410°

Hellblade 2 is in Such a Strange Position

The highly-anticipated sequel to Hellblade has been held up in the works for years now, and the franchise finds itself in an awkward position.

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gamerant.com
Knushwood Butt499d ago

Hmm, this article can be summarized in one sentence, 'A reason for this delay in production could be the new partnership between Microsoft and Ninja Theory.'.

Even so, weren't NT gushing that MS were going to let them do what they want?

Sonyslave3499d ago

Yup not only that but with increase funding the scope of 2 is going to be bigger then 1.

crazyCoconuts499d ago

Do we know the scope has been increased? I was expecting a similar sized AA game as the original

Jin_Sakai499d ago

I had almost forgot about this game. Definitely need to see more gameplay.

shinoff2183498d ago

How'd you forgot alot of them are calling it the God of War killer lol

MadLad499d ago

Ninja Theory haven't released a game I didn't like.

Thundercat77499d ago (Edited 499d ago )

@MadLad

Ninja Theory haven't released a game under MS management. This is going to be the first so this could be the turning point for them and for the first time, release something not that great.

MadLad499d ago

@thunder

You most definitely can hope for that, if you wish.

crazyCoconuts499d ago

I'm glass half full on this. Yeah, MS, but it's still Ninja Theory doing the work, so I'm excited. I don't expect this to be like God of War or anything, so I'm not setting myself up for disappointment...

Imalwaysright498d ago (Edited 498d ago )

Thundercat77

Actually they did. MS published their 1st game: Kung Fu Chaos and apparently MS helped them refine the game but failed to market it properly and ended up being a commercial and financial failure.

"The development team assembled a gameplay demo of Kung Fu Chaos and presented it to Microsoft Games Studios. They were willing to provide funding for the game's development in order to have a strong line-up for their then-upcoming console, the Xbox. The publishing team at Microsoft was described as "helpful", assisting the team in refining the game during its production. Yet Microsoft failed to market the game properly. For example, no advertisements were prepared for the launch. While the game was critically praised, Kung Fu Chaos' sales were hugely disappointing, and the game was a financial failure for the firm. At the time, Antoniades was disappointed and shocked that Microsoft would "send [the game] out to die," but understood Microsoft's decision to put their resources into other more profitable projects.[2]"

https://en.wikipedia.org/wi...

DOMination-498d ago

The problem is MS seem to be very hands-off. That's a great trait if the studios have strong personalities already in charge because Matt Booty doesn't seem particularly competent

NT will be fine with Tameem around.

+ Show (3) more repliesLast reply 498d ago
ManMarmalade499d ago

@madlad What about that unnecessary DmC reboot??

Ra3v3r498d ago

You mean the DMC reboot that was actually pretty good gameplay wise, but the "fans" hated it cos it wasn't the same old Dante? Capcom let them make it and were clearly happy with the direction it was headed. NT didn't just wake up one day and say "hey, let's make something using someone else's IP. I'm sure they won't mind". Someone at Capcom must have been happy with the pitch otherwise it would never have been made.

The Wood498d ago

MS probably wanna add multiplayer or a service element as their fans tend to shun 1n'done experiences for some weird reason.

+ Show (3) more repliesLast reply 498d ago
RaidenBlack499d ago

Budget increased so scope increased ... and newer bigger scope requires more time.

Crows90499d ago

Uhuh. Yes just like crackdown 3

crazyCoconuts499d ago

I can't imagine Ninja Theory releasing something that bad

Crows90498d ago

@crazycoconuts
Me neither but his reasoning was so flawed I had to say it.

Lexreborn2498d ago

Crackdown 3 isn’t a bad game, it’s just not the game that was promised. I often wonder if that’s because of the increased budget and new technology or if it was always going to be a decent game marketed as being amazing.

Hellblade 2 will likely be a good game. But if it’s like crackdown 3 it won’t be amazing.

--Onilink--498d ago

That doesnt make his point any less valid. Its clear the scope is bigger this time and that will take more time, whether that means a better game..time will tell. Bigger isnt always better

Scope creep is definitely a potential problem in game development, especially if they are suddenly working on something bigger than they’ve had to work on before.

DarXyde498d ago

I got a chuckle out of that, but I find this difficult to compare, honestly. Crackdown 3 was hyped to hell and back and started the whole "Powah of da cloud" thing. Spencer also said he saw it ahead of launch and it was looking good. It reminded me of the marketing for the original Suicide Squad where they were talking about how much work the actors put into their roles (watching cannibal videos for Killer Croc, Jared Leto being weird, etc.) and there was no talk about how the movie itself was looking. Well, we found out and that was Crackdown 3.

We know very little about Hellblade 2. I suspect it's going to be a very strong entry if you enjoyed the original. The silence in this case feels more like they just don't want to talk about it until they're closer to launch. I can't say I really enjoyed Ninja Theory titles I've played, but they quality of their titles can't be disputed (Bleeding Edge being an exception as it went against their strengths).

Hellblade 2 looks like it's going to be playing to their strengths. We will see how it turns out, though I personally believe Microsoft is well aware that they aren't welcome in the kitchen and they need to let Ninja Theory do their thing.

+ Show (5) more repliesLast reply 498d ago
Good-Smurf498d ago

Doesn't say much when even Remedy made a dud with Quantum Break and it also have big budget and plenty of time cooking it.
Not to mention Halo Infinite.

sadraiden499d ago

I'm not concerned. Hellblade 1 was crazy, but it's gonna be just practice for this title.

Godmars290498d ago

All depends what you're expecting out of it: a private gaming experience or a title that well defines the Xbox game brand.

Sonic1881499d ago

This game should come out this year

DarXyde498d ago

Yeah, I don't think so either. I expect an update and possible release date, but that's it.

crazyCoconuts499d ago

I'm hoping they can still innovate and drive a good story. Hellblade 1 was so unique in many ways and the novelty married with the beautiful art/scenery really made the game. The gameplay itself was actually a bit clunky but the story is what really shined

Kyizen498d ago

This...it worked cause it was 6 to 8 hours and unique. The puzzles and combat drove me nuts and were mediocre at best but the main character, audio (Only game where I say headphones are a must) and story line were top notch. But will that work in a 20 hour romp or be filled with needless padding.

Show all comments (64)
510°

Hellblade 2 Review Embargo Lifts On Launch Day

The review embargo for Hellblade 2 appears to lift on the same date as the launch of the game, just an hour before it's available.

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twistedvoxel.com
blackblades4d ago (Edited 4d ago )

Reviews dont usually spoil its usually the players that get it early spoils it

Cacabunga4d ago (Edited 4d ago )

Like all other games being reviewed before launch day ?

This game will disappoint many players. Ninja Theory’s last game

Barlos4d ago (Edited 4d ago )

A well written review normally won't spoil anything though.

Come on, we all know it's usually not a good sign when the review embargo lifts on launch day. Doesn't mean to say the game is going to be bad or anything, but it does often point to a lack of confidence.

OtterX4d ago

@Cacabunga Microsoft will dismantle Ninja Theory, even if the game reviews well, Bc that's how they roll! 😎

_SilverHawk_4d ago

That's quite strange and early. They should lift review embargo a week after the game launches

Cacabunga4d ago

OtterX

Unfortunately true.
I wish they stayed independant and signed with big publishers to develop some great licences like DMC.
I think Heavenly Sword 2 would def be successful if done right. Same way they can be the Bluepoint Games of action games.

Crows904d ago

Ummm...review embargos have nothing to do with spoilers...if someone gets it early they can still spoil it

romulus234d ago

Games can be reviewed without spoiling.

ThinkThink4d ago

If they didn't provide review copies until launch day, I would agree with you, but reviewers got their review codes this week. Since it's only an 8 hour game, that's plenty of time to have a review ready. I'm taking the studio heads word though, based on yesterday's interview.

+ Show (6) more repliesLast reply 4d ago
lelo2play4d ago

Reviews on launch day is never a good sign.
If this games fails, goodbye Ninja Theory.

MrBaskerville4d ago (Edited 4d ago )

There has been good games where this happened. I think they did it to Arkanes Prey, which was a very good game. But it shows a lack of interest/faith from the publisher.

With Senua I think it's more that Ms could 't care less about a prestige project like this atm. They have pivoted and only want big hitters, so why put money in supporting Senua? Just throw it out there and move on. It's the last part of their old vision for xbox and no longer relevat. A Phil Spencer game.

Sadly. Game will probably be very good, like the first one.

romulus234d ago

Potentially even if it doesn't fail. HiFi Rush was critically praised by journalists and gamers alike and look what happened to Tango.

PapaBop3d ago

Well they'll be in good company, next Microsoft will have to buy EA for their graveyard building expertise, I'm sure Spencer would only just dig half a grave now, then finish it later.

Ninver3d ago

Even if it does remotely well they're still getting the 🪓 from lumberjack MS.

+ Show (1) more replyLast reply 3d ago
DarXyde4d ago

Personally, I think the game will flop commercially. It doesn't really have any visible marketing campaign from what I can tell. It's also clearly got a hefty budget and development cycle. I'm sure this doesn't have a AA budget.

Critically... I'm not sure. I think if it's judged as its own product, it'll be fine. 85+ on metacritic, I'm thinking. But the problems I see this game's score running into are comparisons to the original which touched on some fascinating concepts (and thereby set a high bar already) and the time between announcement and release. Quite some time, and this was the game that introduced the Series X. I think if reviewers and gamers remove themselves from those two things, it's a good game. But my sense is that's going to influence perceptions quite a bit.

MrBaskerville4d ago (Edited 4d ago )

Would have been a perfect launch title tbh . The way it showcases the power of xbox.

seanpitt233d ago

6/10 confirmed.. they are definitely hiding something probably the length and replay value

Bathyj3d ago (Edited 3d ago )

I mean what does it even matter? People aren't going to buy it anyway. They are going to play it on Game pass.

Will they not download it if the reviews don't come out the day of release?

+ Show (2) more repliesLast reply 3d ago
Tacoboto4d ago

That's not a good sign.

Review codes have been sent out as of 8 hours ago (according to Tom Henderson on X) so at least they aren't withholding those... But you'd think with confidence they'd want positive reviews to get buzz going online the weekend before release.

... But if they're expecting mid reviews, yeah sure lift that embargo when most people are asleep.

Kornholic4d ago (Edited 4d ago )

MS might be withholding review codes from more critical reviewers to inflate the launch window Metascore. Just like they did with Starfield.

Jingsing4d ago

Yeah, They've been doing that for a while. Picking and choosing publications. At the end of the day if you do that then don't be surprised if that taints reviewers attitude towards your game.

helicoptergirl4d ago

This is the first time I'm starting to think that MS may actually want this game to not do well so they can more easily justify closing the studio down? Am I crazy for suddenly thinking that? I mean, no advertising. Review embargo on launch day? This game and studio goes against what Matt Booty has said they will be focusing on going forward in regards to their business.

I know people were speculating and half joking that Ninja Theory "is next". But this is the first time I get that feeling in my stomach. I'm probably thinking too much into it. Anyway, I hope I'm wrong.

MrBaskerville4d ago

Wouldn't go that far, but they must have spent a fortune on it and I can't imagine it being very profitable. I don't think current day MS would greenlight it.

DarXyde4d ago (Edited 4d ago )

More appropriately, it makes more sense to believe they really expected the acquisitions of such major publishers to increase game pass subs with high retention. This doesn't seem to be the case though, and Activision cost an extraordinary penny.

At this point, it's just about turning things around quickly.

However, I don't think you're wrong either. It's not about wanting to close them, per se, and that might be the secret metric for success they haven't disclosed: "Did this new game drive Sub growth by a certain percentage?" In that case, even a very well received game could doom a studio if it doesn't generate enough interest or hype in Game Pass. It's very safe to assume that XGP is very clearly aligned to closures. It's become damn near THE metric for Xbox. So when a game isn't played much or generating subs, studio closes. I think this is extremely problematic for Ninja Theory if true. I can't say I know many people playing through their games more than once and I don't see Hell blade 2 driving user retention either.

TheColbertinator4d ago

Nice. I could speedrun it by midnight and go to sleep after.

Notellin4d ago

It's a walking simulator you can't speed run them. It's a power walking game.

crazyCoconuts3d ago

That's the kinda funny thing about all the concern for the game... It's only like 8 hours... Good or bad a very small portion of my gaming time will be impacted.
If GTA6 got hosed, on the other hand, I'd probably cry lol

Flakegriffin4d ago

Zero marketing and embargo lifts when the game launches?

No confidence from team Xbox.

Show all comments (109)
130°

Hellblade 2's Photo Mode Looks Ridiculously Detailed In New Footage

We're another day closer to the release of Senua's Saga: Hellblade 2 on May 21st, and that means Ninja Theory is continuing to tease us with new snippets of info and footage - including a closer look at the game's Photo Mode.

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purexbox.com
thesoftware7305d ago

I like photo modes. I will find some awesome shots and use them as wallpaper on my SX.

KicksnSnares5d ago

Gears 6 is going to look insane on UE5. The Coalition are UE experts. Hellblade 2 is going to be epic.

P_Bomb5d ago

First game’s photo mode had some sweet filters. Even if they just port those over, I’ll be good!

160°

Hellblade 2 Shouldn't Count On Photorealism To Win Players Over

Realism is one of many valid art forms and not the only recipe for success.

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dualshockers.com
Obscure_Observer33d ago

"Anything below the pristine, realistic scenes we see in pretty trailers is quickly dubbed a “PS3 game", which was the case during Rise of the Ronin’s debut."

Er... no thanks. Last thing we need is a PS3 looking Hellblade game.

I rather have Hellblade II truth to its roots. Dark Fantasy narrative driven adventure, focused on photo-realism, believable world, stunning looking environments, realistic combat, exceptional animations, state of art sound engineering and Melinda´s beauty and superior act skills to take Senua and Hellblade II´s immersion to a whole new level in gaming.

Bathyj33d ago

Why do you always sound like an ad?

Kornholic33d ago

He is an MS employee. It has become pretty clear at this point.

Barlos33d ago

@Kornholic no it's worse than that. He loves Xbox and Phil so much that he does this for free! Honestly I struggle to believe this is a grown adult. Sometimes his comments are so ridiculous they border on parody.

1Victor33d ago (Edited 33d ago )

@Korn/ Barlos: “He is an MS employee. It has become pretty clear at this point”
It’s even sadder than that he’s a guy that gets paid for every response he gets out of the community😱

Sonic188133d ago (Edited 33d ago )

And he does it for free. Microsoft doesn't pay the old man anything and most gamers disagree with his comments 😂

Rimeskeem32d ago

They really need to start observing more and talking less

cthulhucultist5d ago

lol that he does! Its uncanny really

+ Show (3) more repliesLast reply 5d ago
Leeroyw33d ago

That gives way too much credit. Think more the warcraft glasses guy from south Park.

1Victor33d ago

@obscured: “I rather have Hellblade II truth to its roots. Dark Fantasy narrative driven adventure, focused on photo-realism, believable world, stunning looking environments, realistic combat, exceptional animations, state of art sound engineering and Melinda´s beauty and superior act skills to take Senua and Hellblade II´s immersion to a whole new level in gaming.”
I rather be Amazon owner guess what your wish and my nether are happening ,there’s no such thing as a perfect game as you describe it.

Bathyj33d ago

I would say atmosphere is a huge part of this graphics are a big part of that. But it's not the whole thing. I hope there's more to the gameplay than the original. I gave up on it before the story could really hook me.

Sonic188133d ago (Edited 33d ago )

I always thought the game was a walking simulator *most* of the time. I mean calling it a game is a stretch. Sure it has the glossy graphics and atmosphere, but beyond that, there's just nothing there. She jogs through the woods at an octogenarian's pace and solves illusion puzzles. That's about the gist of it. Sure there's a bit of combat if you consider slashing the same identical figures a few time here and there combat. The gameplay didn't have no depth but I finally realize that they wasn't aiming for that. I always thought the first game was overhyped and overrated. The graphics has always been the selling point and the reason to play it. I'm glad the second game will be on PC gamepass so that I don't have to pay $70 dollars to play it.

Obscure_Observer33d ago

You never played the first game and you won´t be playing the second either!

I can´t wait for Hellblade II to drop, so we can see your benchmarks since you said you´ll be running it at 4K/60-120fps. Lol

Already got my popcorn ready. Just one month to go!

Bathyj32d ago

What are you talking about he's summed up the gameplay loop perfectly. I bet when the game was a PS4 exclusive you even called it or walking simulator. You have no credibility here.

cthulhucultist5d ago

@Sonic1881 - calling it a walking simulator (like many other Sony fanboys or Xbox fanboys who call Death Stranding a walking simulator),makes me think that most people dont know what a walking simulator is (which happens to be one of my favorite game genres).

Games like Dear Esther, Everybody Gone to Rapture, What Remains of Edith Finch, are clear showcases of the genre.

A walking simulator typically has no combat and limits gameplay to very basic interaction while foregoing action sequences.

"Sure there's a bit of combat if you consider slashing the same identical figures a few time here and there combat." - Now this comment here shows how biased you are.

"Yes there is combat but it is a rare instance and therefore this is not a game". Ok no comment there as you obviously did not play the game.

I would not disregard this game simply because is on Xbox and not on playstation. Just wait to see the game for your self since as you say you have game pass and you can try it for free.

If it turns out to be a good game, is a win for everybody as it will most likely end on playstation as well in the future given MS new multi platform strategy.

JusttJD009933d ago

This game is going to flop so massively.

A decade of anticipation and development.
Only to receive a message a couple weeks ago that gamers shouldn't expect the game to be very long.

Sure, it's going to be the most successful X-box exclusive this generation, but that isn't saying much.
10 years ago you could distract people with having a pretty picture on screen, you didn't need much in terms of gameplay / length.
But now? You can dress up a pig as much as you want, it still is a pig.

The fact that we haven't seen ANY real gameplay videos says more than enough regarding this.
Only pre-rendered "Gameplay" videos.

This generation is truly a sad one.
From both Sony, Microsoft and Nintendo.

Kornholic33d ago (Edited 33d ago )

"10 years ago you could distract people with having a pretty picture on screen, you didn't need much in terms of gameplay / length."

The Order: 1886 came out nearly a decade ago, in 2015, and pretty picture on screen was not enough even back then.

ravens5233d ago

To be fair, The Order:1886 actually had pretty good combat/gunplay.

JusttJD009933d ago

Pretty sure Order 1886 was actually a pretty good game but it was waaaaaaaay too short, that's why it failed.

redknight8033d ago

Oh man...I forgot how good The Order: 1886 was - it was sure a fun time and looked absolutely stunning but holy hell it was simply too short and I'm so glad I ended up not buying it. I rented it and finished it over the course of a weekend and didn't have much desire to just go play it again. If I recall, there wasn't at all much one could do as far as exploration either and maybe had a random collectible tucked away in corners, that's it.

Obscure_Observer33d ago

@JusttJD0099

"Pretty sure Order 1886 was actually a pretty good game but it was waaaaaaaay too short, that's why it failed."

And I´m "pretty sure" that you never played that game also. That game been "short" has nothing to do with "why it failed". FYI that game sold 1.6+ million copies which is far from a failure.

1886 has many flaws regarding level design, gameplay, combat and how all those elements interact combined. I´d loved the setting, graphics, atmosphere, plot and the characters. And I hate how fast Sony dumped RAD and put that franchise on ice.

The Order had the potential to be Sony´s response to Gears of War, but just like they did with Days Gone, they rather measure one game´s success based on Metascores. Smh.

staticall33d ago

@JusttJD0099
I would also add awful boss battles (those werewolves - ugh) and the ending was very meh.

Other than that, i did enjoy the game, the graphics, the world, the gun play... But yeah, also very short, got platinum in 8h total without trying much or following guides.

+ Show (2) more repliesLast reply 33d ago
Good-Smurf33d ago (Edited 33d ago )

Its visuals have to be pretty much spotless at this point to make up for the lack of engaging gameplay not to mention story that have to hit all the right notes and then its potential lack of replayability.
I learned from cinematic games like these is that if the story not up to snuff then the game pretty much not worth replay through again.
In this day and age, I'm surprised that we still have games like this as the gap between not as cinematic one and cinematic game like Hellblade 2 are no longer big, not like back in 7th gen.
It takes far more effort now just to wow us with these push for filmic photorealistic visuals.
So many studios big and small so obsessed at getting their cinematic games' visuals to look right to the point they forgot they still have to do Gaming part of it.

Obscure_Observer33d ago

"This game is going to flop so massively."

Only in the minds of those spiteful fanboys that wouldn´t be able to play it.

The first Hellblade had an all time peak of 5,653 concurrent players on STEAM. I´m positive that even been available on PC Gamepass day one, Hellblade II will easily beat that number and you´ll be called out on your bs predictions.

"A decade of anticipation and development.

Only to receive a message a couple weeks ago that gamers shouldn't expect the game to be very long."

A decade?! What the F* are you talking about?!

The first Hellblade was released back in August 2017 and development for Hellblade II started 2 years later!

Where did you get that "A decade of anticipation and development." BS? Why are you here spreading lies about a game you don´t know sh!t about?

"The fact that we haven't seen ANY real gameplay videos says more than enough regarding this.
"Only pre-rendered "Gameplay" videos."

Lmao!

That line is nothing but further proof that you never played Hellblade in your life! The game is focused on REALISM and IMMERSION, genius!

There´s NO VISIBLE HUD AT ALL!

IT´S ALL GAMEPLAY RUNNING ON AN ACTUAL XBOX SERIES X!!!

It´s baffling how some dumb and arrogant people believes they´re in a position of authority to talk about subjects they have zero knowledge of!

Next time you go out running your mouth spreading lies and misinformation, make sure you made your homework first!

Armyofdarkness32d ago

We'll see when it drops. I'll say this, based on how 1 played prepare to be disappointed lol.

ravens5233d ago

"FYI that game sold 1.6+ million copies which is far from a failure."
Nice. So FF7 Rebirth or 16 for that matter, are doing just fine. Aye Observer 👀 👍🏽Thanks for telling the truth.

Obscure_Observer33d ago

"Nice. So FF7 Rebirth or 16 for that matter, are doing just fine. Aye Observer 👀 👍🏽Thanks for telling the truth."

Always my pleasure.

And just to put things into perspective; By the time of its release, The Order: 1886 were a new IP from a relatively unknown and unproved studio. The game sits at a 63 Metascore.

The PS4 had 20+ Million consoles sold after 1 year and 3 months in the market.

Final Fantasy VII: Rebirth, is well known, highly regarded as one of the most prominent RPG of ALL TIMES, by one of the most beloved and traditional gaming studio in the market. Rebirth also ranks at the same 92 Metascore as the original.

By the time of its release, the PS5 had sold 50+ Million consoles after 3 years and 3 months in the market.

I´m sure you can connect the dots.

Have a good week.

Chevalier32d ago

""FYI that game sold 1.6+ million copies which is far from a failure."

Releases between PS4, Xbox One, PC, Switch then Series S/X is absolutely 💯 a failure. That's 450+ million gamers between all the platforms and it barely sold anything

+ Show (1) more replyLast reply 32d ago
LoveSpuds33d ago

I would generally agree with the article to be fair.

I enjoyed the original well enough but the puzzles and combat were excruciatingly repetitive.

If the gameplay hasn't advanced then that is going to be really disappointing.

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