100°

Digital Reality: Microsoft asked us to "tone down" Sine Mora difficulty

OXM UK: "It's a tough play... but it could have been tougher still. Fearful of deterring pain-averse players, Microsoft requested that developers Digital Reality and Grasshopper Manufacture dial down the game's normal difficulty."

specialguest4442d ago (Edited 4442d ago )

Bunch of blouse wearing sunday drivers! Quit crying and challenge yourself a little. Dying and learning from your mistakes are part of old school airplane shooters.

Skate-AK4442d ago

I guess no one that makes the decisions at Microsoft has played Dark Souls.

gamingdroid4442d ago

Difficulty should be more about choice and there is nothing wrong with lowering that barrier. Not everyone has hours upon hours to "challenge themselves".

If you want harder, it takes two seconds to flip the switch.

specialguest4442d ago (Edited 4442d ago )

I understand the your point and difficulty choices are important, but the essence of certain types of games is to be challenged a little. With airplane shooters, there's really not much to the gameplay aside from dodging bullets. The developers stated that "normal" mode was actually easy. If the game becomes even easier, then it is no longer the game it is supposed to be in the eyes of the developers.

giovonni4442d ago (Edited 4442d ago )

Nothing wrong with games being difficult even on standard play, but when it's insanely difficult at the normal level it could turn heads away. Have you guys played Shinobi for the PS2? The game was ridiculous and unnecessarily hard!
There was a platform level with invisible floors... come on! Earthworm Jim, Battle Toads all hard as hell, but respectfully hard.
I say that to say this nothing wrong with a challenge, but it shouldn't be insanely spiteful. I want to enjoy the game too

Regent_of_the_Mask4442d ago

I guess that's why dark souls was really easy compared to Demon's Souls. Microsoft had them dumb it down for the casuals. Demon's Souls 2 needs to get made. Just abandon the mediocre dark souls game.

Swiggins4442d ago (Edited 4442d ago )

I should strangle you for calling Dark Souls mediocre.....But I won't....love and tolerate.

Also....What does that have to do with Sine Mora? -_-

150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

Read Full Story >>
culturedvultures.com
piroh3d ago (Edited 3d ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies1d 21h ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX2d ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody2d ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit1d 20h ago (Edited 1d 20h ago )

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic1d 13h ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

Cacabunga2d ago (Edited 2d ago )

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_2d ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga2d ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic1d 13h ago (Edited 1d 13h ago )

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

Rainbowcookie14h ago

Yeah but the one that was "bad" didn't even affect sales.

bunt-custardly1d 22h ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga1d 22h ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit1d 20h ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic1d 12h ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_2d ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21832d ago (Edited 2d ago )

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies1d 23h ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers6d ago (Edited 6d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19726d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv725d ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19725d ago (Edited 5d ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal6d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead6d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman6d ago (Edited 6d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan6d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl6d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx5d ago

Because human nature xD Almost every new technology had these kind of comments.

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70°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

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windowscentral.com
Psychonaut8510d ago

They’re not working on Call of Duty? Give it time.