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GTA IV's effects on the current generation

name|5848d ago |Blog Post|3|

Before starting my blog(my first one I think), I'll have to make some things clear.

1. I love GTA (I also love GTA IV)
2. #1 isn't a sign that this post will bash GTAIV in anyway
3. #2 is true.

Now that it's out of the way, let's get started.

GTA IV's release has always been looked at as the true moment where next generation became "the current generation". Several people held off on buying a next generation console until GTA the year GTA releases. It has arrived finally and it's been released to very good reception(from reviewers especially), it even recieved the once though of as a myth, 10/10 from IGN. While the reception within the Hardcore GTA fanbase has been mixed, GTA is undeniably a technical achievement.

What you probably haven't noticed is how GTA IV's release could possibly change how you'd view OTHER games this gen. Prior to GTA IV's release, many of the "next gen" releases were given the responsibility to define just what exactly "next gen" is. Plenty of games like Halo 3 and Resistance were called out for their arguable "last gen" graphics, which seemed to have overshadowed their accomplishments in gameplay, objects on screen, storyline, and multiplayer interface.(Halo 3's movie maker/coop? Resistance's lagfree 40 player online?)

After playing GTAIV for a while, I decided I'd go back and play uncharted again. Somehow it seemed like a new experience for me. I just then immedietly appreciated how smooth the gameplay was and how flawless the cover system and shooting mechanics were. I compared them to GTA and only then did I realise how much I loved uncharted's gameplay. I've already completed the game several times and did all the challenges and got all the rewards, but only recently have I actually felt completly like I was truly immersed in the experience, and not just marveling at how good the graphics are.

Even before GTA's release I've bought and enjoyed several PSN games: Superstardust HD, Warhawk, Pixeljunk monsters, mortal kombat 2, High velocity bowling, Everyday shooter etc, but this is because i didn't consider them part of the "next gen" group. I wasn't looking at them like they're trying out for a football team and I'm the coach. It was just me playing them and enjoying them. And it seems like this feeling has crossed over to the other games in my collection and things really couldn't be better.

Graphics really don't matter at all to me anymore to be honest. I'll be impressed by them, but I won't refuse a game due to it's graphics. This is just me and I can't speak on how your experience has been so far, or how people who have always HATED the GTA series have been affected by it's release.(besides annoyance @ all the 10's it gets)

Alot of people are still waiting for next gen to kickoff. They haven't been impressed by anything so far and are a bit dissapointed by what they've seen.  To those people, what do you need to see specifically for you to erase that dissapointment? My dissapointment went away when I played Uncharted.

squallsoft5848d ago

...100% with this blog post. I say: play beyond and enjoy your games.

-Squall

LJWooly5848d ago

Great blog, I liked it. You reminded me of how great Uncharted is, too (I might go play it again right now, actually).

Wil Wheaton5848d ago

im not sure if im getting the right message from your post but if your saying gta IV's cover sytem is clunky and hard to control i agree i havent played uncharted but im sure its better and gears of war's cover system is much better i dont even use the cover system in IV anymore i just crouch....

120°

Tango Gameworks Dev Asks “Not Enough?” Amid Studio Shutdown Despite Multiple Awards

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XiNatsuDragnel8h ago

I'm sorry but I'm going for cringe *insert madara got betrayed by black zetsu here* but fr tango it's never enough for Microsoft. Microsoft are cannibals imo

TheProfessional37m ago(Edited 35m ago)

Yeah PS hasn't shut down any studios.

Arkane austin made redfall, everything about that was bad regardless of microsft's involvement. Plus prey didn't sell well either.

Tango gameworks shouldn't have been closed though. The others make sense.

MrDead7h ago

You have talent but MS is IP hoarding so only the biggest IP's will survive, a few new ones might slip through but if they don't sell like the big titles like COD or Fallout then bye bye and thanks for the money we'll make from continuing to sell your games.

Hugodastrevas2h ago

This is legitimately heartbreaking, you pour all you got into your craft, you're recognized for it, you're successful... Just to be discarded like leftovers

shinoff218357m ago

Hopefully they can move on and continue, whether forming their own studio, or getting a job elsewhere. This dev is exactly right.

CDbiggen28m ago

I loved ghostwire, such a shame.

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