BeefJack: "On a day when CD Projekt cease legal threats against pirates, but remind gamers that piracy is a huge problem, Mark Ankucic presents another point of view: that piracy might be a dodgy practice, but it could force the games industry to shape up..."
Daily Video Game writes: "Xbox Store has just launched two new digital game sales that heavily discount various Shocktober games, games from popular publishers, as well as Xbox 360 games that are backward compatible with Xbox Series X/S and Xbox One right now!"
The Witcher 2: Assassins of Kings - Enhanced Edition debuted on Xbox 360 10 years ago, laying the foundations of CDPR's console releases.
Daily Video Game writes: "Xbox Store has just kicked off its Black Friday game sale ahead of PSN, featuring tons of recently released, AAA, and indie games with huge savings for Xbox gamers right now!"
Xbox Store has just kicked off its Black Friday game sale -ahead of PSN- - Did they get kickbacks for saying this?
Here is a link to PlayStation Indies -1349 items
https://store.playstation.c...
Here is a link to November Savings - 590 items
https://store.playstation.c...
Here is a link to the Under $20 sale - 230 items
https://store.playstation.c...
PlayStation's Black Friday sale starts tomorrow with hundreds more games.
It's kind of a joke to act like xbox is EVER beating Sony to a sale. Sony always has 3-4 sales going on with thousands of games. PSN having 1000+ games is just another Tuesday on PlayStation.
Thanks but my rental service is all I need on Xbox. Like the other article states if I want to buy a game to keep it is physical on PS.
There's no need for them to say ahead of PSN they have done so due to paid shilz nothing more
Well many pirates pirate games from companies who blame pirates for ruining sales. Ubisoft for one. But when a company make a decent pc game the piracy is generally used as a demo of there isn't one. Pirates r either poor people who can't afford every game or just don't want to give their money to an undeserving dev.
what was the figure the games industry made last year november? $3 billion...and that was 16% up with comparison with last year..i am not saying pirating is good, but when developers overcharge and use us with overpriced DLC ripping us even further and cheap tactics to make even more money such as Online Pass etc...we gamers dont stand up or anything developers always use us with bad glitchy games and bugs when released they fix it up later with patches. Imagine if all gamers stand up to those things and get heard i am sure the developer will surely piss themselves. But we dont we still back and complain on N4G.
Pirating indie games would be even more bad .
Because it lets us try games before we buy them :)
The only games I dont pirate are indie games
you make a good game, with pc in mind and not just a crappy port then ill gladly buy, and a guaranteed purchase if its on steamworks. Witcher 2, bf3, skyrim are examples of pc gaming being more than alive and well with over 1 million in sales each. There is no reason to give us crappy unplayable ports or massive intrusive drm, you give us awesome we pay for awesome.
Yeah, two sides to every coin and stuff.
Honestly, I think we, the Napster generation, owe all subsequent generations an apology (and all creative artists too). You see, we've convinced you and ourselves that creative content ("art" as some could call it) has no value. And of course, that's simply not true. It is the stuff that enriches our lives beyond almost anything else and carries an incredible cultural value.
The problem with the ability to duplicate things like music, movies and games is that our traditional method of valuing things dictates that these items simply have no value any more. There's no scarcity, the items in question can be infinitely reproduced without destroying the original copy.
If somebody came out with the "Duplicatex Duplicator Ray" tomorrow, a device that duplicates anything from a rolex to a Bugatti Veyron, that would be the end of economics as we know it too. NOTHING would have value under our system any more. Value has everything to do with supply and demand, and if there is no scarcity or rarity attached to an item, it has very little value, because it can't be bartered/traded against for something of better or equal value. Everyone can have one, consequence free. And believe me, if that device existed in abundance, you'd all be using it.
And that's the world we live in when it comes to the creative arts (that can be digitized). What we need to do is come together and suss the situation out a little better. Clearly, the old methods are useless in this scenario. Trying to profit off of these things in the way that they used to won't cut it.
I don't have the answers, but I certainly understand the problem. And that's step 1.