The XDefiant Server Test Session has come and gone, and while it proved the game is fun, there are a few key changes that needs to happen.
Immediately after the launch of Preseason, XDefiant players noticed that hit reg is just completely off. They demand for it to be fixed.
Players can expect an XDefiant ping system to be implemented at some point, as the devs are also planning to add reticle customization too.
XDefiant will add a dash of Call of Duty to its playlists, as Ubisoft's Mark Rubin confirms a Search and Destroy style is mode is coming.
Odd it didn't come day one as it's a highly popular mode. We also just need a regular tdm mode.
The last test was fun. But I feel if I played it for 2 weeks or so I would get bored of it at the 2 weeks mark.
I gave up super early on this one the game aesthetically isn't very pleasing to the eyes, everything looks too clean and environments look like they are too deliberately designed to be shooting arena's or galleries instead of locations with personality. Gameplay wise there game is responsive and the gunplay is nice the movement seems fluid, but hit detection is a big issue, i'm actually surprised a lot of people haven't spoken on this, but it is incredibly bad in some situations.
Most people who have been around to suffer the Ups and Downs of COD likely remember the days of poor hit detection, it's been addressed over the years, but XDefiant takes it to a new level in some regards. I don't know if that will be addressed before official release or not, but at this point I feel like another truly competent Arcade style twitch shooter that isn't trying to be a battle royale or something coming around is just a pipe dream.