Not your kind of people.

DarXyde

Contributor
CRank: 5Score: 180450

Quantum Break on PC: Another Piece of Microsoft's Greater Angle?

By now, we can say Quantum Break coming to PC is well-known news (heck, at the time of me writing this, there are two articles talking about it on the front page). Now, I would be hesitant to call this a bad move. It's actually a smart move for Microsoft, although somewhat at a cost to Xbox One.

Perhaps a PC release serves as something of an insurance policy for the game's success. Honestly, I would say that's a great thing to do. The game looks like it has a pretty hefty budget, after all.

So anyway, let's look at history and see where Microsoft might be going with this decision...

Historically, Microsoft has struggled to rightly defeat their opposition. The Xbox was beaten mercilessly by PlayStation 2. Despite the Xbox 360's headstart, it was outsold by Wii and eventually, PlayStation 3 on a global level. Where Microsoft succeeded, however, was taking market share away from Sony. Nintendo managed to do the same on a larger scale. In this capacity, Microsoft and Nintendo gained a lot and Sony lost a lot. Fast forward to the present, Nintendo chose to capitalize on the Wii's success with the Wii U, which, as we see now, has not played out entirely favorably. Microsoft appears to have succumbed to the "third console curse" and did what Sony did last generation: see what you can get away with. Microsoft made the mistake of riding on the laurels of a widely acclaimed predecessor and believed they established a very sizable loyal fanbase. Today, we see that Sony has made an amazing comeback and has been besting the nearest competitor by about 2:1.

Now, the issue at hand is Quantum Break's Microsoft exclusivity, which extends to Windows. For the aforementioned reasons, it's a great course of action. Microsoft keeps the game in their catalog, but at the Xbox One's library expense.Then you begin to look at the bigger picture: Microsoft often shares their exclusives with PC. This much is not news and has not changed from previous generations. So what's new now? For starters, Microsoft owns Mojang. Mojang also still supports the other platforms, meaning Microsoft is still supporting other platforms. Financially, you're tapping into your competition's market. It comes at a bit of a cost to them with associated platform holder fees, but they stand to make more money that way than trying to hoard Minecraft exclusivity (even though they could). Now with Windows 10 integration, Xbox One has a somewhat symbiotic relationship with PC. So what's the angle?

Can't say for sure, but here's my hunch: Microsoft has given up competing directly with Sony...for now. I suspect Microsoft has plans for a multi-phase takeover. By allowing many of their titles from Xbox One to be available on PC, they are devaluing the Xbox One, which I would say is not exactly a bad move, financially speaking. From here, we have a community of people who are probably going to invest in a PC and play that over buying an Xbox One. Not to mention, DirectX12 and Windows 10 integration with the games, so there's incentive to stick with a Windows Operating System for gaming needs. Add to the fact that it's heavily marketed as a great gaming operating system and you're in business. Then we look at Sony, who has gotten comfortable with having console exclusives with PC releases (think Final Fantasy XIV and Street Fighter V). Back to the Xbox, if more people from Xbox flock to PC, you have an established PC market--in fact, it makes me wonder if giving away Windows 10 was the means for this very end. Now if you have a PC that runs any of Microsoft's Xbox/PC games well, you can probably run plenty of games that are on PC and PS4 as well. The question then becomes: why buy said game on PS4 if I can get it to run better/with mods/etc. on PC? It would actually function in taking away business from the competition and affecting their sales. Eventually, people would only buy consoles for the exclusives. And frankly, PCs are multi-functional. It's a reliable market and people may not have high quality PCs, but it very well may inspire some market changes. This move could have been in the works for a while with Sony's recent activities forcing their hand on the issue sooner. It makes sense this was the plan for a while though; consider the Xbox One supports DirectX12 and its own variant of Windows 10, it puts Microsoft in a prime position to increase their sales. It's likely, but we'll never know for sure.

The question at the end of the day then becomes what of the Xbox One? Was its primary purpose to be a harbinger to Windows 10 and their gaming ecosystem with PC? It would be taking a leaflet from Sony's use of the PS3 as Blu-Ray's Trojan Horse. In short, I believe that, based on Microsoft's talks about what information they share with NPD, they have moved into a very meta-gaming space where they are no longer selling Xbox One, but Windows 10. The possibility of streaming Windows 10 games to Xbox One as well still produces a console experience for those who are a little reserved in moving away from the console space. Oh, and Oculus Rift being bundled with the Xbox Elite controller? It's actually a damn clever idea to get you gaming on PC with an Xbox controller and also step on Sony's toes with VR (Oculus, I believe, is argued to be a better experience, but I'm not here to debate that).

All things considered, if I'm correct in my hunch, Microsoft has created a very elaborate game and it'll be interesting to see how competition responds. Considering neither Sony nor Nintendo have the right means of competing with Windows directly, it should make for interesting developments regarding the platform after NX and PS5. Competing with Windows is something Chromebooks and Macs can do. Competing with the entire ecosystem though, that would provide an incredible challenge (unless Sony and Nintendo team up with Android and Apple--even then, the market share is heavily slanted towards Windows, meaning the others would be operating at a handicap). We only know Sony has streaming services which, if we're being honest, is a very hard sell versus PCs where everything is run on local hardware. Assuming Windows 10 becomes Microsoft's next-gen platform and Sony is stuck using Gaikai to compete, we would likely see a very different outcome in the next generation. On one hand, with local hardware, they could demand games on PC being connected to the Cloud which would actually allow them to aid PC hardware power. But with Gaikai streaming, Sony may be able to have hardware with indefinite power with its weakness being connectivity.

I'm certainly no pundit or affiliated expert on these matters but, regardless, there has to be some systematic reason for Microsoft's motions so far. From games on the "struggling" Xbox One being reliably developed for PC as well to a heavily integrated ecosystem, they've got something up their sleeves and, frankly, I'm interested in knowing what.

If you read all of this, thanks. Feel free to agree or disagree below.

thorstein3014d ago

I have to say that this makes me very happy. Great games coming to the PC is a reason to celebrate. I have always loved the Fable series and loved that the Lost Chapters came to PC.

This is just more good news. I can convince my spouse that a console is a worthy purchase, but with the plethora of titles that are cross platform, it only means that I can use the cash on one.

Now, my prayers are answered because I can play great Xbox games on my PC but also play great PS games on my TV.

annoyedgamer3013d ago ShowReplies(1)
jb2273013d ago (Edited 3013d ago )

One hole in your premise that is fairly large...the Steam marketplace. If Sony continues w/ PC releases for third party deals, they will all go through Steam, of which MS doesn't see any profit from beyond those that are running Win10 as their OS.

Your argument would have to assume that MS can some how wrestle that much larger market share from Steam, and they would be doing so w/o any of Sony's partnerships on exclusives, which kinda brings us back to square one in that regard. Also, if MS goes to such strides towards building up PC, what happens if an amazing new OS hits the market tomorrow & Windows falls completely by the wayside? It's a risky prospect because Windows has been the leading OS for a long time, but that is by no means a sheer given. If they build up the PC a competitor can come in & present a better product & essentially grab all of that foundation for themselves & MS will receive nothing as they don't own the concept of a Personal Computer.

Another plausible potentiality that results in sheer profit & satisfaction for the many shareholders looking to dissolve the Xbox hardware division entirely: MS as a software publisher. MS could essentially be the next EA tomorrow. Looking at how much money their is in software vs. Hardware & seeing how profitable a giant like EA is, it would make far more sense for MS to be using this gen to bolster their exclusive portfolio, beyond the existing franchises like Forza, Fable, Rare, Gears & Halo, MS have taken strides towards owning the ip created by every 3rd party dev, they have purchased the rights for games like Gears & studios like Mojang along w/ the Minecraft rights...they also purchase the Havok engine...essentially Phil has been using his tenure to build IP. Trying to throw that IP at the Win10 store would be taking a gamble in multiple instances, namely that PC can kill consoles in a few short years & that the Win10 store can somehow defeat Valve & the Steam marketplace as the industry leaders...becoming a software entity cuts all risk out of the equation & overnight you'd have a massive moneymaking success. Imagine if Halo went multiplat, would it not essentially be the first franchise to potentially truly compete w/ CoD? Could Forza not compete w/ GT given the time to grow? If we are strictly talking the bar none simplest & smartest business move that would result in the largest guaranteed profit for MS, it would hands down be switching to software...it's what MS has always been known for, they've tried to make a splash in the hardware market & failed commercially on multiple occasions, between the Zune, Surface & now the XBO. Software is where they make their money now & it would be the best bet as to where they make it in the future. I'm sure a lot of people would disagree w/ this read but that can only be down to pure denial of the facts from where I stand. XBO may not be MS last console but I'd put good money on it personally, that makes e most fiscal sense for MS moving forward.

thorstein3013d ago

Microsoft Studios has a page on the Steam Store.

darthv723010d ago

People seem to forget that steam is just a delivery service. a repository for other developers games and delivers them to the consumer. Steam games (the ones owned by Valve) are where they really make their $$.

when steam has sales on various titles, Valve isnt in charge of the pricing. the content providers generally are and Steam (the service) gets a small percentage of the $ from the sale but it's Valves own games that yields the bigger cut.

MS has games on steam and they have games through their own store. Selling through both means they make $$ from both. Just as there are a number of 3rd party games available through steam, those same games are pretty much available through different delivery services on PC as well. including the windows app store in Windows 10.

joeorc3013d ago (Edited 3013d ago )

@jb227

Great point, the OP stated this point in his piece, which was a good write by the way OP.

But here is a big caveat in his thinking like you pointed out.

"The question then becomes: why buy said game on PS4 if I can get it to run better/with mods/etc. on PC? It would actually function in taking away business from the competition and affecting their sales. Eventually, people would only buy consoles for the exclusives. And frankly, PCs are multi-functional. It's a reliable market and people may not have high quality PCs, but it very well may inspire some market changes."

Again as you pointed out , what if another OS becomes viable..ie: how about two of them iOS & Android.. Before anyone say..bit those are not real OS platforms. Think about this.

Rockstar Games has ported
Pretty much all Grandtheft auto series except for IV & V and GayTony expansion content to Android or iOS. But the point is Grand theft auto San Andreas has been out on a Mobile OS for both iOS & AndroidOS those OS's are in streaming box's hooked up to the TV or in the case of AndroidOS installed directly into the TV. Both iOS & Android OS combined are dwarfing PC market & Consoles. And big publishers are spending dedicated resourced money and manpower to do so. Which lowers the time and number of developers for PC & Console markets. Projects by 3rd party development studios or publishers.

So Sony has extensive 1st party by itself, Microsoft is splitting resources currently but if phases out Xbox, Microsoft is now back to PC.

So consoles and PC markets are 3rd party developers going to ignore over 38+ million condole install base, even if there is 100+ million PC install base?

In today its PC+ consoles for developers they may not ignore Xbox along with PC, but unless Microsoft pays for lots of PC exclusives those games for OC most likely if going to consoles will go to Playstation.

If Xbox is still in it even more so.

freshslicepizza3012d ago

@jb227
"Also, if MS goes to such strides towards building up PC, what happens if an amazing new OS hits the market tomorrow & Windows falls completely by the wayside? It's a risky prospect because Windows has been the leading OS for a long time, but that is by no means a sheer given. If they build up the PC a competitor can come in & present a better product & essentially grab all of that foundation for themselves & MS will receive nothing as they don't own the concept of a Personal Computer."

that's like saying what happens if another big player like google comes in with a console and makes the playsation fall completely by the wayside.

what people seem to forget is how microsoft came in and spent 2 billion dollars on minecraft. all of these moves are pointing to a greater audience than just the xbox. but that xbox still serves a purpose but at least microsoft is in a position they can adapt to the marketplace. what happens to nintendo if console sales fall? they are already witnessing it on the handheld market as is sony.

joeorc3012d ago (Edited 3012d ago )

@moldybread

And yet again Microsoft has to unseat Nintendo & Sony and their Eco systems for Microsoft to have a chance at taking over the living room.

The problem is again Sony & Nintendo are not going anywhere.

You again are talking about as if Microsoft's PC stranglehold has some big advantage in this living room computer entertainment market when its not the case at all its really the reverse of such, the PC market where Microsoft had that strength, its Consumer electronics that has their own Eco systems outside of Microsoft influence within PC they have their very own cloud structure, OS, Graphics Api, game engines & Middleware.

You think the majority of developers & publishers use Windows OS to make Android Apk's on windowsOS or on Linux? How about the Android OS itself and its many builds made on a Windows powered PC or Linux?

Again your still trying to put Microsoft's PC strength of "you must use our tools, our servers, our network cloud our Eco system in order to function and be viable in the market to make your software appeal to the most installed user base"

Its the " why use anything else attitude, it may work for the PC market and that's fine, but other companies in this market is just not going to roll over and let that happen here. You may say let the consumer decide, well they have year after year after year for over 25 + years.

Maybe that's the status Quo for the PC market, but this is not the PC market, no matter how much Microsoft try's to make or turn it into that way. This market & the majority of companies in this market not named Microsoft, do not want a direct duplicate of the PC market. That's exactly what would happen if Microsoft gets its way. These companies know this its not Manifest destiny for the living room to be turned into a clone of the PC market

It has not happened in over 25 years yet & most likely never will none of the many other content creators & electronics & other software companies are wanting to see that happen.

joeorc3012d ago (Edited 3012d ago )

@moldybread

"what happens to nintendo if console sales fall? they are already witnessing it on the handheld market as is sony."

And where would those such developer resources for handhelds go to Microsoft Windows Phone?

Lmao, really with AndroidOS and iOS would they ever need Windows Phone to also support? Again you are pretty much putting out that implying is if Nintendo or Sony's handheld market goes out they would go to Microsoft..

How about Windows Phone.. Microsoft's mobile platform is not really going anywhere would Microsoft put games and resources toward to AndroidOS & iOS for games also? That answer is a No so why would Nintendo or Sony?

Because they do not have a OS themselves? Hello, Sony is part of the openhandset alliance, AndroidOS they have development for such.

Hell for all we know Sony's next Smartphone comes with Android OS , with PlayStation Vue , Remote play, dual shock 3 & 4 support , PSNow and playdtation Now, PlayStation messaging & PlayStation network services. And put it out on many carrier's. And just makes instead of xperia phones makes only a PlayStation smartphone from now on.

Again why would they need Windows OS based services or products when they are in full support for open source now, they sold off SOE, And PC arm, that does not mean they do not have a OS themselves that they support.

Despite many that seem to overlook Android is a OS!

How about AndroidOS or Apple's iOS instead of Windows Phone.

freshslicepizza3012d ago

@joeorc
"And yet again Microsoft has to unseat Nintendo & Sony and their Eco systems for Microsoft to have a chance at taking over the living room."

nintendo has a ecosystem?

"The problem is again Sony & Nintendo are not going anywhere."

and neither is microsoft.

"You again are talking about as if Microsoft's PC stranglehold has some big advantage in this living room computer entertainment market when its not the case at all its really the reverse of such, the PC market where Microsoft had that strength, its Consumer electronics that has their own Eco systems outside of Microsoft influence within PC they have their very own cloud structure, OS, Graphics Api, game engines & Middleware."

it is still far more prevalent that what ninetndo has.

"You think the majority of developers & publishers use Windows OS to make Android Apk's on windowsOS or on Linux? How about the Android OS itself and its many builds made on a Windows powered PC or Linux?"

what is the percentage of linux pc gamers again?

"Again your still trying to put Microsoft's PC strength of "you must use our tools, our servers, our network cloud our Eco system in order to function and be viable in the market to make your software appeal to the most installed user base"

not must, just another option much like uplay and origin. but in this case with quantum break i believe it is windows store exclusive.

"Its the " why use anything else attitude, it may work for the OC market and that's fine, but other companies in this market is just not going to roll over and let that happen here. You may say let the consumer decide, well they have year after year after year for over 25 + years."

once again i am not talking about making steam obsolete, i am talking about microsoft presence is to grow and the xbox one was just one option. now they have some relevance in the pc market too. microsoft also publishes games like quantum break meaning they get revenue from software sales. they also get more people to shift over to windows 10 because a lot of these games will require it. even on major stores like steam you are seeing windows 10 ramping up among its users. what you are not seeing is linux being the main os.

Godmars2903012d ago

Witnessing what on the handheld market, that they dominate it with the 3DS? Yes, that dominance is next to the iOS market, might and likely will vanish as if it never was because of it, yet at the same time all Nintendo has to do snap their fingers, hop on that bandwagon, and they will become the most notable publisher on the platform.

Meanwhile MS bought Minecraft: so what? They can't make it exclusive otherwise they risk its value. They've been in the console market for years yet still seem to be in the same exact inexperienced state after three tries where Sony took over and and expanded gaming on their first try with the PS1. So money means jack as far as adaptation goes, aside from knowing when to call it quits, and needing to because the supporting well has gone dry.

"software and services like playstation plus/xbox live bring in huge revenue. sony really messed up with playstation now as that too could be a cash cow but probably has low memberships. but in the meantime millions still want physical media and play games on the consoles. yes microsoft is also focused on other things but that doesn't mean this direction with windows 10 means they will scale back on the xbox."

Between patches and installs physical copies has become irrelevant. MS may have exposed the direction the industry is going with their attempts at DRM but, whether the consumer likes it or not, that hasn't stopped anything.

+ Show (1) more replyLast reply 3012d ago
Ezz20133009d ago (Edited 3009d ago )

Agreed and the OP made great blog too
but What i want to know now about this game PC req
Is how it's DX12-only and have those very high req?!
I have DX12 video card and i'm using Windows 10
but i feel those System spec are quite high for Mini req spec.

Wasn't DX12 sole reason is to turn PCs into consoles when it come to performance ?! or is this a lie ?! or i'm missing something about DX12 ?!
Someone please explain this to me.

+ Show (1) more replyLast reply 3009d ago
rainslacker3013d ago

I feel MS has to face some pretty big challenges on making the Xbox brand a thing beyond just the hardware.

First, let me say, that if people weren't interested in building or buying a PC to play games by now, then I doubt they're going to just because MS is now releasing games on the PC. There are plenty of great games on PC which could provide that push, and while MS does have quality games, the PC already has them in abundance also. The only reason people might do so is if they're invested in the XBL eco-system.

That being said, MS still has to compete with Steam, and their own published titles are a way for them to make their market place unique. It's quite likely 3rd party publishers will offer their games up on the Windows Store, because they have no interest in whether one reigns supreme. It might even be good for them, because now they could have more competition in where to release to. However, it also means, outside the OS sales, and the sales that it gets from it's Windows store, that it receives no revenue from gaming except for the places that it controls. This method does allow them to make more money overall, but it's primarily geared towards the adoption of the Windows OS, and likely their hope to make the Windows Store more dominate within the PC gaming space...something they've wanted to wrestle away from Steam since day one.

Third, when it comes to their console hardware, it does remove sections of potential customers, as those people can now reasonably say that they don't need an Xbox console to play Xbox games...but that means they need to have a PC to play them. However, when doing so, and if they become PC gamers, it means their options for a market place open up, and Steam has a lot of good will among gamers, so people may opt to go with them, and MS would only make money on it's store exclusive content. However, with more games on PC being available, it could also mean that those people may skip it until later, or not at all because it's not like MS published games are so hot that everyone is just going to build a PC for them, or consider them over the many other choices out there. I don't feel that MS itself is such a force in the publishing field that people simply have to play most of their games. Maybe some of their staples, but otherwise, on PC, I feel they are more akin to Ubi or EA, where they just happen to have games that appeal to people, but nothing that makes people go...I have to have it.

About the only people MS keeps with it's Xbox console hardware are those who just prefer console, have no desire to play on PC, Those who can't afford or don't want to spend money on a well equipped PC, and those likely already interested or own an Xbox console. They aren't opening up new markets for the hardware, rather removing the need for people to move into the only market available. This could play out in several different ways, and if not handled properly, could ultimately devalue the entire Xbox brand(PC and console) as a whole, as MS would just not have much to differentiate itself from other publishers outside of just happening to be the platform provider. Being a major hardware provider gave their games much more attention than they likely would have received otherwise...something I refer to as the exclusive bump. MS as a publisher though, would lack that benefit, particularly if their focus on the console hardware changes into something different.

It's a bold move on MS part, and ultimately, I think it's a good one. However, they have to handle it properly, and keep the positive momentum they have to remedy much of the negative perceptions that current PC gamers already have of them.

donthate3010d ago (Edited 3010d ago )

I think your assessment is well thought out points I'm going to summarize here:

1. Part of the reason for pushing first party games to Windows is to increase relevancy of Windows, which is also MS biggest profit maker.

2. If you aren't a PC gamer now, you aren't likely to move to PC simply because of MS first party games. After all, Steam has been around for a long time.

3. MS doesn't receive any profit from third party games on Steam, beyond Windows and it's relevancy. However, it gets mind-share.

4. Some customers will no longer have as big incentive to keep or buy an Xbox One, as they can now get some of the exclusive games on PC.

5. By opening up PC, MS risk some users moving to Steam.

Now, a few things I want to point out that is often missed are:

a) By opening up for PC, MS is generating goodwill among customers

b) MS is re-gearing the company for potential fractured market moving forward. They are becoming more platform agnostic. We see this with MineCraft, Skype, MS Office and so on.

c) Increasing access to MS content, and building a strong first party creates increased value for consumers to stay on MS platform. If you prefer PC, you will go Windows. If you prefer a console, you will go Xbox. If you are on either, and want to make an addition, well cross-buy made one of those options more attractive. The whole notion of breaking down walls then suddenly makes a lot of sense.

d) Increased release on multiple platforms help MS attain their vision of a 1st class first party franchise similar to Nintendo. Something that consumers are familiar with, and has fond memories of. Think Mario and nostalgia, or CoD and familiarity as in how the same game sells every year. Those things will attract people to MS platform over time. It is a long game.

e) Despite what people claim, a PC cost significantly more than a console, and as that console price keeps getting pushed down, it targets a different segment. A segment that is sensitive to $50 price drops for adoption and is used to ease of use, isn't suddenly going to buy (and BUILD) a $500+ PC to play games.

f) MS entrance into PC gaming is getting a foot in the door, and attempt to prevent Steam to continue it's dominance and it's effort to push into Linux gaming. MS views Steam as important to their platform and someone they can collaborate with in some areas, and compete in others. After all, MS isn't saying they aren't releasing their games on Steam.... Heck, in some ways they already have with RoTR.

Overall, this strategy is bigger than Xbox (and competing with Playstation) and in some ways bigger than Windows. It is to keep MS relevant in the consumer market, whatever way it swings by providing unmatched openess.

rainslacker3010d ago

a) Agreed. That good will is going to be a long game for MS and the users. PC gamers, and gamers in general, can hold onto grudges for a very long time, and MS has done things which have upset a lot of PC gamers, and many aren't going to let others forget it. How that plays out in the actual sale of games, or adoption of the marketplace remains to be seen.

b) I assume you mean by fractured market, that the different stores won't allow for the same community type experience offered by their respective store fronts. In which case I do agree. I don't know if this is a major thing on PC though, since most people have ways to communicate...however in game features which rely on non publisher related solutions could very well be problematic for games that release on multiple store fronts...like say MP for games released on Steam won't work on games that require XBL(windows version) to play online. I think it's too soon to say what will happen here, and likely publishers will adapt where necessary.

c) I agree. However, I'm still not going to commit to saying cross-buy is going to be that much of an incentive. Given my experience with it on PS platforms, and it's marginal adoption and support, I think it may not be something that is a driving marketing force for the Xbox brand(which is part of their platform initiative). However, there is the caveat that you are expanding it to two primarily different marketplaces, as opposed to restricting it to what would primarily be the console market as handhelds are considered consoles.

d) I agree, it expands the reputation of their 1st party. If they keep up with this notion of being more diverse in their line up, then it could easily make them more respected, and help mitigate a lot of the fan boy bickering...as the biggest complaint I see about their line up is the lack of variety, but not the lack of quality.

e) Agreed, Console and PC are separate markets, with some overlap among sections of their respective user bases.

f) I agree. And that competition vs collaboration is a fine line they(and Steam) have to tread. MS was all about Steam whenever they pushed a new DX onto the market...typically with a new OS attached to it. I can't imagine that's going to change. One thing I would hate to see though is this buying of exclusive content for stores on the PC marketplace...a principal in console gaming which is already annoying shouldn't find a place in PC gaming. It's fine for MS published exclusives...or even publishers who decide to go to one or the other without outside incentive, but beyond that, it needs to stay away. The two marketplaces instead should compete with one another to get publishers to want to deal primarily with them, which is beneficial to the industry, although could fracture the market some.

How it plays out for the long run only time will tell. What we know today won't be what we know, or what is done tomorrow. It'll be a time where we see a lot of adjustments and maneuvering. In the end, I hope the gamers themselves are the prime benefactors, with the industry at large also coming in a close second, because that would only be good for everyone.

Godmars2903013d ago (Edited 3013d ago )

How about its just as simple - "simple" being a contradiction - as after all their original launch plans going belly up, namely always online being made not mandatory which then killed several things planned for Kinect which would have created a number of passive revenue streams, MS has decided to make the X1 their last physical console. A this point there are media streaming devices under a $100 that could do a better job than a console, and add in their cloud servers its very likely that the X2 will be an app.

Sony has to be headed that way with their PSnow - or whatever their game streaming is called - but the PS5 will still be a physical box because Sony needs the physical presence in the livingroom or wherever people game, whereas as MS just need what they've dominated - monopolized - where they've been since the first version of Windows: PCs.

Regardless, its going to be very telling if QB sells better on PC than the X1.

freshslicepizza3012d ago

microsoft wants just as much relevance in the living room as sony. so why would microsoft not continue with the xbox?

"Regardless, its going to be very telling if QB sells better on PC than the X1."

now microsoft is in a position to reap the rewards of both platforms software sales, just like how sony is with vita sales and ps4 sales and games like mlb the show.

it's funny how people now assume the pc will kill the xbox at a time when console sales are still healthy.

Godmars2903012d ago

MS is in a position to build one platform, Windows 10, at the expense of another, the X1. They're making the physical console less relevant as they integrate it with the windows OS so that down the line, now that Kinect and always online has failed, they can introduce a largely generic set top box that's supported by cloud servers which will still require XBL Gold.

freshslicepizza3012d ago

@Godmars290
"MS is in a position to build one platform, Windows 10, at the expense of another, the X1."

how is it at the expense of the x1? are all these console gamers now going to invest in pc's? if so that will also impact the ps4 and nintendo's systems because if everyone buys a pc capable of playing games like quantum break chances are they will also buy games like star wars battlefront for that new pc. meaning less software sales on consoles overall. in reality that's not likely to have much on an impact on the x1 at all since the x1 still offers a much cheaper alternative to play these games.

"They're making the physical console less relevant as they integrate it with the windows OS so that down the line,"

this has been happening already and will contnue to go in that direction regardless of this.

"now that Kinect and always online has failed, they can introduce a largely generic set top box that's supported by cloud servers which will still require XBL Gold."

kind of like the direction sony is taking with playstation now. again this is just another option for consumers. until then microsoft, sony and nintendo will keep catering to the physical media crowd. microsoft will not ignore that market until publishers stop requesting their games be printed in physical form.

Godmars2903012d ago

Where Sony and Nintendo are making exclusives which requires you to buy their systems, if MS continues to offer everything you could get on the X1 on the PC, that's going to hurt X1 sales and only X1 sales.

Uncharted 4, Horizon: Zero Dawn, the next Link, Mario or Pokemon will sell PS4s and NXs (if not WiiUs) whereas a PC owner is going to look at Quantum Break and ask, "Why do I need an X1?" Likewise games like SW Battlefront wont effect the sales of any platform they're on because they're on all of them.

"this has been happening already and will contnue to go in that direction regardless of this."

Yes. Since the first Xbox introduced HDD and online multiplayer, MS has tried to push the console industry towards a PC mentality with themselves as the gatekeeper. As result, being a software company which rose to its position with monopolistic tactics, they've repeatedly made the mistake of giving hardware second priority and relied on 3rd party support. Like I said before, they're setting things up so that the Xbox brand is an app for PCs, media streaming units that plug into TVs, where Sony's doing the same thing. The difference however is that where MS can get away with putting an Xbox app into any generic box or souped up PC, get people to pay for it just to keep it running, Sony can't. PSNow will be something smart TVs, but and especially if PSVR takes off they're going to still need a box with their name on it. The only real question is if physical games will be a thing.

freshslicepizza3012d ago

@Godmars290
"Where Sony and Nintendo are making exclusives which requires you to buy their systems, if MS continues to offer everything you could get on the X1 on the PC, that's going to hurt X1 sales and only X1 sales."

not as much as you think or hope it will. remember all those digital foundry topic comparing the xbox one and ps4 versions? what happens when the pc is mentioned? most people say it's it's not relevant, it's not a console. or that nobody is going to spend 2 thousand on a computer. same thing happens when you talk about vr technology and how sony fans will support psvr but not oculus. there is a healthy market for console gaming and it will continue to remain that way, including xb1 sales.

"Uncharted 4, Horizon: Zero Dawn, the next Link, Mario or Pokemon will sell PS4s and NXs (if not WiiUs) whereas a PC owner is going to look at Quantum Break and ask, "Why do I need an X1?" Likewise games like SW Battlefront wont effect the sales of any platform they're on because they're on all of them."

those people saying why would i need a xb1 were already saying that. only now they are being more vocal. i will tell you a little secret, there is a group of console warriors out there doing whatever they can to make sure the xb1 is not worth buying. sure some people actually will think that but the number of people who will own a ps4 and a pc capable of playing games like quantum break are few and you know it. if suddenly people do happen to migrate to this scenario it would not be good for sony either as they make most of their software sales from multiplat titles meaning if they now own a pc capable of playing quantum break chances are they would get other games for the pc and just get a ps4 for exclusives. that's not really good either. we already seen the demise of nintendo who has more well known ip's than both microsoft and sony. you need third party to thrive.

"Yes. Since the first Xbox introduced HDD and online multiplayer, MS has tried to push the console industry towards a PC mentality with themselves as the gatekeeper. As result, being a software company which rose to its position with monopolistic tactics, they've repeatedly made the mistake of giving hardware second priority and relied on 3rd party support. Like I said before, they're setting things up so that the Xbox brand is an app for PCs, media streaming units that plug into TVs, where Sony's doing the same thing. The difference however is that where MS can get away with putting an Xbox app into any generic box or souped up PC, get people to pay for it just to keep it running, Sony can't. PSNow will be something smart TVs, but and especially if PSVR takes off they're going to still need a box with their name on it. The only real question is if physical games will be a thing."

software and services like playstation plus/xbox live bring in huge revenue. sony really messed up with playstation now as that too could be a cash cow but probably has low memberships. but in the meantime millions still want physical media and play games on the consoles. yes microsoft is also focused on other things but that doesn't mean this direction with windows 10 means they will scale back on the xbox.

FlexLuger3007d ago

"sony really messed up with playstation now as that too could be a cash cow but probably has low memberships."

I think this will change when PSNOW is in TVs, PCs and every tother device that can run it.... and PS4 games are available for it. PSNow will host PS5 games for sure. and before this gen is done it will be serving PS4 games on the service.

Picnic3013d ago (Edited 3013d ago )

Firstly, although it's very cynical marketing towards the masses (of Remedy and/or Microsoft) how they had 'Exclusive to Xbox One' all this time just to increase console war rivalry, I do think simultaneous PC release is natural and good in a grown up industry - it's best to play it at its most powerful settings when the game is still at its freshest.

I wish that Microsoft would now be bold and make an Xbox that is the first non-fixed console (apart from Sega's Mega CD and 32X addons). Where they make it designed in such an ingenius way that you can just add extra bits outside the console, that would be Xbox branded, to bring it up to the level of a top PC if you have the money. So Xbox and PC become truly on a par. This whole buy an Xbox until you've got the courage to build a PC rig is not very user friendly if you already have the extra money but not the courage.

Show all comments (27)
20°

Greatest DLCs In Gaming That Walk The Hall Of Fame

Gaming has given birth to some of the best DLCs ever made that enhance the base game significantly. Here are a few top recommendations.

50°

Helldivers 2 Community United in Welcoming a Returning Player

Should you return to the game? A returning player united the Helldivers 2 community. AH CEO supports the fans' mission for a better patch.

Magatsuhi24m ago

Saw this coming since the first nerf to the meta. Anyone that had any sense and wasn't a fan boy knew this was gona happen. Knee jerk reaction nerfs to the meta made the game boring.

z2g4m ago

this could have been a tweet.

100°

Falling Fortnite player count has fans begging for the return of OG mode

Fortnite fans are begging for the return of OG mode while using the player count as proof that fans are not happy with the game's direction.

Read Full Story >>
videogamer.com