350°

Hellblade 2 Runs At Dynamic Resolution On Xbox Series X|S, 60 FPS Mode Not Supported

Hellblade 2 will run at a dynamic resolution on Xbox Series X|S, and the console version will not support a 60 fps mode.

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twistedvoxel.com
darthv7243d ago

It seems like the console version could support a 40fps mode though... if they add 120hz support.

Sciurus_vulgaris42d ago

You make a good point. I think 40 FPS options will become more common once 120hz TVs become more standardized.

GamerRN42d ago

I've already seen 40fps modes utilized in great ways, and I'll tell you, the difference is greater than you'd expect. 40fps is playable, I didn't feel 30fps is playable anymore...

Mr Logic42d ago

@GamerRN

That's because 40fps is the midway point between 30 and 60 based on frametime.

Einhander197242d ago

That's conjecture on your part, you don't even know if the game can hold 30 FPS yet.

darthv7242d ago

Its looking more and more like it was a design decision. which is to say they only wanted everything set to the best quality while providing that 'cinematic' experience of an epic big budget movie. How many big theatrical movies do you know that are 60fps?

Ive played the first game at 60 and while it makes things faster... it also breaks the mood and flow of the game. so I set it back to quality mode where it just feels better. Its not GoW... so its okay that it is slower paced.

Alos8841d ago

@darthv72 You're trying to turn 30fps into some kind of positive when in reality it's just that the devs couldn't hit 60 consistently. There's a difference between saying 60 isn't needed and trying to gaslight people into believing it's some kind of win for the game.
And that's the other thing- games aren't films. Where 28fps is fine for films we've long since moved on from 30 being the standard here.

Doomeduk42d ago

If my aunty had nuts she could have been my uncle

Cockney31d ago

I'm open to being corrected here but I'm pretty sure that only Sony have gone the 40fps route so far, I see little evidence that they'll even entertain the thought

+ Show (1) more replyLast reply 31d ago
Fishy Fingers43d ago (Edited 43d ago )

Welcome to actual UE5 gaming on the current gen.

Less impressive looking and less feature rich UE5 games are already running at an internal 720p to hit 60fps.

Einhander197242d ago

If only we had a 33.5 tf console to to run all these graphically demanding games.

GamerRN42d ago

And if only we had a 33.5tf console without CPU bottlenecks...

Rohifaf42d ago

Which console is 33.5Tf?

wiz719142d ago

@Einhander lol go ahead and buy into that lie with that 33TF thing and be highly disappointed when it comes out ..

jznrpg41d ago

Downplaying a better console when you fell for the Beast.

+ Show (1) more replyLast reply 41d ago
-Foxtrot43d ago

What’s the point of the Series X being the worlds most powerful console if they are clearly just going to be held back by the Series S…and you know for a fine fact that’s the real reason why.

darthv7243d ago (Edited 43d ago )

The S isnt holding it back... there is no fidelity or performance parity in use here. If anything, if it did offer a performance mode they would push for that on the X while keeping the S in its singular quality mode like other games have done. This is more of a CPU issue than a GPU one.

LucasRuinedChildhood43d ago

Hellblade 2 seems like it will be much heavier on the GPU side than the CPU side.

Obscure_Observer42d ago

"What’s the point of the Series X being the worlds most powerful console if they are clearly just going to be held back by the Series S…and you know for a fine fact that’s the real reason why."

One real and also interesting fact, is that there wasn´t nothing holding the PS5 back to harm Ratchet & Clank: Rift Apart´s development. I remember how some PS fans used to scream at the top of their lungs how that game is a true next gen game only possible on PS5 and blah blah blah.

And now we know that game (among many other Playstation games on PC) can run even on the Steam Deck which is weaker then the Series S.

It is what it is.

dveio42d ago (Edited 42d ago )

Wait a minute.

Didn't DF debunk all of those "R&C could run on PS4/without SSD" comments because they've tested it with various settings?

Just asking. Not stating.

StoneTitan42d ago

ahahahahaha @purple101 nice one, Obscure you got owned right there :D
It is what it is ahahahahahaha

solideagle42d ago

@purple I think youtube one doesn't use the SteamDeck's SSD rather micro SD card which obviously will be slower.

Elda42d ago

R&C:RA runs flawlessly on the PS5, it does not on the Steamdeck

RNTody42d ago (Edited 42d ago )

There's a difference between running and running the way the developer intended. Batman Arkham Knight and Mortal Kombat 1 "run" on the Nintendo Switch, but clearly at a cost. Ratchet and Clank runs on Steamdeck, but you're outputting at 720fps with reduced image quality and no raytracing. So it's impressive, absolutely, but don't sit there and act like it's 1 to 1 parity just because you can't grasp how the Series S holds back the generation. Hint: the Series X cannot massively outdo the Series S because of console parity, so it's unlikely the Series X is going to ever be utilised to its fullest.

You want to push up with a Pro model, not push down.

Sonic188142d ago

7 years in development for just 30fps 🤔

darthv7242d ago

@Tody... and yet there are plenty of games that offer better visuals and performance on the X than the S. The whole 'parity' thing is about the content... not the fidelity or performance. Which is why things like raytracing is not in S games but is in the X versions. Same with offering various modes for quality and performance on X but not on S.

jwillj2k441d ago

At the time of its release there was no technology available that could do what the ps5 ssd can do. As time went on, naturally, technology advanced. Why some people don’t understand time progression is baffling. Its like you’re sub-human or something less intelligent.

Mods I didn’t call him that, just saying he resembles/looks familiar to.

RNTody41d ago (Edited 41d ago )

@darth72 What you and Observer fail to grasp is the development starting point. With a PS5 Pro, all games would be developed for the base PS5 as intended, and then enhanced for the Pro. The benchmark is the PS5 console. The PS5 is mandatory, the Pro is not.

With the Xbox Series S and X, the benchmark is ALWAYS going to be the INFERIOR console from the getgo, the Series S is mandatory. The Xbox X is supposed to be the base model of the generation, but thanks to the S it's never going to be. It's anchored down. Whereas a PS5 Pro would not anchor any development because it's not a different console, and it's not the benchmark of development.

Hence PS5 exclusives will always outdo Xbox Ones. That and developer talent I suppose. The Xbox Series X is never going to be fully utilised.

Modpeel41d ago

Why is that hardcore xbox fanbots like you are the embodiment of anti-truth? The poster boys of hypocrisy.

+ Show (8) more repliesLast reply 41d ago
Sonic188142d ago

Exactly. But Xbox fanboys will still defend Microsoft 😁😂

Obscure_Observer42d ago

"7 years in development for just 30fps 🤔"

It took 12 years to develop Dragon´s Dogma 2 which runs at 30fps on both PS5 and XS and you were championing that game just the other day.

Such hypocrisy.

I can´t wait to see your lame excuses for GT6 also after 12 years in development to deliver a 30fps performance on both current gen consoles. It´s gonna be funny.

Flakegriffin42d ago

@Obscure

If you did proper research you’d see that they had the idea 12 years ago for Dragons Dogma 2. Dragons Dogma 2 hasn’t been in development for 12 years..

Took them five years to develop

Source: https://www.vg247.com/drago...

badz14942d ago

@Obsecure

Dumbest comment so far and Capcom is a 3rd party. Developed for 12 years? You really believe THAT?

So, ok I'll play your game. Starfield was developed for 25 years and only 30fps on the series consoles.

Obscure_Observer42d ago

@Flakegriffin

"Took them five years to develop"

Hellblade II was announced back in December 2019 as an *early in development* game, so it didn´t took 7 years in development either.

It will be released on May which accounts for less than 5 years since announcement.

Cockney41d ago

Apparently it took 25 years to make starfield which ran at 30fps

+ Show (2) more repliesLast reply 41d ago
gold_drake42d ago

that kinda sucks

so it could vary between .. wat, 720 and 1440? yikes

MeatyUrologist42d ago

I think a game like this that is essentially an interactive movie is fine at 30fps. Should have little impact on gameplay and is more focused on visuals and atmosphere anyway

Sonic188142d ago

It still should have a 60fps option even if it's in 1080p

Show all comments (62)
510°

Hellblade 2 Review Embargo Lifts On Launch Day

The review embargo for Hellblade 2 appears to lift on the same date as the launch of the game, just an hour before it's available.

Read Full Story >>
twistedvoxel.com
blackblades1d 18h ago (Edited 1d 17h ago )

Reviews dont usually spoil its usually the players that get it early spoils it

Cacabunga1d 17h ago (Edited 1d 17h ago )

Like all other games being reviewed before launch day ?

This game will disappoint many players. Ninja Theory’s last game

Barlos1d 17h ago (Edited 1d 17h ago )

A well written review normally won't spoil anything though.

Come on, we all know it's usually not a good sign when the review embargo lifts on launch day. Doesn't mean to say the game is going to be bad or anything, but it does often point to a lack of confidence.

OtterX1d 14h ago

@Cacabunga Microsoft will dismantle Ninja Theory, even if the game reviews well, Bc that's how they roll! 😎

_SilverHawk_1d 13h ago

That's quite strange and early. They should lift review embargo a week after the game launches

Cacabunga1d 13h ago

OtterX

Unfortunately true.
I wish they stayed independant and signed with big publishers to develop some great licences like DMC.
I think Heavenly Sword 2 would def be successful if done right. Same way they can be the Bluepoint Games of action games.

Crows901d 11h ago

Ummm...review embargos have nothing to do with spoilers...if someone gets it early they can still spoil it

romulus231d 7h ago

Games can be reviewed without spoiling.

ThinkThink1d 7h ago

If they didn't provide review copies until launch day, I would agree with you, but reviewers got their review codes this week. Since it's only an 8 hour game, that's plenty of time to have a review ready. I'm taking the studio heads word though, based on yesterday's interview.

+ Show (6) more repliesLast reply 1d 7h ago
lelo2play1d 15h ago

Reviews on launch day is never a good sign.
If this games fails, goodbye Ninja Theory.

MrBaskerville1d 10h ago (Edited 1d 10h ago )

There has been good games where this happened. I think they did it to Arkanes Prey, which was a very good game. But it shows a lack of interest/faith from the publisher.

With Senua I think it's more that Ms could 't care less about a prestige project like this atm. They have pivoted and only want big hitters, so why put money in supporting Senua? Just throw it out there and move on. It's the last part of their old vision for xbox and no longer relevat. A Phil Spencer game.

Sadly. Game will probably be very good, like the first one.

romulus231d 7h ago

Potentially even if it doesn't fail. HiFi Rush was critically praised by journalists and gamers alike and look what happened to Tango.

PapaBop23h ago

Well they'll be in good company, next Microsoft will have to buy EA for their graveyard building expertise, I'm sure Spencer would only just dig half a grave now, then finish it later.

Ninver23h ago

Even if it does remotely well they're still getting the 🪓 from lumberjack MS.

+ Show (1) more replyLast reply 23h ago
DarXyde1d 11h ago

Personally, I think the game will flop commercially. It doesn't really have any visible marketing campaign from what I can tell. It's also clearly got a hefty budget and development cycle. I'm sure this doesn't have a AA budget.

Critically... I'm not sure. I think if it's judged as its own product, it'll be fine. 85+ on metacritic, I'm thinking. But the problems I see this game's score running into are comparisons to the original which touched on some fascinating concepts (and thereby set a high bar already) and the time between announcement and release. Quite some time, and this was the game that introduced the Series X. I think if reviewers and gamers remove themselves from those two things, it's a good game. But my sense is that's going to influence perceptions quite a bit.

MrBaskerville1d 10h ago (Edited 1d 10h ago )

Would have been a perfect launch title tbh . The way it showcases the power of xbox.

seanpitt231d 1h ago

6/10 confirmed.. they are definitely hiding something probably the length and replay value

Bathyj23h ago(Edited 23h ago)

I mean what does it even matter? People aren't going to buy it anyway. They are going to play it on Game pass.

Will they not download it if the reviews don't come out the day of release?

+ Show (2) more repliesLast reply 23h ago
Tacoboto1d 18h ago

That's not a good sign.

Review codes have been sent out as of 8 hours ago (according to Tom Henderson on X) so at least they aren't withholding those... But you'd think with confidence they'd want positive reviews to get buzz going online the weekend before release.

... But if they're expecting mid reviews, yeah sure lift that embargo when most people are asleep.

Kornholic1d 17h ago (Edited 1d 17h ago )

MS might be withholding review codes from more critical reviewers to inflate the launch window Metascore. Just like they did with Starfield.

Jingsing1d 14h ago

Yeah, They've been doing that for a while. Picking and choosing publications. At the end of the day if you do that then don't be surprised if that taints reviewers attitude towards your game.

helicoptergirl1d 15h ago

This is the first time I'm starting to think that MS may actually want this game to not do well so they can more easily justify closing the studio down? Am I crazy for suddenly thinking that? I mean, no advertising. Review embargo on launch day? This game and studio goes against what Matt Booty has said they will be focusing on going forward in regards to their business.

I know people were speculating and half joking that Ninja Theory "is next". But this is the first time I get that feeling in my stomach. I'm probably thinking too much into it. Anyway, I hope I'm wrong.

MrBaskerville1d 12h ago

Wouldn't go that far, but they must have spent a fortune on it and I can't imagine it being very profitable. I don't think current day MS would greenlight it.

DarXyde1d 8h ago (Edited 1d 8h ago )

More appropriately, it makes more sense to believe they really expected the acquisitions of such major publishers to increase game pass subs with high retention. This doesn't seem to be the case though, and Activision cost an extraordinary penny.

At this point, it's just about turning things around quickly.

However, I don't think you're wrong either. It's not about wanting to close them, per se, and that might be the secret metric for success they haven't disclosed: "Did this new game drive Sub growth by a certain percentage?" In that case, even a very well received game could doom a studio if it doesn't generate enough interest or hype in Game Pass. It's very safe to assume that XGP is very clearly aligned to closures. It's become damn near THE metric for Xbox. So when a game isn't played much or generating subs, studio closes. I think this is extremely problematic for Ninja Theory if true. I can't say I know many people playing through their games more than once and I don't see Hell blade 2 driving user retention either.

TheColbertinator1d 17h ago

Nice. I could speedrun it by midnight and go to sleep after.

Notellin1d 11h ago

It's a walking simulator you can't speed run them. It's a power walking game.

crazyCoconuts1d 2h ago

That's the kinda funny thing about all the concern for the game... It's only like 8 hours... Good or bad a very small portion of my gaming time will be impacted.
If GTA6 got hosed, on the other hand, I'd probably cry lol

Flakegriffin1d 17h ago

Zero marketing and embargo lifts when the game launches?

No confidence from team Xbox.

Show all comments (109)
130°

Hellblade 2's Photo Mode Looks Ridiculously Detailed In New Footage

We're another day closer to the release of Senua's Saga: Hellblade 2 on May 21st, and that means Ninja Theory is continuing to tease us with new snippets of info and footage - including a closer look at the game's Photo Mode.

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purexbox.com
thesoftware7302d ago

I like photo modes. I will find some awesome shots and use them as wallpaper on my SX.

KicksnSnares2d ago

Gears 6 is going to look insane on UE5. The Coalition are UE experts. Hellblade 2 is going to be epic.

P_Bomb2d ago

First game’s photo mode had some sweet filters. Even if they just port those over, I’ll be good!

160°

Hellblade 2 Shouldn't Count On Photorealism To Win Players Over

Realism is one of many valid art forms and not the only recipe for success.

Read Full Story >>
dualshockers.com
Obscure_Observer31d ago

"Anything below the pristine, realistic scenes we see in pretty trailers is quickly dubbed a “PS3 game", which was the case during Rise of the Ronin’s debut."

Er... no thanks. Last thing we need is a PS3 looking Hellblade game.

I rather have Hellblade II truth to its roots. Dark Fantasy narrative driven adventure, focused on photo-realism, believable world, stunning looking environments, realistic combat, exceptional animations, state of art sound engineering and Melinda´s beauty and superior act skills to take Senua and Hellblade II´s immersion to a whole new level in gaming.

Bathyj30d ago

Why do you always sound like an ad?

Kornholic30d ago

He is an MS employee. It has become pretty clear at this point.

Barlos30d ago

@Kornholic no it's worse than that. He loves Xbox and Phil so much that he does this for free! Honestly I struggle to believe this is a grown adult. Sometimes his comments are so ridiculous they border on parody.

1Victor30d ago (Edited 30d ago )

@Korn/ Barlos: “He is an MS employee. It has become pretty clear at this point”
It’s even sadder than that he’s a guy that gets paid for every response he gets out of the community😱

Sonic188130d ago (Edited 30d ago )

And he does it for free. Microsoft doesn't pay the old man anything and most gamers disagree with his comments 😂

Rimeskeem29d ago

They really need to start observing more and talking less

cthulhucultist2d ago

lol that he does! Its uncanny really

+ Show (3) more repliesLast reply 2d ago
Leeroyw30d ago

That gives way too much credit. Think more the warcraft glasses guy from south Park.

1Victor30d ago

@obscured: “I rather have Hellblade II truth to its roots. Dark Fantasy narrative driven adventure, focused on photo-realism, believable world, stunning looking environments, realistic combat, exceptional animations, state of art sound engineering and Melinda´s beauty and superior act skills to take Senua and Hellblade II´s immersion to a whole new level in gaming.”
I rather be Amazon owner guess what your wish and my nether are happening ,there’s no such thing as a perfect game as you describe it.

Bathyj30d ago

I would say atmosphere is a huge part of this graphics are a big part of that. But it's not the whole thing. I hope there's more to the gameplay than the original. I gave up on it before the story could really hook me.

Sonic188130d ago (Edited 30d ago )

I always thought the game was a walking simulator *most* of the time. I mean calling it a game is a stretch. Sure it has the glossy graphics and atmosphere, but beyond that, there's just nothing there. She jogs through the woods at an octogenarian's pace and solves illusion puzzles. That's about the gist of it. Sure there's a bit of combat if you consider slashing the same identical figures a few time here and there combat. The gameplay didn't have no depth but I finally realize that they wasn't aiming for that. I always thought the first game was overhyped and overrated. The graphics has always been the selling point and the reason to play it. I'm glad the second game will be on PC gamepass so that I don't have to pay $70 dollars to play it.

Obscure_Observer30d ago

You never played the first game and you won´t be playing the second either!

I can´t wait for Hellblade II to drop, so we can see your benchmarks since you said you´ll be running it at 4K/60-120fps. Lol

Already got my popcorn ready. Just one month to go!

Bathyj30d ago

What are you talking about he's summed up the gameplay loop perfectly. I bet when the game was a PS4 exclusive you even called it or walking simulator. You have no credibility here.

cthulhucultist2d ago

@Sonic1881 - calling it a walking simulator (like many other Sony fanboys or Xbox fanboys who call Death Stranding a walking simulator),makes me think that most people dont know what a walking simulator is (which happens to be one of my favorite game genres).

Games like Dear Esther, Everybody Gone to Rapture, What Remains of Edith Finch, are clear showcases of the genre.

A walking simulator typically has no combat and limits gameplay to very basic interaction while foregoing action sequences.

"Sure there's a bit of combat if you consider slashing the same identical figures a few time here and there combat." - Now this comment here shows how biased you are.

"Yes there is combat but it is a rare instance and therefore this is not a game". Ok no comment there as you obviously did not play the game.

I would not disregard this game simply because is on Xbox and not on playstation. Just wait to see the game for your self since as you say you have game pass and you can try it for free.

If it turns out to be a good game, is a win for everybody as it will most likely end on playstation as well in the future given MS new multi platform strategy.

JusttJD009930d ago

This game is going to flop so massively.

A decade of anticipation and development.
Only to receive a message a couple weeks ago that gamers shouldn't expect the game to be very long.

Sure, it's going to be the most successful X-box exclusive this generation, but that isn't saying much.
10 years ago you could distract people with having a pretty picture on screen, you didn't need much in terms of gameplay / length.
But now? You can dress up a pig as much as you want, it still is a pig.

The fact that we haven't seen ANY real gameplay videos says more than enough regarding this.
Only pre-rendered "Gameplay" videos.

This generation is truly a sad one.
From both Sony, Microsoft and Nintendo.

Kornholic30d ago (Edited 30d ago )

"10 years ago you could distract people with having a pretty picture on screen, you didn't need much in terms of gameplay / length."

The Order: 1886 came out nearly a decade ago, in 2015, and pretty picture on screen was not enough even back then.

ravens5230d ago

To be fair, The Order:1886 actually had pretty good combat/gunplay.

JusttJD009930d ago

Pretty sure Order 1886 was actually a pretty good game but it was waaaaaaaay too short, that's why it failed.

redknight8030d ago

Oh man...I forgot how good The Order: 1886 was - it was sure a fun time and looked absolutely stunning but holy hell it was simply too short and I'm so glad I ended up not buying it. I rented it and finished it over the course of a weekend and didn't have much desire to just go play it again. If I recall, there wasn't at all much one could do as far as exploration either and maybe had a random collectible tucked away in corners, that's it.

Obscure_Observer30d ago

@JusttJD0099

"Pretty sure Order 1886 was actually a pretty good game but it was waaaaaaaay too short, that's why it failed."

And I´m "pretty sure" that you never played that game also. That game been "short" has nothing to do with "why it failed". FYI that game sold 1.6+ million copies which is far from a failure.

1886 has many flaws regarding level design, gameplay, combat and how all those elements interact combined. I´d loved the setting, graphics, atmosphere, plot and the characters. And I hate how fast Sony dumped RAD and put that franchise on ice.

The Order had the potential to be Sony´s response to Gears of War, but just like they did with Days Gone, they rather measure one game´s success based on Metascores. Smh.

staticall30d ago

@JusttJD0099
I would also add awful boss battles (those werewolves - ugh) and the ending was very meh.

Other than that, i did enjoy the game, the graphics, the world, the gun play... But yeah, also very short, got platinum in 8h total without trying much or following guides.

+ Show (2) more repliesLast reply 30d ago
Good-Smurf30d ago (Edited 30d ago )

Its visuals have to be pretty much spotless at this point to make up for the lack of engaging gameplay not to mention story that have to hit all the right notes and then its potential lack of replayability.
I learned from cinematic games like these is that if the story not up to snuff then the game pretty much not worth replay through again.
In this day and age, I'm surprised that we still have games like this as the gap between not as cinematic one and cinematic game like Hellblade 2 are no longer big, not like back in 7th gen.
It takes far more effort now just to wow us with these push for filmic photorealistic visuals.
So many studios big and small so obsessed at getting their cinematic games' visuals to look right to the point they forgot they still have to do Gaming part of it.

Obscure_Observer30d ago

"This game is going to flop so massively."

Only in the minds of those spiteful fanboys that wouldn´t be able to play it.

The first Hellblade had an all time peak of 5,653 concurrent players on STEAM. I´m positive that even been available on PC Gamepass day one, Hellblade II will easily beat that number and you´ll be called out on your bs predictions.

"A decade of anticipation and development.

Only to receive a message a couple weeks ago that gamers shouldn't expect the game to be very long."

A decade?! What the F* are you talking about?!

The first Hellblade was released back in August 2017 and development for Hellblade II started 2 years later!

Where did you get that "A decade of anticipation and development." BS? Why are you here spreading lies about a game you don´t know sh!t about?

"The fact that we haven't seen ANY real gameplay videos says more than enough regarding this.
"Only pre-rendered "Gameplay" videos."

Lmao!

That line is nothing but further proof that you never played Hellblade in your life! The game is focused on REALISM and IMMERSION, genius!

There´s NO VISIBLE HUD AT ALL!

IT´S ALL GAMEPLAY RUNNING ON AN ACTUAL XBOX SERIES X!!!

It´s baffling how some dumb and arrogant people believes they´re in a position of authority to talk about subjects they have zero knowledge of!

Next time you go out running your mouth spreading lies and misinformation, make sure you made your homework first!

Armyofdarkness29d ago

We'll see when it drops. I'll say this, based on how 1 played prepare to be disappointed lol.

ravens5230d ago

"FYI that game sold 1.6+ million copies which is far from a failure."
Nice. So FF7 Rebirth or 16 for that matter, are doing just fine. Aye Observer 👀 👍🏽Thanks for telling the truth.

Obscure_Observer30d ago

"Nice. So FF7 Rebirth or 16 for that matter, are doing just fine. Aye Observer 👀 👍🏽Thanks for telling the truth."

Always my pleasure.

And just to put things into perspective; By the time of its release, The Order: 1886 were a new IP from a relatively unknown and unproved studio. The game sits at a 63 Metascore.

The PS4 had 20+ Million consoles sold after 1 year and 3 months in the market.

Final Fantasy VII: Rebirth, is well known, highly regarded as one of the most prominent RPG of ALL TIMES, by one of the most beloved and traditional gaming studio in the market. Rebirth also ranks at the same 92 Metascore as the original.

By the time of its release, the PS5 had sold 50+ Million consoles after 3 years and 3 months in the market.

I´m sure you can connect the dots.

Have a good week.

Chevalier30d ago

""FYI that game sold 1.6+ million copies which is far from a failure."

Releases between PS4, Xbox One, PC, Switch then Series S/X is absolutely 💯 a failure. That's 450+ million gamers between all the platforms and it barely sold anything

+ Show (1) more replyLast reply 29d ago
LoveSpuds30d ago

I would generally agree with the article to be fair.

I enjoyed the original well enough but the puzzles and combat were excruciatingly repetitive.

If the gameplay hasn't advanced then that is going to be really disappointing.

Show all comments (36)