza.
I actually love that Microsoft lies to its fans and gets away with it. I want them to suffer they all have Stockholm syndrome.
This is the game running on my RTX4090 on Ultra settings:
https://imgur.com/EVbl5Og
First of all, Horizon 5 looks much better, sharper, and less fuzzy. Also a lot of the reused models look ever worse than the image i posted. Im just so disappointed given how much i was excited for this.
Anyone that gave GT heat for this back in the day, make sure you give that same energy for Forza.
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?
Not all articles are about selling. They're about informing or entertaining.
Maybe I'm supposed to watch the video instead of reading. But I shouldn't have to click. But the article lazily tells us some games did hit 1080p and some didn't. I didn't learn anything new as I own the console. Then, they push a Patreon subscription.
Are you saying every opinion, preview, review and rant article requires a push to buy something now? Tell me which sites are prone to do so so that I can avoid them in the future.
not everyone played during the ps3 era. I started during snes era but loved seeing articles/videos about how gaming evolved before that.
i dont think this article is trying to push you to get that patreon sub, it doesnt for me at least. I dont think theres anything wrong putting an ad at the bottom of the article. all the regular DF videos are free already.
Wipeout HD on PS3, a remake of the PS1 game was 1080p 60fps. And that released in 2007-08
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
It's more about the video. DF Retro videos are for Patreon members first, and I think the whole thing was one big video. For the youtube channel, it gets chopped up and released weekly.
Chris is actually right on this one. Something known already was just kind of washed over in the article. Unless you're supposed to get more in the video. If more is in the video, then more could have been said in the article.
Only thing I learned new was that they are selling a subscription. My point though is that you gain more viewers by having better articles and content.
When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.
It doesnt suck but I would love to see a return to form with GT7. Sport is such a departure that it can turn some people off. It has gotten better over time but it's still no match for a proper GT7.
Sport is awesome for what it is...
However, polygon built a whole new engine and the tech is still being worked on...
I understand it is easy to praise a cookie cutter because it release the same game over and over with rotations of maps and cars...
But this engine polygon has designed does more for things other than gaming.
Repetitive old engines with new makeup does not make anyone king.
Gt7 will be most likely in two years with 120fps and ray tracing because their new engines are ready now.
It decided to focus on racing rather than cars and in the gaming world, racing = gameplay.
Good I guess selling millions of copies and have OFFICIAL FIA license races and Esports means it sucks
We just don't get it every year which is why ms also delayed next forza. You can't keep making yearly sequels. Quality and innovation takes time
GT sports at launch to now it's a different game and support has been free
GT games have always sold millions of copies and what's so innovative about GT sport? It's a racing game FFS.
The online championships and tournaments alone offer more innovation than any racer this gen🤷♂️ then you also get the live ones in New York etc with proper race like commentary, something else no other sim has done before. It sells millions because it's the best, simple really.
IRetrouk
I'm not even sure why think that having proper like race commentary or championships and tournements is innovative but I'll play along... GT Sport was released in 2017 so how do explain that this video https://www.youtube.com/wat... from 2016 exists?
It became the best online racing community for console players and its an amazing achievment.
@solidgamerX That's really not very impressive. Somebody with an interest in cars plays racing games and becomes a race car driver. That's like saying "look at this guy, he played COD and now he's in the military"
SolidGamerX
You must think that we're all stupid enough to believe that a game will turn anyone into a professional racing driver.
FORZA!!! AAHAHHAHA !! Haven't i schooled you on this already before! You're still spewing nonsense on this threaddd looool
Forza has always been better online than. GT and still is. Great to see PD try something different with GTS but let's face it this gen sonys racing games have been poor this then compaired to what Microsoft has had to offer. Forza 7 is one of the best racing games on xbox and pc but for me Horizon 3 and 4 have set the bar this gen. Of all the things microsoft got wrong this gen 2 of its racing games got a lot right and others are now playing catchup.
It's debatable which is the better game. To me, Forza has the upper hand.
But in terms of online community and events? Ha. Don't lie to yourself just because you don't like Playstation.
SolidGamerX
You didn't need to confirm what I already knew: if you didn't think that we're all stupid you wouldn't make such stupid comments that only those that are dead from the neck up will agree with.
Did he say gt could turn anyone into a racer? No he didnt, he asked what game has done it like gt has, which is true, gt academy done it throughout gt5 for a start. You need to do some research fella, cause your wrong.. again.
And lmao at element and the downplay, not even similar you crazy man, not even similar🤣 you realise gt has turned gamers into drivers from gt5? Go look at gt academy and tell me how that would be anything like someone playing cod and then joining the army, the downplay in gt articles is funny.
So you think he learned the required skills playing video games? I remember when people claimed children were learning how to operate guns because of video games, do you think that's also true?
Two completely different things and you know it, it is a fact that gt has helped real gamers become real race drivers, the proof is easily available online and I'm not going round searching for links that has been posted many, many times before on this subject, Go and look at gt academy like I mentioned and you can see for yourself, they start out on gt and go from there, so yes the game gran turismo teaches you some driving techniques, now if you can find me a link where someone has been playing cod and went on to become a war hero, please let me know because I couldnt find anything, also do you have a link to where cod has a program to train soldiers? Like cod academy or something?, I couldnt find one of those either, maybe when you do then your comparison will actually make sense.
IRetrouk
You mean the GT academy that provides training and licenses for a person to become a professional racing driver? The GT academy is how you go from being an average driving joe to become a professional racing driver not GT the game.
GT owns the console sim racing scene in my area and around the world. Just ask a real race car drivers
https://youtu.be/2pC3-eCAdv...
You forget that there are two Forzas, Forza Motorsport and Forza Horizon, which aims at different audiences.
The usual response from someone insecure that feels their favorite racing game is nowhere near as good as it once was. I really liked Gran and played them all. Loved the Vector from part 2. But the franchise is not the same.
Yea Forza took over and is now the best sim racer with motorsport and the best arcade racer with horizon. GT was the best but it has been falling short for a long time and I'm not saying gt games are bad but no where near king like it used to be. I'd say forza motorsport 3 was the forza that really upped the franchise and forza 4 was when forza became #1.
I remember the glory days of gt but those days are long gone but it's still a good game just not the best. Of course ps fans will never admit it because they will die before giving MS credit.
I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.
The USA leg of the Gran Turismo World Tour is going on in New York right now. Go watch it guys, there's some damn good racing and crazy updates to come.
I've seen some of it before and to be fair it's not much different to watching real motorsport so credit to them for that.
Milked it? Forza has more games released than GT and Gran Turismo is 8 years older.
Yet the Forza series (especially Horizon) still have higher quality than the GT series right now.
Forza has been the same since like Forza 4 they release he same game with new paint. Horizon is the only one that has changed and gotten I mean the knelt selling point of F7 was 4K.
Gran turismo 6 is still better than any mainline Forza game.
Higher quality what exactly? Everything in gt sport is of high quality, built from the ground up for the ps4, have you actually played the game?
Lie as much as you feel the need to, but you and the up votes you got are full of shit.
1997- Gran Turismo
1999- Gran Turismo 2
2001- Gran Turismo 3: A-Spec
2001- Gran Turismo Concept: 2001 Tokyo
2001- Gran Turismo Concept: 2002 Tokyo-Seoul
2002- Gran Turismo Concept: 2002 Tokyo-Geneva
2003- Gran Turismo 4 Prologue
2004- Gran Turismo 4
2006- Gran Turismo 4 Online (test version)
2006- Gran Turismo HD
2007- Gran Turismo 5 Prologue
2009- Gran Turismo for PSP
2010- Gran Turismo 5
2013- Gran Turismo 6
2017- Gran Turismo Sport
Font: https://en.wikipedia.org/wi...
15 GT Games
Vs
7 Forza Motosport Games made by Turn 10
Forza Horizon is a different franchise and done by Playground Games
you realise most of those were either demos, or given away with real cars right? Also some of them not available to the public, Gt deff has more proper releases but to list even test versions and stuff the public couldnt get, funny man. Oh and horizion is part of the forza franchise, like it or not, it Carrys the franchises name, therefore part of the franchise, funny how you make a reason to take away the horizion games from forzas total, but count every single gt related bit of software as a full release. Typical forza fan.
@Imortus_san
You really counting demos now?
Lmaooo
Everyone knows Forza is irrelevant, Gran Turismo is still king among real racers and fans.
That’s more likely Forza that series come out every year the Forza franchises has gotten stale
Milked it too much? GT had issues, and frankly its not my series of choice, but how can Sony Milk it to death when it feels like it never releases a title. 2 last Gen (with one being numbered) and 1 (not numbered) so far this generation?
Let's just say that fans of a certain brand, who claim to be loyal to another brand, have a skewed interpretation of, 'milked'.
Of course, Zelda ports are not fair game.
1997- Gran Turismo
1999- Gran Turismo 2
2001- Gran Turismo 3: A-Spec
2001- Gran Turismo Concept: 2001 Tokyo
2001- Gran Turismo Concept: 2002 Tokyo-Seoul
2002- Gran Turismo Concept: 2002 Tokyo-Geneva
2003- Gran Turismo 4 Prologue
2004- Gran Turismo 4
2006- Gran Turismo 4 Online (test version)
2006- Gran Turismo HD
2007- Gran Turismo 5 Prologue
2009- Gran Turismo for PSP
2010- Gran Turismo 5
2013- Gran Turismo 6
2017- Gran Turismo Sport
Font: https://en.wikipedia.org/wi...
Your listing of regional demos, test versions and stuff not available to the public is really helping your point......
Great timing to bring this article out. The USA leg of the GT world tour is going on in New York right now, we got confirmation of 5 new cars, a new partnership with Michelin, Wet weather conditions AND Spa.
This game has been rocking fuel mix 3 the entire time its been released, been able to overtake its main competitor with focusing on RACING rather than cars, regularly spaced out free updates for coming onto two years. Now its main competitor has put a halt to updates essentially running out of gas.
Now thanks to this update GT have their best driver behind the wheel and they can use rich fuel mix. They can't be caught.
Ya because they are too busy playing the game rather then trying to be fanboys on this site.
Personally I like both GT and Forza, but I do think Forza has the better games.
Forza 7 sales and player numbers fell off a cliff, what are you on about? You realise how well sport has actually sold right? How much its played? How can forza take the crown if it has way less sales and way less players playing it? Makes no sense at all.
"But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme"
I'm currently playing GT Sport. Wheel, H-pattern and full pedal set. Now, whilst I think it's fun, and you get some enjoyable racing out of it, the comment above is laughable if you're even trying to claim Forza or GT are sims. They might used to be the standard a long time ago, but to call them a sim in a world where Assetto Corsa, AMB, RR, and iRacing exist is laughable. It has nice cars. Looks good. Has that certain charm about it, but that's about it. When GT7 comes about, it has to deliver, and I mean deliver big time when it comes to the amount of vehicles it has, and the VR component. If it falls short in either of these, it's done.I say this and I grew up with GT, and loved it. But it's fallen way behind when it comes to proper simulation.
While I respect your opinion I have to disagree, GTS is just as much a Sim as any of the titles you’ve mentioned.
Na. Not when it comes to the cars themselves, and how they handle. The detail in Assetto is unmatched. Force feedback on the wheel, and the way tires grip is just weird in GT Sport. It all feels too vague and too similar. There's no mechanical damage either, meaning you can just grind the gears with zero consequence. You can't red line a car and blow the engine block when heel and toeing if you miss shift or over rev the car. The cars in GT Sport are just lacking the individual personality and nuance they have in the likes of AC and iRacing. They're too easy to drive.
Ah GamingBolt with another piss poor click bate article. GT is doing just fine with around 9 million copies of Sport sold, not bad for a spin off ehh.
My first thought is always GT in this area and GT sport has turned into something great
Who the F... tink froza is simulation? It's the most arcadey game I've seen. Mario kart level. With Lamborghinis going through meadows at 300 km/h chopping down trees.
You are talking about Forza Horizon not Forza Motorsport as one is open world the other isn't
The days when Gran Turismo was the best selling first party title on a PlayStation console has passed
It's really unfortunate. GT 1, 2, and 3 were really big parts of my childhood.
I think the issue is too many years between releases, with not enough of an improvement considering the time fans have had to wait for a new game.
GT has also fallen behind as a sim, missing many of the more hardcore features/details found in other modern sim racers.
I'm really hoping that GT7 can push the series forward in a meaningful way.
@ Phoenix, Still sold 8 million copies and has had the best support of any racer this gen🤷♂️
@ pork, what sim features or details was it missing? Too much time between releases?, you mean when they rebuilt the engine between 2 and 3 or 4 and 5? or was it when they had to rebuild the engine from 6 to sport? Everything in sport is brand new from the ground up. The physics are first class and attention to detail is unmatched in any racer on console🤷♂️ dont know what game you have been playing but it dont sound like sport to me.
"Still sold 8 million copies" - when your flag title game drops to 19.99 after only six month on the market, sales are a really cool way to brag.
🤣🤣 are you serious? Every single game in existence has flash sales within 6 months of sale, every single one🤷♂️ I quoted the sales to show how well it's done as a certain fanbase like to downplay gt, especially sport, with bull.
Do you actually have anything to add or did my comment just really upset you?
@ pork
Yeah but Gran Turismo is still the best racing sim ever on the market
@ IR
That’s true but it’s still fallen behind Sony’s other big hitters this gen. I’m not saying GTS’s sales are anything to scoff at, just pointing out that this is the first gen where a GT game isn’t at the top of Sony’s first party sales on a console
Nothing. People play this game daily. The subreddit is going strong and people seem pretty happy with the updates. What a stupid article.
After Assetto Corsa I couldn't enjoy console sim racers as much anymore.
Project Cars on PC was another winner for me.
To be fair, GT Sport is a good game now that they have worked out all the issues.
It is funny, Sony fanboys make fun of Sea of Thieves because of its weak start, but it has developed into a fun game. Same with GT Sport. XB fanboys make fun of it but it has developed into a solid racer.
You can't even get the name right.
Have you even played it?
Stick with Mario Kart and rainbow road.
Did I say anything bad about the game? And what does Mario Kart have anything to do with this?
I will always like GT, it has a smoothness you don't get in other racing games... Can't describe it, it's not particularly realistic but quite satisfying/relaxing even.
I love GT Sport, I really be appreciated the content PD have committed to since launch... I do want another numbered entry but I really enjoyed the lean, race-focused nature of GT Sport
I not a fan of racing sims but from what I heard Gran Turismo Sport is quite good and a step forward for the series.
GT has always been a really bizarre franchise to me. 1-4 were pretty untouchable titles that definitely pushed system sales...and then it just fell apart. Yet, it didn't just "fall apart" for a bit and get fixed. They kept releasing new GTs and they became worse and worse with nobody on Sony's end seeming to care all that much.
I honestly feel like Sony looks at GT like a graphics showcase than a game. Each title is absolutely beautiful - to the point where I honestly question how they do it - only to have more gimmicks and less options than previous releases.
Finally, they've seemed to absolutely ignore the arcade racing fans that titles like Forza have embraced. Forza has created a series that offers both a realistic and arcade racer in one, based on preferences and style.
GT is strictly simulation...which is fine but you have to do that one thing VERY well and they haven't in a while, IMO.
If I'm Sony I give Polyphony Digital a break. I tell them to stop whatever they're doing now and rebuildx rethink and retool. Scrap old tools and engines. Rebuild Gran Turismo as if it were a game you've never made but wanted to and now have the opportunity to.
Then, in a year show me what you have. If it's good we'd plan a release for the end-half of the PS5 lifespan. No rush.
Why? Because GT when great sells Playstations. Simple as that. I don't know anyone that even plays it anymore. I know a couple that bought the latest (whith an $800 wheel) and they don't touch it. Both say "ehh, it kinda sucked".
Rebuild it. Add a true damage engine. Remove all online-only gimmicks. Forget the current direction and make it new because it's stale and has been since the PS3 generation.
Definitely buying both though, they look Fantastic!
Because it's Engine Blew up
And there aint a Junk Yard in the World that would take that Wreck in
Graphically that video for me shows that GT5 is the more realistic looking game.
Gameplay wise though its still up in the air...
Forza Got owned!!
No more touched up photos to hide behind now! Forza look like Mario Kart!!
Only on teh CELL, b1tches!
Can't Front , they both look good.
Why did Shocky in the 1st comment get 4disagrees?
care to answer?