Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
That's great news. Hopefully the Coalition can smooth some of those edges from the last Avowed reveal.
Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you. I was ok with it and hoping to actually play it sometime soon. Now it's like 99% chance it's delayed.
Edit: effing graphics whores
Apparently the latest build looks way better graphically. This rumor from Jez Cordin (who's credible) pretty much confirms it.
Interested in seeing more on Avowed in a few weeks.
In case you were curious, a Steam account transfer via will is not permitted according to an official response from Valve.
Would be nice if the article's writer looked into and reported whether other digital game libraries could be transferred over via will (Xbox, Playstation, Nintendo, EGS, EA app, GOG, Ubisoft Connect, Rockstar Launcher etc) instead of this half-baked piece but it's probably the same for all of them anyway
This seems like a way bigger issue than mandatory PSN account linking for PlayStation games.
So where is the outcry?
The next Witcher game will still be an RPG but players can expect new things as CD Projekt Red want to push boundaries and discover new ways of storytelling.
Bethesda seems like a studio that is "stuck in the same spot". Development wise. Glad CDPR are wary of that element in game design.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
Settings: Off
Souls games will be like that players struggling make it harder
I think if used correctly it could work well
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me