Listen to this episode from Creature Cast on Spotify. This week, We're joined by a video game media panel to discuss Final Fantasy VII Rebirth, and we're going all in on spoilers! We discuss things we liked about the second game of the Remake trilogy, things that didn't work and the divisive new ending that will get people talking. Our panel consists of: Wesley LeBlanc of Game Informer (@LeBlancWes) https://twitter.com/LeBlanc... Hayes Madsen of Inverse (@Solfleet) https://twitter.com/Solflee... Kenneth Shepped of Kotaku (@shepardcdr) https://twitter.com/shepard... George Yang of Crunchyroll (@yinyangfooey) https://twitter.com/Yinyang... Like and follow us on Social Media: Twitter: @ConsoleCreature YouTube: @ConsoleCreatures Facebook: @RealConsoleCreature Instagram: @ConsoleCreatures Threads: @consolecreatures Bluesky: @consolecreatures.bsky.social
The Final Fantasy VII Rebirth combat director has expressed that he wants the final part in the trilogy to offer players "even more freedom".
I love the game so far but please don’t make the final part a mini game fest
Everytime I get to a new part in Rebirth it’s “mini game time”
A former Square Enix executive has shed light on sales expectations and budget realities of the Final Fantasy series.
Yea, I love how so many on here did simple math like 3mill x $70 = they made a profit.
When that’s not even close to how this works.
They take the years spent and equate the ROI to the sum % of stock prices during the years of development to do a baseline ROI and then you have the 30% taken out of every sale on a platform EXCEPT for Steam, which is 12%.
Nobody factors in the cost for production of physical media, the cost of advertising, marketing, and the loss from discounts/used game sales and they wonder why selling 3 mill for FF16 isn’t profitable. Or they don’t understand amortization and how games are supposed to generate profit over a long period of time.
Instead, they say Square makes unreasonable expectations for a game to sell when it’s the reality of the cost of AAA development and ROI. I wish I could go back and reply to comments where people jumped down my throat telling me FF16 and FF7 Rebirth were financially successful and I had no idea what I’m talking about.
This honestly does not bode well for the final part of the FF7 series. It often makes me wonder why they ever bothered to remake it at all if this is the thanks they get for making one of the greatest RPGs to exist. All that hooting and hollering at conventions for nothing.
They should have released a PC version too. And no not EGS but Steam and maybe someday GOG
Final Fantasy VII Rebirth continues to chart among NPD best sellers, while Helldivers 2 stays above COD: MW3 in Year-to-Date sales revenue.
Good to see ff7 performing 🏆
HD2 smashing records! I hope it motivates other studios to bring on some decent similar games.
Also miss some good FPS
Okay. NOW can we stop with the whole 'Rebirth was a flop' chatter? Still selling remarkably well after two months.
I plan to get Rebirth but my backlog is to big for a 100 hour RPG so didn't buy it yet but I will. I think many others in the same situation.