GamerFitNation's Gregory Laporte writes about which aspect in gaming is more important. "Sitting down late one night talking to one of my buddies about the recently released Gears of War 3. We got into a discussion about the game and talked about how the storyline was great, the graphics were awesome, and how the online and gameplay were well improved. We both had our preferences for what we liked better however, there were a few aspects that we brought up that I wanted to discuss with all of you here on GamerFitNation."
In an interview with Game Rant, senior game designer Brian Dowling shared just how much Mists of Pandaria Remix's Spell Gems will shake things up.
Discover the impact of Microsoft's decision to include Call Of Duty in Game Pass. Explore the pros and cons and speculate about future changes.
Most folks that have a Gamepass subscription will not spend the $70, they will use Gamepass instead to play COD. MS will most likely make their money from some solely PC players & some solely PS5 owners. Even some PC players may opt to use Gamepass instead of spending $70. I would think MS would want to make every dime they could from retail sales. As long as they put new releases of COD day one on Gamepass, MS will lose out on some sales of COD.
Most that don't have Gamepass will just buy the game and he done with it. People that do will just result in a retail sale being lost. Some will buy the subscription for the month then be done. This is lose lose. Casuals aren't going to pay almost 300 dollars a year for COD.
The reality is that Microsoft already knows the answer as stated by them in their documents. PlayStation gamers have built up an ecosystem of games and they aren't migrating over and dropping what they have to buy an Xbox to play one game in a service you have to pay monthly for. Cheaper to just buy the game. And, I'd bet many casual COD players don't know or care about the acquisition.
Which is why Jim Ryan pushed to make sure that that one game continues to be sold as usual on Sony's platform to keep the status quo. Every other IP owned by Activision are worthless. And Activision has shown they don't care about other IP like Tony Hawk by cancelling them.
Sales WILL be lost on Xbox. That's for certain. Microsoft can only hope that Xbox gamers continue to buy up those micro transactions to make up for those lost sales. Only positive for Microsoft is that they get to dip into PlayStation game sales that we all know from history and NPD, that Sony's console sells more games. But increase subs from Sony fans for game pass? Not happening in any way that matters.
Sony, on the other hand, can have their cake and eat it too. They get COD and they can continue dropping more content for their fastest selling GaaS game which is Hell Divers 2. As the game passes 12 million sales and doesn't beat you over the head with micro transactions, Sony has a win win situation and can support the game getting more content to keep players engaged.
As a side note, COD is probably going to turn into some version of Sea of Fortnite Duty. Games as a service sitting in game pass being milked dry with micro transactions and constant updates making you feel you're playing an unfinished game that keeps going and going with no soul.
I'm not sure why everyone is acting like COD is a surprise. That was always the plan. They said in court during the FTC case they were doing this. They have said repeatedly and recently all first party games are going to Gamepass.
gamepass like PS Plus are rental services. Games like COD you buy not rent. So in my case unless I plan on keeping gamepass for 2yrs minimum than the benefit of adding cod is pointless.
We've put together 5 reasons why we believe the arrival of the Call of Duty franchise on Xbox Game Pass will be a big deal for Microsoft.
Oh this is an easy question game play.
What's the point of a pretty game that plays awful?
Or an online game you can't control?
Gameplay. Look a Goldeneye it did not age well and is better than half the shooters this gen.
gamplay all the way.
of course good graphics dont hurt
personally i don't like online and hate that the current trend seems to be shoehorning in multiplayer modes at the expense of singleplayer. We need more split-screen and longer campaigns
Its all depends on the type of game but regardless gameplay would be apart of it, seeing as you it can't be online without gameplay some kind of role. Would play a online multiplayer if the gameplay was horrible?
Gameplay is the most important aspect of a game, when you have a good engine with flexible mechanics at the helm honestly the rest falls into place.