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140°

Keoken Interactive lays off majority of team after failing to find funding at GDC

Deliver Us Mars developer Keoken Interactive has laid off the majority of its staff after struggling to secure funding …

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gamesindustry.biz
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Community30d ago
Changed: title
gold_drake31d ago
mastershredder30d ago

The industry model and standards and who's in place to approve/disapprove have changed ^ what Keoken is feeling now is much like the Mobile burst 15 years ago. Expect more to come out of your own finances. Investors are treating games like movies and now (thank$ a lot for involving yourself hollywood) only the big (and money blind) investors get involved, effectively killing a lot of content that would come out with proper non-gate-kept and/or with incentivized funding.

Markdn30d ago

And when you only make a fraction of your games worth on gamepass you suffer

Tacoboto30d ago

Palworld and Manor Lords are so suffering.

RiseNShine30d ago (Edited 30d ago )

Sorry but i couldn't care less, Deliver us Mars was as woke game as they come, climate change disaster, all female cast plus only a comic relief indian guy (it takes only 5 minutes into the game for the main female character to say how smart she is compared to the guy), evil white guys, ugly females, then add generic gameplay and puzzles (how many times do you have to cut things with a laser for gods sake), you can't change anything in how the events develop so 0 agency in the story, sub par graphics even while using UE4. So well, go woke go broke, that's how it works.

Miacosa30d ago (Edited 30d ago )

That stinks but with a 68 average critic rating on their games probably made it difficult for people to invest considering there is a bloat of games getting made these days.

ROCKY2829d ago

You guys will be back with team strength and funding !

80°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

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windowscentral.com
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Community4h ago
ocelot0710h ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda4h ago

Every old Playstation game that is now on PC.

XiNatsuDragnel3h ago

Good at least they can sell hardware

210°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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engadget.com
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Community17h ago
Obscure_Observer21h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning7719h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv7218h ago(Edited 18h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer18h ago(Edited 18h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning7714h ago(Edited 14h ago)

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer7h ago(Edited 7h ago)

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast4h ago(Edited 4h ago)

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot20h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv7218h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC16h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno16h ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier13h ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

Sciurus_vulgaris18h ago(Edited 18h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier13h ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

PhillyDonJawn58m ago

No, I'm sure MS can and does step in when they want something done specifically but I'm also sure they let them also work independently

Elda13h ago

Either a kiddie game or something uninteresting.

Obscure_Observer7h ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

PhillyDonJawn56m ago

Right probably something like astrobot

romulus2334m ago

Nah he said "uninteresting", lots of people are interested in Astro Bot.

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130°

What Happens to Your Steam Account When You Die?

The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.

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theouterhaven.net
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Community1d 8h ago
thorstein1d 22h ago

It goes to my kids because I gave them the passwords.

To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"

shinoff21831d 3h ago

Pretty much. My son knows my info.

Abear211d 3h ago

Yeah worrying about digital ownership when you’re on the other side of the grass seems a little strange, but also on brand for these millennial journalists to worry about.

qalpha12h ago

I'm sure Keith will be happy to hear he's a millennial journalist.

Goodguy011d 7h ago

I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.

CrimsonWing691d 4h ago

Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.

anast1d 2h ago (Edited 1d 2h ago )

It's not difficult but It's against the policy. If they find out, they will lock the account permanently.

CrimsonWing691d 1h ago

Ah ok, I had a feeling there was something like that. It seems kind of weird that you can’t just hand your account over to a family member or friend and let them take over the account.

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