"Play Beat Platinum"

blackblades

Contributor
CRank: 5Score: 211840

Soul calibur iv info



- game feature dizzy : getting hit into walls makes you dizzy.
- game feature guard impact : opponent will fall during guard impact.
- game feature instant impact : when opponent attacks during guard impact.

- armor bar : keep blocking, bar becomes red, and eventually blue.

- soul impact : attack until opponent's health meter is red, then make opponent block -or- you can initiate with a guard impact.
- soul impact : when opponent is soul impacted, enter the heavy finish command to execute.
- soul impact : performing soul impact is a victory, regardless of circumstances.

- custom characters :  complete freedom for use of parts, color change, and cloth combinations.
- custom characters : body build and muscle are also adjustable, there's a 100 levels of modification.
- custom characters : you can change fighting styles and abilities.
- custom characters : 50 character slots.
- custom characters : use parts obtained and equipment bought; you can build ninja looking characters.
- custom characters : you can edit 20 parts of the character, you can also change voice depths, also equip parts on existing characters.
- custom characters : adjusting both structure and muscle build makes appearance change more visible.
- custom characters : appearance and voice can be modified at will.

- 1 player story mode : there will be character swapping.
- 1 player story mode : character change can be used to perform combos, but it depletes a meter on screen in the lower left/right side.
- 1 player story mode : teammates may suddenly join and leave at the end of the battle.

- soulless tower mode: a one player mode, the goal is to reach the top.
- soulless tower mode: each level has treasure chests filled with goodies.
- soulless tower mode: opponents have the ability to swap out while fighting players.
- soulless tower mode: you can choose multiple CAS or existing characters, CAS may be the key to victory.

Jinxstar5813d ago

Good amount of info but... Isn't it really more of a forum post then a blog post?

blackblades5812d ago

I didn't know where to put it at, so I just put it in the blog section instead of a news article.

Jinxstar5812d ago

Ahh ok. Lemme link =D

http://forums.n4g.com/

I would post it under PS3 games and Xbox 360 games. But yeah it is nice too see all that info bro and I do appreciate it. Game on

Drakol5811d ago

I'm very impressed, but I shouldn't be so suprised with the SC series as a whole. I mean really, each game has been better than the last (IMO!!!)

20°

F1 24 preview - in pole position? | Video Gamer

Alex writes: "We’re about a third of the way through the F1 season in real life, but the start of your own F1 season is right around the corner as the release date for F1 24 fast approaches."

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videogamer.com
60°

Xbox failed Ninja Theory with the release of Hellblade 2

Amaar writes: "Xbox failed Ninja Theory with the release of Hellblade 2, and while the game looks phenomenal, we know that doesn't always matter."

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videogamer.com
Reaper22_1m ago

Click bait article. Who approves this stuff? Ninja Theory will be fine. The game is really good.vit seem m9st of the hate is coming from people who prefer playstation.

CrimsonWing690m ago

Do we have the numbers yet? Like what makes you say Xbox failed them?

90°

Arrowhead Games: "We want to be the next From Software or Blizzard"

Helldivers 2 developer Arrowhead on the success of its game, what comes next and dealing with toxic players

Read Full Story >>
gamesindustry.biz
LostPotato2h ago

Ambitious dream but sorry you don't make good RPGs. Just online co-op shooters.

ThinkThink1h ago

Not yet, but they can grow. Sounds like that's the plan. They have a new CEO this week as well. I can see they pushing helldivers 2 to other consoles, Mac and even high end mobile devices. The game could become a global force and sony can rack up their MAUs.

Eonjay43m ago(Edited 39m ago)

Sure for Helldivers. Surprised Sony doesn't put Helldivers 1 on mobile.... but in reality, I think Arrowhead is talking about creating original IPs that they own. What I question is how they will do this (while remaining multiplatform) without expanding. For HD2, Sony contributed a lot. If they do this by themselves, they are going to hire more people (which isn't a bad thing as long as its sustainable). I love that they are trying to 'stay small' but even when looking at HD2, you get the feeling that they were woefully underprepared to deal with the success they had. Even to today, it takes too long to get bugs addressed.

Another story said that players had stopped playing because of lack of new content. We have know about the new factions since launch but one doubts that they have the internal resources to get new content added at the pace they need to. If they are looking for the kind of success they claim, they need to invest in the resources that will allow them to attract and keep as many players as possible.

XiNatsuDragnel1h ago

Ambitious hopefully y'all can achieve it

shaenoide24m ago

Being the new Blizzard in neither a compliment or a good thing.

CrimsonWing692m ago

Not if those games are going to be GaaS.