630°

How LBP creators nearly robbed the world of Portal

Media Molecule co-founders came close to depriving the world of Portal, Alex Evans revealed during a Develop conference taking place in Brighton this morning.

In 2005, Evans was working at Bullfrog with fellow Media Molecule co-founders, Mark Healey and Kareem Ettouney.

"At the time we trying to do R&D, trying to work out what the next thing was, doing a lot of concept work," said Evans.

"We worked on a project that actually was shown at GDC that year. It's lost, but if you dig through the GDC vaults there's this little game that never saw the light of day but that had a bunch of ideas in it."

The game in question was known as The Room, and as Media Molecule creative director Mark Healey explained, it had certain similarities to Valve's hit puzzler.

"It was these clay cubes that you make things out of, and then put them through portals and do very trippy things," said Healey.

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videogamer.com
SnuggleBandit4685d ago

Well it certainly turned out well for gamers. 2 innovative franchises and 4 AAA games (so far)

Theonetheonly4685d ago (Edited 4685d ago )

well to give credit to valve. portal 1 was mostly portals that had limitations.

in portal 2 there are actually many sections of the game pasted together with big opening size portals that you dont even see, their system for portal implementation is highly efficient and is used for more than just portals for many things including level building and time efficient changes to the design.

the technology begind it is more than just portals that transport one objet to another place in the same level so i doublt LBP would have robbed anything from the world of portal.

"flamebait says.....lbp might have........"- nope

christian hour4684d ago

I remember that tech demo, was so cool. You could really see how LBP came out of it.

+ Show (1) more replyLast reply 4684d ago
N4g_null4685d ago

We've been doing that idea every since duke nukem. Yet valve actually made it the focus and a good game.

BrianC62344685d ago

Portal might have been even better if Media Molecule made it. We'll never know.

subtenko4685d ago

WOW!!! They should have made this game completly! I see elements of Minecraft in the video and this was made before minecraft. I think they made this even before portal 1. Good gosh they could have literally stole this who portal craze!

The potentials of it are amazing, they better make this game!

Agree or Disagree if you Agree

+ Show (1) more replyLast reply 4684d ago
NukaCola4686d ago (Edited 4686d ago )

I would love to see the tech demo in action.

Theo11304686d ago

Sure they did...They would have come up with an as interesting game...

Captain Tuttle4686d ago

Pretty interesting video, thanks for posting it.

Inside_out4685d ago

.
Oh yeah, that's the first thing I thought of when I saw that video...lol...hey, Portal with the sci-fi environment and the AI talking, stole their Idea from these guys...lol...take about delusional. :/

TBM4686d ago

Its funny how things play out, if they did sign with valve we probably wouldn't have both portal or littlebigplanet. Just goes to show how our decisions can affect the world around us.

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210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel8d ago

Microsoft had a good idea but fumbled it again.

Cacabunga7d ago (Edited 7d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow8d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1827d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie6d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow6d ago (Edited 6d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

6d ago
Hereandthere6d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 6d ago
Notellin6d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

6d ago
Hereandthere6d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow5d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere6d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow5d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX7d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney5d ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody7d ago (Edited 7d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno7d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno7d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

6d ago
fsfsxii6d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno6d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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100°

Media Molecule’s Next Game is Going to be a New IP

A job listing published by the UK studio reveals that its next project will be another entirely new IP.

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gamingbolt.com
Inverno21d ago

The only PlayStation dev I care about tbh.

Inverno20d ago

Dayum did I hit a nerve. Sorry for not liking most of this gens games coming from PS, not really doe.

Cacabunga21d ago

Hopefully doesn’t take them a complete gen to release it

TheColbertinator21d ago

Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.

Stopac21d ago

I too like to look for things in the wrong places.

60°

Dreams Dev Media Molecule Says Layoffs Impact Planned Community and Curation Support

IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."

Inverno55d ago

How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.