maddoggnick96 on Gamefaqs.com has posted some info from the new GI magazine:
- The biggest thing in the article IMO is that there's a new girl named Chloe Frazer. GI asked about Elena and Sully's return but they had no comment.
- The story is about looking for the ships that Marco Polo "lost" while returning home to Italy.
- Melee combat is more dynamic now.
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.
- A demo was shown to GI with Drake going through a city (I believe in Nepal), and he's stealthily taking out guards and escaping the city.
- Nolan North returns to be Drake and Chloe Frazer is played by Claudia Black (Stargate SG-1, Fargate).
- The Sixaxis mechanics were ditched for such things as throwing grenades.
- One of the weapons revealed is a rocket launcher that Chloe uses (might only be for the cinematic).
- There are no load screens.
- The score is being composed by Greg Edmonson (same guy from the first one).
- Weapons can be used in any stance (running, behind cover, hanging, climbing a wall, etc.).
- You can now move while aiming behind cover.
"In Uncharted 2, every character fully interacts with the dynamic geometry moving around them, and environments in the background are real parts of the game world"
"If Drake's on top of a train, he's going to be shaking with the train as it moves around"
"As he gets inside, his moveset is going to change, and he's going to be a lot more secure because the wind's not blowing."
- The graphics look better than Uncharted 1.
- Button sequence cinematics such as the final boss have changed so now Drake is now fully controllable in these parts...I think (This one's also hard to describe).
- Climbing seems improved upon. You can climb lamp posts now among other new things.
- If there is an enemy patrolling a rooftop you're climbing a wall to, you can pull him off the roof while hanging on the wall.
Richard writes: "Now was the right time to release the Fallout 4 Xbox Series X|S update. It just could have been more."
They aren't going to give more. We are talking about a company that has rereleased an 13 year old game at least 5 times.
Things are heating up in May a bit with Senua's Saga: Hellblade II, the Paper Mario TTYD remake, and a ton of promising indies. We pick the most interesting May games, from AAA to indie, so you can make sense of everything coming out.
Doesn't seem to be that bad of a month. Got a bit of something for everyone.
Please do not support braid anniversary edition. Don't support Phil phish, he's a very despicable person, a a cry baby.
One example
https://youtu.be/yKUGwlFJAH...
TimeShift had a fairly muted launch in 2007, and while it doesn't rewrite the FPS rulebook it does offer an enjoyable campaign even now.
Never heard of this game until someone mentioned it here last year. Played it and it basically represents most games from the PS3/Xbox360 era—good graphics, amazing physics, and extremely fun gameplay (time powers rock), but barely any story, weird pacing, and at least one annoying AF level. I finished Prototype last week and the same applies, except Strike Teams. Fuck Strike Teams.
I miss when ganes used to experiment with physics and world interaction
"- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves."- meh than how come KZ2 is using only 60%? And i HATE this % thing, who gives a sh.t! Just give me game
WTF? Now I cannot wait to do that. No one is safe in the game now.
No loading.I like the sound of that
this game is boss.
"No Load Screens"
One of the best things i liked about Uncharted 1, it was such a seamless experience. Traversing through that huge island without a single load screen.