Well, last night I popped the cherry on my Playstation trophies. After 20 minutes of debating back and forth about whether or not I should purchase SSHD just for trophies or fill up my car with gas, of course I decided SSHD . Three hours later I'm proud owner of 7 trophies. Overall it was a rather enjoyable experience. Although I didn't have the game until last night I could see that without the trophies I would probably have gotten bored with it rather quickly. That got me thinking. How could Sony evolve this wonderful feature that can obviously turn a so-so game into something people would buy?
The first thing that they could do is allow PSP games to have trophies. I'm not a programmer but I imagine something like that would definently be possible especially since you seem to have to sync your trophies in order to get them to show up in your account.
Another thing they could do is allow the downloadable PS games to have trophies added. I don't know about anyone else but I wouldn't mind playing through GT or MGS again to unlock some rewards. While the cost to have them added to a game will probably detour Sony from doing this, I would like to think there are enough of us trophy whores out there to turn a profit. Yes, I know its pathetic we have had trophies for one day and I already consider myself a whore.
Hopefully Sony doesn't stop at PSN and PS3 games and stretches this feature to include all of their back catalogue of games. I can see it now, getting a bronze for the sex mini game in God of War. It could be a thing of beauty. Umm the trophy not the mini game.
The magnificent Prey was once again abandoned as Microsoft disregarded Arkane Austin's achievements and crucified it just for Redfall.
well, not entirely ... the main Arkane studio i.e Arkane Lyon's still there ...
Its only that, the sequel will take more time now ... after Blade & Dishonored 3
Not even this Prey
Still longing for a sequel to the original Prey with Tommy
The studio didn't even want to call this Prey, it was just Bethesda being dicks to them for some reason.
Keep dreaming then as Prey and Dishonored 2 did not sell well enough to get sequels.
Hence we got Deathloop and Redfall instead.
The Legend of Zelda: Tears of the Kingdom has already cemented its legacy through its sprawling open world and commitment to player freedom.
Yesterday I was playing and there was a puzzle with two gears, (one moving and one stationary) and I couldn’t figure out how to get the stationary gear moving .
I took my spear and stuck it against moving gear and it transferred the motion to the stationary gear and that solved the puzzle.
I was so shocked I went online to see what was the intended way to solve this and I didn’t see anyone solve it quite the way I did (from the few videos I watched).
I definitely believe that this “intuitive” gameplay is the future of game design.
Star Wars is coming to Helldivers 2, unofficially that is, as a new mod revamps in-game models and sends players to a galaxy far, far, away.
SSHD isn't a so-so game. It is probably the best game available on PSN