620°

Top 5 gaming clichés that should be eradicated next generation

Take a look at 5 gaming common gaming mechanics that should be handled better in next generation games, but are more than likely to remain as they are.

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TenSteps4525d ago

As far as the Huge Pockets No Weight thing. Is that really a cliche, I mean besides RPG's like Fallout most shooters are stuck on the two weapon system. And plus it shouldn't be much of a problem if the weapons are as diverse as those in R3.

Games that use that are going for the fun of the fight, being able to just use any weapon that might make the fight look awesome as opposed to the fun of surviving it which is what the two weapon system and weight system supports with the scavenging for rounds or conserving your ammo. Two different concepts but each enjoyable in their own ways.

But again my point is this gen from what I've played the amount of games who use the more tactical approach of not having an instant arsenal at your disposal outweigh those arcadey ones that do give you said arsenal anytime anywhere.

RaidensRising4525d ago (Edited 4525d ago )

In some ways it's like developers on one hand try and balance things out (encumbrance in games like Oblivion) but on the other hand still allow you to carry insane amounts of gear and junk.

Like you said, many shooters offer tactical options nowadays but then still allow you to run, jump and sprint like you're carrying next to nothing.

fun versus boring I guess.

TenSteps4525d ago

It's not so much as fun vs boring, some games that gave you an arsenal from my experience in the past were still boring and some that are more tactical were more fun than those with Arsenals.

It all depends on how you do it, for the arsenal focused the imprtant thing are what the arsenal is. Insomniac always had great weapons. For the two weapon system it's the thrill of how the fight goes, when the enemy attacks and whatnot. That's why the AI director in the L4D games is a good fit for these games.

Trainz4525d ago

May I join the ninesteps family?

SuperbVillain4525d ago

Rainbow 6 vegas....i loved that your weight,mobility and all that depended on the type of armor n junk you would equip yourself with

OhMyGandhi4524d ago

I agree.
I feel that having a vast inventory is a cliche, but one that we NEED.
I hate having to swap a shotty for a sniper or a rifle for a "pulse beam" and what-not.
that's why games like the old Duke Nukem, or Unreal were so damned fun. It gave you all you needed to kickass and not need to worry about inventory management. It's old school, but I feel that it's far more rewarding then going through a 18 hr campaign with two weapons that you are most likely sick to death of.

I can't stand the majority of protagonists in games these days. Why can't males sound like males? and not like Nick Nolte? why can't they be somewhat relatable. Nolan North has a smooth, easy voice that is easy on the ears. He doesn't sound like some pompous airhead who works out at the gym and can't stop flexing his muscles in cut scenes.

I loved Cole from Infamous. I hated his voice. the only exception to the rule is Gears of War: those kinds of voices work because they *look* like they've been to the gym every day for six hours. It's works within the context of the game and the character design.

People then complain that when games have characters that make them relate more to the player (read: have lots of issues that mean nothing in a large context, like pimples on their faces, or a slight pain in their neck from sitting at a computer all day, or cramping in their legs etc) that somehow the game stops being a fantasy and becomes boring or "lessens the mood" of the game in general.

I think cliche protagonists in general need to die.
And that's where the good people at Naughty Dog, Double Fine, and Insomniac need to step in and practically give seminars to other developers on how to mix it up a bit and avoid adding them.

madpuppy4524d ago

Look what happened with Resistance 2, when they went 2 weapon, they had to lay the weapon you needed conveniently to kill boss so that you had it when you needed it. that is a great way to make a game like resistance predictable. that is one of the reasons why just about every fan of the Resistance series asked for the weapons wheel back. plus, its fun to have more than 2 weapons, damn realism, if I wanted that I would have joined the army instead of playing Half Life. :P

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bunt-custardly4525d ago

When I think of a game's difficulty, I think Ninja Gaiden, and when I think Ninja Gaiden, I think RAGE, and I am not talking about the game.

SageHonor4524d ago

Yeah in Ninja Gaiden the enemy ai starts to move differently and react differently to attacks

LoLZoRz4525d ago

>implying video games must have realistic things like the writer listed.

sh*t article.

Inception4525d ago

Agreed. If the writer wants realism than i must question why he likes video games in the beginning -_-

soundslike4525d ago

B.S

I like realistic games as much as "arcadey" ones and this article still sucks.

Slade4525d ago

how about the gaming cliche of the bad article writer?

torchic4524d ago

how about the gaming cliche of writing top 3 - 10 lists?

Rhythmattic4524d ago (Edited 4524d ago )

Dont know why anyone would disagree with both comments above.

Love the "Huge pockets no weight" Picture reference.
Hmm R3, guess he hated K2 for being the total opposite.

admiralthrawn874525d ago

i hate radar systems in online shooters. they borderline ruin the experience. instead of people being aware of their surroundings they spend most of their time looking for red dots.

scrambles4525d ago

b-b-but how would noobs know when theres 3 guys coming towards them? So he can camp and wait for them to get close then spray em down. Its not like most shooters have foot steps so they can LISTEN for them. Maps are just for noobs

admiralthrawn874525d ago

me and my friends always system linked halo 2 and had radars disabled, it was amazing. When i jumped online..the whole experience was downgraded due to the way radar completely changes the flow and strategy of the gameplay.

kaveti66164524d ago (Edited 4524d ago )

There is strategy involved with radar.

Because everyone in a Halo 2/3/Reach mach has radar, a new dimension opens up as to how to approach the enemy. Radar forces some players to move in a crouched position or to take up a position in a particular location and stay put.

I don't think Radar is a bad thing. I've played matches in Halo 2 and 3 where there is no radar (MLG PRO). There are one hit kills and it can get pretty frustrating because 1) you don't know where anyone is, and 2) whoever sees you first usually gets a kill. The only strategy is to put your back against a wall and hope the opponent gets bored and moves into your line of sight. So, in my experience, radar is not a bad thing.

Edit: Crouching in Halo makes you invisible to radar.

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160°

COD Warzone and Modern Warfare 3 Pride Month Freebies Released; Gundam Mobile Suit Collab Launched

Activision has not launched the Warzone and Modern Warfare 3 Gundam collab cosmetics, and also freebie skins in celebration of Pride month.

Ninjamonkey828d ago

Wish the hadn't put them among the event camos.

VenomUK7d ago

Reset Era regulars are delighted at this news.

7d ago
Elda7d ago (Edited 7d ago )

Nice to have inclusivity. Happy Pride Month to the Puerto Rican community & the LGBTQ community here in NYC.

7d ago
anast7d ago

Who downvotes a comment like this?

Storm237d ago

Yeah...the internet sucks.

Huey_My_D_Long7d ago

Welcome to the N4g. Where the gamers complain about gamer stereotypes while acting like gamer stereotypes.

Elda7d ago

Bigots & there are plenty on this site.

just_looken7d ago

The down votes because this is call of duty a first person shooter not pride month parade #45

I used to play first person shooter's for the military on military action not to watch someone with a pride flag stapled onto a cat shooting a gun from the boys on a map from my little pony.

Now you first up a game its all over your splash screen almost like a porn game can i just play a quick game like it was on the ps3 era ffs.

Elda7d ago (Edited 7d ago )

It's an article that's talking about COD & Pride freebies that coincides Pride month. June is the month of Pride & in the city & state of NY Puerto Rican heritage is celebrated including the LGBTQ community. You know where you can take your BS bigotry.

just_looken6d ago

@ ELDA

Go bang a dude or be a trans i do not care just do not spread that crap in my face 24/7

I do not care if its dung beetal month i am just sick on tired of it being everywhere like the fury shit or in the old days were church's went door 2 door preaching like gtfo with your cult crap.

Elda6d ago

It goes to show how immature you are because the article didn't look for you you decided to enter the article yourself knowing you knew what the article was about from the get go. Your ignorance shows through knowing Pride month isn't just for the LGBTQ but for all cultures & communities. No one put a gun to your head to enter this article you decided to enter the article just to spew your negative bigoted BS or just maybe you entered the article out of curiosity because you're a closet case.

just_looken6d ago

I entered the article because its about call of duty a videogame because we are on a videogame website

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Daeloki7d ago

Happy Pride to you too, and have my upvote to at least try offsetting the downvotes!

6d ago
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60°

A 13-year mystery around a secret Call of Duty MW3 ending is over

Captain Price's fate at the end of 2011's Call of Duty Modern Warfare 3 could've been very different, as this new post-credits scene reveals.

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70°

CoD devs share temporary fix for dev error 5433 plaguing MW3 after Season 3 Reloaded update

The developers have provided a little band-aid while PlayStation players attempt to get back into MW3.

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