Ive been in the beta for a few weeks now and im really struggling to understand why Sony created a 3d world.
My initial reaction was WOW. I loved running around and seeing new places
in a virtual world. But the novelty quickly wore thin, with me asking
myself, why am I here ? I then thought about it and realized I was
here because of these main features home boasts.
1. Personalised profiles. Why not just expand on the trophy card idea, and include a proper about me page etc
2. Meet friends. Most people meet friends in online games.
3.Launch Games. Why not just create a game launching feature in the XMB,
where your friends can be in a party and you launch an online game.
Similar to the private chat feature.
4. Play Arcade games. Why not just create an online arcade in the XMB ?
For me home makes seemingly easy tasks hard work, due to the fact you have
to make extra steps to do things. Eg. Launch a game. Why would I launch
a game from home when I can do it from the lobby in a game ? I would
of preferred a 2d Home integrated into the award winning XMB. The XMB
is the most easy to use interface in the world and I don't know why
they have complicated things by making a clunky 3d world.
This makes me wonder will the novelty of Home wear off ? And will users dump
home in favor of a more efficient and easy way to meet freinds and launch games, like the XMB or even an Xbox 360 ? Or will lack of updates to home and lack of content push users away ?
WTMG's Jordan Hawes: "Tales of Kenzera: Zau is a great concept that was clearly pushed forward by a good writer and storyteller. There is a deep narrative here that I enjoyed and it really carries the whole package here. While it starts out as a fairly simple, run-of-the-mill metroidvania gameplay wise, it is unfortunately brought way down by its lack of polish and design. Too often I felt like I was fighting the game itself instead of actually enjoying a good challenge. While the story shines bright, its enjoyment is diminished by its frustrating gameplay design."
NE: "Kirby's been on more than a handful of adventures, and we've gathered a list of 10 of the best Kirby games here."
WTMG's Aaron Price: "Overall, Sker Ritual was a lot more of what I wanted and way more than I could have expected from it. Is this going to be a Call of Duty: Zombies killer? Maybe not as of now, but it’s clearly a really good step in the right direction, as that series simply doesn’t care about having to improve anymore. Even though it’s completely different from its predecessor, Sker Ritual is a pleasant surprise, a well-polished game, and something I definitely plan to continue returning to often, especially if there are any big content updates in the future."
WHAT award?
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