180°

Baldur's Gate 3 Has Sold About 15 Million Copies, Larian CEO Confirms

Baldur's Gate 3, Larian's latest venture, has rolled over 15 million units at the time of writing, double that of Divinity: Original Sin 2.

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Community65d ago
just_looken66d ago

That is awesome

60-30%=42

So 42x15 million would get them 630 million if these were all steam sales we do not know what psn took so lets say 540 million minus 90million for hasbro.

$410-450million profit (well there is dev cost so minus that?) that is some dam good sales right there great work larian.

Tapani65d ago (Edited 65d ago )

Taxes are 40%, depending on country of sale, fixed costs, operating costs, capital costs, license costs for all platforms etc. No, they are not pocketing 400M USD after costs, probably a very low double digit %. And from that % they need to fund their next project for years and years.

Profit and Revenue are two entirely different things.

phoenixwing65d ago

Not only that they owe for royalties that I'm sure wizards of the coast charged a substantial percentage

just_looken65d ago

I said 30% because that is what steam takes off

They were also on early access for years.

RiseNShine65d ago

So happy we live on a time a CRPG can sell 15 million copies, the dark age of post Infinity engine games where no CRPG would succeed are truly gone.

Kiryu199265d ago

So you mean to tell me if you make a great quality game that it will sell and doesn’t need it to be live service game with micro transactions

who knew

Someone should call up Warner Bros Gaming ceo

S/

Sgt_Slaughter65d ago

I mean, they really have a bad time escaping the idea of live service games, but Hogwarts Legacy has sold upward of 24M units and that's a single-player microtransaction-less game.

Kiryu199264d ago

Exactly some of these publishers just refuse to accept what gaming sales data tell them even when their own products are selling so well

Live service bubble needs to burst and if will because of the level of greed by these companies

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80°

Baldur's Gate 3's Side Quest Design is its Secret Weapon

With a game like Baldur's Gate 3, a number of factors make it successful—but perhaps none are as powerful as its side quest design.

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Popsicle2d ago (Edited 2d ago )

Article makes a great point and I agree with it but is spoiler heavy. It should be marked. If you haven’t played through the game be warned as it even spoils parts of act 3.

Dirty_Lemons2d ago

Thanks for this dude, I am very interested in playing when I have time and am trying to avoid spoilers.

80°

Baldur's Gate 3 PS5 Physical Deluxe Editions Delayed Due to Production Issues

While we were so hoping to not have to update owners of the console physical Deluxe Edition with any further news of delay, we’ve now run into more production issues which means that players who pre-ordered their PS5 North America copy that was expected to ship later this month, will now have to wait until July before they can get their hands on them.

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shinoff21834d ago

Got that email like 2 weeks ago. Tbh I'm not tripping. I understand sht happens. I'm just glad they changed their minds on the physical release

Popsicle3d ago (Edited 3d ago )

I with you. I got the email is well. Happy to eventually own a physical copy and glad it’s not digital only.

60°

Nothing Can Scratch A New Gamer’s Itch For Another Baldur’s Gate 3

Baldur's Gate 3 is so good it might actually be a bad place to start with RPGs.

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thegamer.com
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Armaggedon4d ago

Baldurs Gate 3 was great, but I dont think it is as crazy as people make it out to be. I actually think Starfield is closer to being a crazy insane once in a lifetime game, but Im ready for the flak Im about to get.

AndrewM3d ago

If you think that then you either A never played Bg3 or B never watched anyone else play it, or C you don't know anything about the game, or D you played it and have no idea of the marvel it is in every single aspect of game design. It doesn't matter what game you compare it to, it doesn't hold a candle. Let alone starfield.

Armaggedon3d ago (Edited 3d ago )

A. Ive played it thrice
B. Played with others, so there are moments of watching
C. Know more than I would care to about the game
D.
Thats quite bold, seeing as there are an inumerable amount of games for it to contend with. I also know plenty of people with their own gripes with the game.

As someone that creates things, and has actively sought to gather intel and understanding, I would say Baldurs Gates very nature makes it so it would have a hard time sitting upon the lofty throne you have given it. Similar to a Bethesda game, it is a game with a very large number of permutations and variables to consider, despite being smaller in scale by direct comparison.

Exemplary mastery of design philosophy is more certain to appear in a game that is for confined. One of the reasons I see Starfield the way I do is simply Bethesedas approach of breaking the rules. Anyone should hopefully know that you just dont try to fit a Bethesda game into a space game, but they found a way to pull it off. Do to the nature of large scale open world games, whether it is efficient or not depends on the angle one is looking at.

Many people would tell me immediately that loading screens and empty planets prove that they failed to pull it off. If you play Starfield like a conventional game yes

Armaggedon3d ago (Edited 3d ago )

Part 2:
Many people would tell me immediately that loading screens and empty planets prove that they failed to pull it off. If you play Starfield like a conventional game yes, it will seem disjointed and lazy; however, to those who realize what Bethesda were going for, you will see that the game is severely underestimated. The idea of God is hated and loved by many, and there is much controversy. Starfield is closer to that idea than people even notice.