110°

Episode 126 of The PGL Lobbycast

Sam and Geoff discuss Sony's legal woes, Mass Effect seeking input and Microsoft rolling in the dough. They also cover the week in movie and video games news and releases and bring you a solid bit of Weekly Whatchas! Your music this week is ‘You Know That I’m No Good’ by Amy Winehouse off of Back to Black.

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pregamelobby.com
150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers2d ago (Edited 2d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19722d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv721d 18h ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19721d 10h ago (Edited 1d 10h ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal2d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead2d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman2d ago (Edited 2d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan2d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl2d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx20h ago

Because human nature xD Almost every new technology had these kind of comments.

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220°

Ghost of Tsushima PC has 84% positive reviews and a peak online audience of 72 thousand people

On 16 May, the long-awaited release of the PC version of Ghost of Tsushima took place. And the game proved to be a great success on the first day.

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gagadget.com
PrinceOfAnger4d ago

69,477
all-time peak 3 minutes ago.

thorstein4d ago

Nice. It's really cool that PC players get to play this masterpiece.

PrinceOfAnger4d ago

It has surpassed spider man now
it's 71k+
game did this with way shorter time than spider man.

itsmebryan3d ago (Edited 3d ago )

@prince
I'm confused. Does that number mean total players at one time playing like a snapshot
or total sales? If it's the former that's not very accurate because I know I'm not the only person that buys games and plays them later and that number is not included.

RNTody4d ago

Great, I loved this game. Definitely think it's Sucker Punch's best work to date!

rippermcrip4d ago

Is this going to be the new thing thing? Articles about Steam reviews? Which of course was in response to the false article about the review bombings in the first place.

Christopher4d ago

Hey, just a heads up that the new owners did open news to Steam updates, but we try our best to not allow them to go on daily updates unless relevant to some other news. I understand this isn't everyone's cup and tea and sympathize, but the door has been open. If you feel it's 'too much' please do PM me or submit a ticket to the mod team. Thank you.

4d ago
shinoff21834d ago

I came here to post this link in that specific article. 84 perce t is pretty good. How many bad reviews were there like 5

GamerzElite4d ago

This is good game and Ghost eliminate all fake outrage.

CrimsonWing694d ago (Edited 4d ago )

I always get confused by this, but is 72k good sales numbers for a game? I keep seeing games fail at selling 2.5 million and that they need to be on multiple platforms but is an additional 72k adding much?

Fishy Fingers4d ago

Im not sure how its confusing :\

72k actively playing. Not 72k sold.

A good example is Helldivers 2, 6m sold, 450k (at its peak) active players.

But how many swords swung is what we're all really waiting for.

shinoff21834d ago

Lmao. How many swords swung. I was hoping for how many steps

wesnytsfs3d ago

And its how many years old from initial release.

Crows904d ago

72k is concurrent
...that is not the sold figure.

Michiel19894d ago

for one they already had a huge launch on the playstation, they don't need to sell 5m to make the porting to pc profitable and as pointed out below that number you see is just the people playing it at this moment.

Plague-Doctor274d ago (Edited 4d ago )

Also from the insomniac leak we know these PC ports are a quick turnaround and budgeted around $2-4 million. At 100k sales they break even including Steams cut. They may not sell millions but they are a great ROI

elazz4d ago (Edited 4d ago )

72k concurrent. That is a global number. People who bought the game are not playing at the same time because of timezones, working schedules, holidays, events... There is no good rule of thumb but you can extrapolate based on other games that also released sales data. Then it is clear that the PC release alone accounts for at least 500K copies sold on steam, maybe closer to 700-800K. Probably will sell over a million this extended weekend.

According to steamspy and other data gathering sites games like Days Gone, Spider Man, God Of War, Horizon Zero Dawn have sold 2 to 5 million copies on Steam. So I expect Ghost to reach similar numbers. Probably even surpass it.

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60°

VR MOBA 'Mecha Party' Is Now Available On Steam & PSVR 2

Mecha Party brings the VR MOBA to Europe and Asia on PSVR 2 and Steam, while the Quest 3 version targets a summer release.

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uploadvr.com
Babadook73d ago

This looks pretty good. RIGZ made me queasy but I've got better VR legs now (I think).