Baldur's Gate 3, Larian's latest venture, has rolled over 15 million units at the time of writing, double that of Divinity: Original Sin 2.
In an Interview with Game Rant, Neil Newbon discusses the performance choices he made portraying Baldur's Gate 3's Astarion, and why some decisions were risky.
I'll stick with Tactician for now.
Fascinating
If anyone is interested, I will never beat X-COM on the hardest difficulty
For a list of games I will never complete on a specific difficulty
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No real examples on why honor mode was too difficult. What I mean by this is there was no mention of the builds and gear he/she was using or classes and races.
I mean I understand, after 14 attempts (non cheese) me and 2 friends finally beat it, It's really not for your everyday party adventurers
Don't get me wrong, a casual player could easily google (BG3 cheese builds) and Moon druid or Tavern brawler their way to victory with some ease, but going in playing it blind or telling yourself not to break the game and play normally is never going to end well at all.
Funny as well because Divinity Original Sin 2's honor mode was a fraction of the difficulty of BG3.
I won’t either. I am a dirty save scummer who definitely lacks honor on my dice rolls and checks. Not turning TAV into a squid just because I wanted a few parasites burrowed into his brain. Lol
Danish from eXputer: "DLC for Baldur's Gate 3 could resolve some unanswered questions and offer more sought-after content for what is otherwise one of the greatest RPGs in recent memory."
See this is what damn near killed gaming in the first place, DLC! I respect a good game that’s already heavily content driven. Whatever happened to having a good game, playing it from start to finish, and then enjoying it for what it was and waiting for a sequel with a whole new outlook? I hate the fact that there are people out there willing to get nickeled and dimed by developers then complain about how we get pelted with unnecessary dlc.
I feel more devs need to do what they are doing. Tbh, I couldn’t care less if dlc was gone completely. I could go as far as saying dlc ruins game preservation as well. Not going to go too deep into that but basically Baldur’s Gate devs gets my thumb of approval.
That is awesome
60-30%=42
So 42x15 million would get them 630 million if these were all steam sales we do not know what psn took so lets say 540 million minus 90million for hasbro.
$410-450million profit (well there is dev cost so minus that?) that is some dam good sales right there great work larian.
Excellent
Insane
So happy we live on a time a CRPG can sell 15 million copies, the dark age of post Infinity engine games where no CRPG would succeed are truly gone.
So you mean to tell me if you make a great quality game that it will sell and doesn’t need it to be live service game with micro transactions
who knew
Someone should call up Warner Bros Gaming ceo
S/