Ahmed from eXputer says, "Suicide Squad: Kill the Justice League is a failed experiment that other developers shouldn't try to replicate."
An image featuring a first look at the character of Mr Freeze in Suicide Squad: Kill the Justice League has emerged online.
I’m sure the 42 people still playing are super stoked for this. Better take the day off so you can grind for 4 hours just to use the character. Let me guess, he’s got his own Elseworld and there’s fucking icicles everywhere. /s
Disappointing sales performance, mixed reviews, and player counts in the hundreds paint a grim future for the looter shooter.
The remaining few players of Suicide Squad: Kill the Justice League are losing hope for the game’s future after a disappointing update for Episode 2.
“…significant issues like the extensive amount of time needed to unlock Joker as a playable character were ignored.”
Which in turn makes the game easier to ignore. Not a great season.
Suicide Squad: Kill the Justice League Player Loses Hope For Season 2 After Update. *fixed*
It should be. Will it? Probably not. I know games take a while, but we knew because of Anthem and Avengers that this kind of game was a horrible idea waaaaaaay before even the Suicide Squad first gameplay trailer.
Devs probably know gamers don't want this nonsense. Many devs started out in this business because of their love for games and gaming. They once had dreams and desires about creating fantastic games for everyone to enjoy, just as they had enjoyed games when they were younger, and probably still enjoy.
I think the problem lies with the guys in suits who sit in boardrooms and just check out the latest industry buzz-words and think of endless ways to 'monetize' their output post-launch. They don't think of stuff like level-design, or captivating gameplay, or innovative new game-play ideas. They just look at a few games making big money through MT's or season passes or whatever they come up with next, and they walk down to the devs and tell them 'Yeah, put that stuff in there".
Every dev in the world has heard the market's response to 'GaaS' when it gets announced. They know we don't want it. But suits will insist anyway.
And then, when the game fails, the suits shrug and get to just move on and make many more bad decisions, while the actual creative people face the consequences. Massive lay-offs, criticisms, online hate, etc.
Not a big fan of Suicide Squad or GaaS so it didn’t interest me much even if it was good.
There is no need for a wakeup call. People screw up. Or have people forgotten that?
it SHOULD be... but I imagine it wont be...unfortunately