570°

Super Smash Bros. Brawl Disc-Read Error Hits The US

Some owners of US copies of Super Smash Bros. Brawl, which was released today, have reported that they're experiencing the same errors when playing the game as were first reported when it was released in Japan. Nintendo of America has announced that those suffering from the problem, which is most likely due to a dirty lens inside the machine, will be able to send their consoles in to be cleaned, and has set up a web page detailing the specifics of the situation.

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aussie-nintendo.com
sumfood4u5895d ago

Damn Skippy i'm look right now an see!

miles-prower5895d ago

i get it and it's fine for me

PSN-JeRzYzFyNeSt5895d ago

mine is fine i got no problems i played 8hr of it already

Darkiewonder5895d ago

and I haven't played it over 5+ Months. I'll have Brawl this week [Tuesday or Wednesday] and I hope it works fine.

Prismo_Fillusion5895d ago

I hadn't played my Wii in a good 2 months before buying Brawl last night.
Game works fine! :)

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50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin681d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin681d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum681d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa680d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5807d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

866d ago
BrainSyphoned866d ago

Having to do a thing three times would make my list as #1

Jeriphro866d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned866d ago (Edited 866d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

865d ago
0hMyGandhi866d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro866d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola865d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck865d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel