This is one of those times where everyone just turned around and went, "wait...where'd that game go?" It's Enemy Territory: Quake Wars, and while we heard a whole lot about this promising title late last year, it mysteriously dropped off the radar for a few months.
Well, it's back. According to IGN, Activision has finally revealed a release date for the PS3 and Xbox 360 versions of this promising shooter: it'll hit stores on May 30. The PC version has already been available for quite some time now, so console players have been itching to get their hands on it. If you're not too familiar with the game (heck, you might've forgotten), here's a brief description:
"Experience the ultimate team and mission-based online warfare, defined by the acclaimed Wolfenstein: Enemy Territory, now set in the legendary QUAKE universe. Choose to play as the human Global Defense Forces or the invading alien menace, the Strogg. Each side has distinct classes, vehicles, and weapons to choose from, giving players countless ways to join the battle."
With all the enemies, vehicles, and interesting terrain present in Enemy Territory: Quake Wars, this could be one of the best console titles of 2008. Of course, the competition will be stiff...but then again, it's always stiff these days. Head back our way again at the end of May to check out our review.
BLG writes, "Alongside the Wolfenstein and DOOM franchises, there are the Quake games. Known for fast-paced and insane multiplayer deathmatch action, there was a time Quake was best known for its single-player design.
That all changed as time passed (i.e., after Quake 3 Arena). Multiplayer deathmatches were never the same.
As other FPS games leaned more into improved narrative and storytelling, id Software delivered a genre-defining multiplayer experience.
Quake 3, and the iterations, will always be one of the best multiplayer series releases.
As far as campaigns, I think 1 and 4 are great, but that 2 was garbage.
Quake Champions was a joke on and didn't capitalize on much of anything that made the series great.
DSOGaming writes: "AMD has released the WHQL version of their Catalyst 12.4 drivers. These drivers introduce some new features to the AMD Radeon HD 7900, AMD Radeon HD 7800, and AMD Radeon HD 7700 Series, such as Windows XP 32/64Bit support, Level of Detail (LOD) Image Quality enhancements when Super Sampling is enabled and significant performance enhancements (up to 80%) when MLAA is enabled. In addition, there have been various fixes for Skyrim, RAGE, Enemy Territory, and STALKER: Call of Pripyat."
MadOverdose.com writes: Quake. A name synonymous with gamers and truly an important part of gaming history that alongside Unreal Tournament, helped develop competitive online multiplayer into the juggernaut that we know it as today. Of course, online gaming has grown substantially since the games original release and now spans a multitude of different genres. But this article is just going to focus on the series that bought it to the mainstream audience. Developed by id Software and released June 22nd 1996, Quake would spawn a legacy of games that would forever change the way we think about online gaming. But where is it now?
Quake......2 took up LOADS of my time when i was a teenager, it was the first online game i played, the memories
'Believe it or not, Quake was originally conceived as an RPG, focusing on melee combat and set in the medieval ages'
Yes I can completely imagine that. I can't remember the first 2 games too well but Quake 3 definitely has a medieval feel with its huge open symmetrical courts leading off to maze-like smaller passages and antechambers. One level features twin moats in to a small castle. There's at least one very futuristic level but the game definitely appears inspired by medieval times as well which, I feel , adds to its mysteriously brutal atmosphere.
I wish iD would make a true Quake game. If successful, it could become a multiplayer king this gen
The first Quake set the bar as far as fps games could go at the time. And the shambler was scary as f**k.
I know a few console players just dying to get a copy..
I've have the PC version, so, I know it's good. The game was like a mix of BF2 and Quake. I loved the fact that I could bunny jump my way around everything, unlike in BF2 where you jump once and your dude's out of energy.
I love BF2, still play it.. but Quake Wars got the better of me. I'm a Quake fan, and a large scale Quake is awesome.