Destructoid writes:
"A brand new PlayStation 3 is shiny and impressive when unboxed, and you'd probably never imagine that the slick, gleaming black game console was created in what looks to be an over-packed car garage.
We can't be sure if these pictures from a Chinese forum are legitimate, but CSR Asia says that they alledgedly show a Chinese PS3 factory in action. I always imagined high-tech robotic arms and laser beams doing the assembly work, but the environment in these shots look like a cross between a hospital and a sweat shop."
“As a reimagining of a classic 2D platformer, Rocket Knight remains one of my favourite modern examples of the genre so let's see why.” - A.J. Maciejewski from Video Chums.
"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.
A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.
That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.
Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.
Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.
Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't
The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.
if xbox 360 consoles were made there, that computer screen would read "Passed (i think)"
So they think consoles are manufactured in high class hotels with swanki pillows and swimming pools?
Does the gaming media even give a toss about great informative news anymore?
This is probably where they make the chinese fake PS3.
What's up with the pink?
I dont see any signs of PS3's in there, so I dont know whats going on here and why they think so.