Over the years I have noticed a severely large drop in creativity in games. As more and more people want realism and high definition, less time is being put into the actual creativity of the game, and in doing so we start making the same games over and over.
The gaming industry has lots its inner child, the creativity and fun that we all grew up with. Now we take real life events and beat that horse raw like World War II games, always the same missions, why not do other places in history like WWI or stay with WWII but do missions like Dieppe and the Italian campaign - which held some of the most bloody battles of WWII. Why not play as the germans, its all just a skipping record.
What is the point of more power? what is the point of bigger discs? what is the point of higher definition? what is the point of it all if we cant create a unique and fun experience where we have not indulged before? This combination of bigge, faster, stronger has destroyed titles like Sonic, it used to be fun when it was 2D, now it is in 3D and it is terrible.
GRID is a good game, no matter how you put it, its a good game, this is where the third and final nail in the coffin is - The Gamer. Everyone wants more realism yet if we were to make it look good but feel like an arcade game, its bad, how is it bad? Arent arcades supposed to be fun?
I will let this end before I start going into anymore of a rant. Let me know what you think.
Nintendo may be working on a brand new Legend of Zelda game featuring Zelda as the main character, based on a new rumor.
It works
The cycle of hatred can't always be exactly the same
Maybe in one reincarnation the Hyrule family name their son Link in honour of Hylia's chosen hero and some village woman name their daughter Zelda in honour of Princess Zelda from the old tales of the lands past.
This rumor, or variants of it, appears pretty much every time there is a gap with a non-announced Zelda game in the works. So I would take it with a grain of salt."
That said, I have always wanted a game where you play as her. Not exactly a "Zelda game", mind you, I always see her making more sense in something like a city builder/management or strategy game.
There's a rumor that another Zelda Musou game in the works. I'd sooner believe that one over this.
A character select screen would work just fine. If RPG developers, with far more complex gameplay everything, have been able to do this, why is Nintendo still dragging their feet?
This ain't Baldur's Gate nor Morrowind, so lets get to it already.
Here is a look at the Closed Alpha for the game in action.
Keep in mind that regardless of your stance or interest in this, be it good or bad; the ToS agreement makes it so you can't leave negative reviews once accepted.
Land on any planet in Star Citizen currently and you’ll be greeted by things like weather patterns, flora, and very possibly a derelict or two. What you won’t find are any animals, however. That’s going to change with alpha 3.23’s release, as CIG has finally put together two animals to populate certain planets. That’s not quite three, but it’s more than one!
Two brand-new animals? Fantastic. This game should be ready by the time the Vault Dwellers come out from their Vaults Two Hundred years after the Apocalypse.
Any minute now...
Exactly!
When I played GTAIV I was expecting a grand ol' GTA experience.
But when I played it, the game was so realistic, they took so many things out of it.
Tanks and planes didn't seem realistic so they took it out. Breaking engines, the wanted level, health of people, and punching was all changed for realism.
Games are to escape real life. If this continues, you will die in one hit in future games.
I 100% agree with this post.
I think alot of what your saying rings true....however its starting to change.....I think devs are working their heads around the tech first before trying to be too inventive. But...Afrika, Mirrors edge, Metal gear, assassins creed(to an extent) and titles like LA noir look to me quite innovative.
There's alot of the same old sh!t around though aswell.
gaming has just evolved
Yes you have a very good point. Plus with cost of producing a game now well into the 10's of millions publishers want to know the game is going to sell and to know it'll sell is by making that game they did last year again.
Developers are sometimes afraid of taking risks. The cost (as PS360Wii mentioned) is around the millions. It would take a small start up team (like mine) that would risk creating a new or innovate IP.
Publishers want to see where the project will be years from now, how much will THEY make and if there's room for sequels/spin-offs.
It's a sad state of affairs within the gaming industry, seriously. You get this bastard-child-like companies that spawn off of bigger ones because a few guys got pissed and left to create their own IP. Some make it big (ie Eat-Sleep-Play) and some fail ("enter name").