Game development costs are increasing
In this first graph from ArsTechnica, the left hand side represents the average amount of people working on a game. This figure has been increasing less than exponentially. This isn't really the frightening bit. The frightening bit is shown in the text in the x axis, you will realise that since the 16 bit era, cost of making a game has gone from an average of $0.05 million minimum, to an average of $17 million minimum, so its become at least 340 TIMES more expensive to make games since then !!
This second graph just shows game development costs (previous showed both gaming development costs and number of people working on them). Data is from ArsTechnica If this graph is even 50% accurate (i.e if 50% was the margin of error), then it would mean the average cost of making a next gen game in 2012 would be $25 million minimum, if its 100% accurate then the average cost of making a game in 2012 would be $50 million. Lets get straight to the point. This seems unsustainable. Lets make a new word up, call it "market entry figure". It represents an average developers view, on what the user base of a video game console should be before they start developing/making games on that console. This "market entry figure" has surely been increasing every generation. By Human nature, if something is risky, you are less likely to do it. Hence I speculate the following:
Leave a comment below...
Capes is a good enough game, but lacks the necessary distinction to go up, up and away.
The first game in this series, Hellblade: Senua’s Sacrifice was one of my favourite games that I had on the PS4. It wasn’t a game that I would say was ever really that popular and I remember finding it on sale long after launch and giving it a go because the graphics looked nice. The game was probably one of the few in that generation that surprised me
Ninja Theory outdid itself in Hellblade 2 with the photorealistic visuals and the unreal audio design, but why was the gameplay neglected?
Its a perfect game for Gamepass, i think this is what MS wanted from it to be. IMO spring 2025 PS5/Switch 2 release maybe sooner
I finished it and I'll start by saying the graphics are amazing!!!!! and I experienced and noticed absolutely zero bugs and ran into no issues with the game so it's highly polished.
In saying that, that's where my compliments end, I slugged my way through this game, thank god it was short.
The most on rails game I've ever played, didn't care for the story or the characters outside of the story for the first giant which I did like. For a game like this story and characters should've been everything and it just didn't hit, I didn't care at all just wanted to finish the game and experience the visuals, that's the only reason I persisted.
Puzzles were absolutely lame an amounted to either trying to find shapes or using land shifting bubbles, all of which were piss easy.
The fights are cool at first and look brutal but again very simple.
Basically no environment interaction besides lighting torches
Checking my last achievement only like 6% of players have finished the game which says a lot considering the length of it. I can't imagine a whole lot of people are playing this either.
Don't understand the higher reviews for this, outside of visuals the game isn't great if any anything it was a slog to get the 7 hrs it's took me.
Order 1886 had graphics that were way ahead of its time. Also had excellent gameplay. But it was absolutely ripped to shreds in reviews based on the shortness of the game and some repetitiveness of some fights. For some reason those things don't apply to HB.
This is the price of wanting "next-gen" hardware out on the market. Rising development costs as a result of "next-gen" graphics engines and the manpower needed to run them just to make decent use of that "next-gen" hardware. The irony of it all is that today's video games cost less than they did 20 years ago.
I'd like to see the numbers of incoming revenue from games during these eras. It's obvious the price of game development will rise as the industry goes and from inflation, but the number u need to examine is the money coming in now comparitive to older eras. That will better tell you if gaming is in trouble or not.
Let's count on the indies then :')