420°

OnLive: 'Xbox and PS3 can't match us for value'

Forget Wii U: fancy playing the hottest new RPG at home 'til bedtime, then levelling up a little more on the train to work in the morning? That's the dream - and OnLive swears it's not far off.

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computerandvideogames.com
BeastlyRig4702d ago (Edited 4702d ago )

I like Homefront & Borderlands on onlive but sometimes it lags.. But I have to say their prices are sometimes the same as steam.

Oh yeah this is about 360/ps3 sorry..

pangitkqb4702d ago (Edited 4702d ago )

I've spent far more time Playing my PS3, 360 and Steam than OnLive, but I have recently been enjoying the service. OnLive gave me a free game and for $10 a month I also have unlimited access to a large list of games.

I'll always still purchase games for my PC and Consoles, but streaming them has worked better than I imagined it would.

Lastly, and arguably most importantly, the idea of streaming full hardcore games to my tablet or even cell phone is tantalizing.

dantesparda4702d ago (Edited 4702d ago )

Hm, so the video quality is low. That sucks! Plus lag! And their settings are low! Screw that!

edit: replied to the wrong comment/post

BeOneWithTheGun4702d ago

What is the resolution? Im not playing a game that is 720p on consoles in 480i just so i can do so one the bus.

Active Reload4702d ago

People really need to switch to cable internet and get off of dsl. Cable internet is basically 2nd tier FIOS internet and about 75% cheaper. The resolution for Onlive, I personally get 720i sometimes 720p. The latency is still there but minimal because I've upgraded my routers and such. Onlive is a perfect rental system though because of the instant gaming it provides. The problem is, there isn't a ton of games on the service, so it wouldn't be someone's dedicated way of gaming.

Masta_fro4702d ago

you know...

the concept is cool and all...but what about us in third world countries with 1.5/768 Mb/s connection speeds?

Surely eventually internet speeds will be good enough...but soon? nah...

Livin_in_a_box4701d ago

@Masta_fro

While I agree that it won't be available (or viable at least) in 3rd world countries soon, I don't think that is OnLive's target audience. There's not much OnLive can really do to help seeing as it is quite intensive.

I'm on a 1MB/s line here in the UK and I don't think this will be good enough to stream 720p games here at home, and the UK is far from a 3rd world country.

pangitkqb4701d ago

I'm on a 50 Meg/second connection (which is rare). OnLive looks great and responds amazingly at those speeds.

It doesn't replace traditional PC gaming, but is a reasonable alternative distribution method, especially to those gaming on a serious budget.

+ Show (4) more repliesLast reply 4701d ago
SilentNegotiator4702d ago

There prices tend to match up with PS3/360 games, so.....what value? You pay the same. And don't give me BS about not having to spend on the hardware, because the hardware is in a completely separate league; Onlive is laggy, the video stream quality is low, you get input lag and the graphics are put on lower settings.

HebrewHammer4702d ago

Out of curiosity, does OnLive support an overarching entitlement system like Trophies on PlayStation and Achievements on Xbox360?

turnerdc4702d ago

@HebrewHammer

Yes, OnLive has achievements.

@SilentNegotiater

I've never had any of those issues and the video stream is very good. It streams at 720p (the resolution most PS3 and 360 games are at).

dantesparda4702d ago

Just cuz the res is 720 doesnt mean its good. The video quality is shitty, Alot of Youtube videos look better than Onlive's video quality. Its too compressed

turnerdc4702d ago

@dantesparda

I digress with your opionon on the video quality. I use OnLive on my 55 inch and the quality is very good. Is it perfect? No. Is it "shitty" as some people have said? No. If you haven't seen the game stream from the microconsole then I highly suggest checking it out. The quality is noticably better than the application used on the PC and Mac.

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ABizzel14702d ago

OnLive is a great idea and Concept, it's just America's ISP aren't up to par with what OnLive needs. Most games work, but there is lag in most of them as well. Not generally game breaking, but I couldn't imagine playing a game like Enslaved on OnLive.

I think OnLive is a great way for the console developers to stop rental services like Gamefly, Blockbuster (who still goes there), and newcomer Redbox from cutting into their sales. If you have OnLive integrated into your UI then there's no need for them to go else where to rent or play games, but at the same time this may cut into actual sales of games. Maybe make it like PS+ Game trails. You can't unlock trophies or achievements until after you purchase the game, or prevent players from going online in online games.

I don't know these are just ideas feel free to chime in, but OnLive is great, it's just ISP's aren't really up to par, except maybe Verizon and Google's new service that's coming soon. If there's any others be sure to let me know.

Livin_in_a_box4701d ago

Aren't there areas in America with 1GB/s lines or something similar?

Here in the UK the Internet is typically a lot worse than in America, so OnLive doesn't have much chance until ISP's in general improve their speeds.

BrutallyBlunt4702d ago

I have seen their selection on OnLive and to be honest it's nothing to write home about. The pricing of unlocking the full games are also not that great. The only real value I see is the monthly bundle but the games included are older ones.

Both the Playstation Network and XBOX Live have a far better selection and unique games that OnLive simply doesn't offer.

saladthieves4702d ago

OnLive is good, but it's just not yet ready for the mainstream. Some people would have latency/lag issues, and this wouldn't play well with FPS lovers. Overall it's a superb service. They just need to work on cutting down the bit of lag.

+ Show (3) more repliesLast reply 4701d ago
DA_SHREDDER4702d ago

Onlive is great, but it just doesn't have enough AAA games to justify a purchase, though they got a killer deal right now, get the micro console and controller for free if you buy Dues Ex 2, and there is value all round, but unless it can get more big games like Battlefield 3 I don't ever see this any succeed any more than it has so far.

dantesparda4702d ago

Why is nobody mentioning the horrible video quality? Am i the only one seeing it?

Heartnet4702d ago

No your the only one who cares enough to troll about it -_-

BeOneWithTheGun4702d ago

@heartnet. How can u troll graphic? They are 50% of a game with gameplay being the other 50%. I am not going to play battlefield 3 in 480i just to have slightly more accesability. When i game its on a 60 inch dlp tv and i am sitting in a leather recliner with 6.1 dts surround sound. That is not exaclty a setup i can take to the park

Rynx4702d ago

I can't wait till SONY and MS comes out with their own cloud streaming service and buries OnLive. I do firmly believe that the cloud is the future of gaming, but OnLive sure as hell won't be mainstays in the industry. OnLive just reminds me too much of that "Phantom" console that tried to get all their games on that system. While OnLive might have succeeded where Phantom failed (actually launching) it will not stand a chance once MS, SONY and eventually Nintendo enter that market.

ZugZug II4702d ago

Why wouldn't it stand a chance against MS and Sony? It is way cheaper and is perfect for people who like to play a game on occasion. And that is a large target market.

SweatyFlorida4702d ago

Because Sony/MS/Nintendo have a MUCH larger fanbase and loyal following. It's all brand recognition, and would surely crush Onlive if they entered that mode.

I suggest OnLive be quiet and enjoy what they have for right now, because if they provoke those other companies then, well, OnDead :p

news4geeks4702d ago (Edited 4702d ago )

I think we're still a long way off cloud gaming. I think next gen xbox/playstation will provide an optional DD service similar to steam and will probably have a 1TB hdd. We are half way there already.

4702d ago Replies(2)
MysticStrummer4702d ago

When I think of my favorite games this generation, more than half are PS3 exclusives, so no thanks.

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290°

6 console flops that were actually amazing, from the Sega Dreamcast to the Neo Geo Pocket

DS:
Sometimes life just isn't fair. Vincent Van Gogh went completely unappreciated during his lifetime despite his obvious genius; Jesus - a man who could turn water into wine, don't forget - was nailed to a cross and left for dead; while Steve Brookstein has only ever had one number one single, despite winning the very first series of The X Factor. Now what's that about?

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digitalspy.com
WilliamSheridan3002d ago

Dreamcast was definitely ahead of its time....

Knushwood Butt3002d ago

Loved my Neo Pocket Colour

Spent hours on card fighters clash games

InTheZoneAC3002d ago

the dreamcast was not amazing:
-It's graphics were in between ps1 and ps2
-the controller felt so narrow and skinny
-no dvd drive

I don't know why people act like it was anything more than another overrated undersold flop of a console. My friend had one because "next gen" and I told him I'm just waiting for PS2.

He always talked about graphics, non stop. Of course when I played it did look better than anything I've seen before, but that was it. The games were ok at best. I didn't like NFL 2K's control scheme compared to Madden's.

Even as a kid I predicted this console would die off in 2 years, well what happened...

filchron3002d ago

You must have hated arcades. Youre probably real fun at parties /s

between PS1 and PS2? no. DC had much better filtering than grainy ass PS2. compare the DOA2 on PS2 and the DC and then revise that wrong statement buddy. and the sad thing is PS2 had TWICE the ram of the DC and the 480p signal from DC still came out WAY cleaner than PS2's.

InTheZoneAC3002d ago (Edited 3002d ago )

arcades are definitely fun. Went to celebration station any time we could :)

"you're" probably real fun at parties...because wtf does that have to do with anything...

if dreamcast was any good it wouldn't have died faster than the wii u has...

don't be so defensive, I'm not the one that controlled everyone else not to buy it lol

DivineAssault 3002d ago (Edited 3002d ago )

DC ran games at 60FPS and was an arcade players "Dream" come true.. For the first time, arcade games were surpassed by a console.. Saturn had it 1:1 if you imported with the 4mb cart.. I wasnt in love with the DC controller but i had a 6 button layout 3rd party i used for all those great fighting games.. PS2 was superior in hardware but why is it games like Grandia 2 played like crap on there? Just like the original that played way better on Saturn than PS1..

Yes they both died but they werent bad machines.. Sega was always a middle gen console.. Genesis was meant to compete with NES, Saturn was meant to 1 up Nintendo again but the PS deal fell through and there it went.. VMUs, online, high res 60fps gameplay, 4 control ports... They were ahead of their time..

FlyingFoxy3002d ago

That's the main reason that DC failed, because people lost faith in Sega after the 32x, MEGA CD & kinda the Saturn. People were hyped for the PS2 and that's a big reason why DC failed to sell, it really didn't have many poor games at all and most were good to great.

Not sure what you're on about with the graphics either, most games were just as good looking as ones on PS2.

The only thing you could say was lacking on the DC was storage on the GD roms and maybe they could've added a second thumb stick. There wasn't really anything wrong with its graphics capability for the time, don't forget it came out way earlier than the PS2.

You kinda lost credibility by saying the DC had grainy graphics.

Godmars2903002d ago

Part of the DC's failure was the loss of faith from the core gaming audience coupled with finical choices which left Sega in bad sorts, but another was the lack of a similar hook to the PS2, namely movie playback. At the time GD roms had the option, remember seeing discs for the format in a few places, and if Sega had included it things might have been different.

People/gamers look at the PS2 and only say/think that the games for it made all the difference, sold well over 100 million of the consoles, but it was DVD movies that tipped the scales as far as the general public was concerned.

InTheZoneAC3002d ago

who said anything about grainy?

Segata3002d ago

I should kick you into outer space for such a ignorant comment.

Picnic3002d ago

Of course the graphics were inbetween PS1 and PS2... because it was released between PS1 and PS2!

The graphics were closer to PS2 level than PS1 level.

In fact, many early PS2 games did not look as good as Dreamcast games. And Jet Set Radio and Shenmue look great for the time to this day.

Picnic3002d ago (Edited 3002d ago )

Your prediction that it would die off within 2 years was not without basis - the MegaCD, the 32x, the Saturn. Sega's past history of releasing expensive add ons, abandoning some of their previous successes (like no new Sonic game on Saturn!), coupled with a new entrant in the market, Sony, meant that, unfortunately, Sega was like the Ghost of Christmas Past to many people. And if you didn't like arcade games, or arcade-STYLE games, or RPGS, there really wasn't all that much on it. It was a bit like having a new NEO GEO in a way- quite good visually, if a little rough round the edges sometimes, but just not as personal to many people as the competition and not having sufficient sense of depth gameswise apart from Shenmue.

iplay1up23002d ago

Um, when Dreamcast came out it was the most powerful system available. In some ways it was MORE powerful than PS2.

GameCube, had more power than PS2, as well as XBOX. PS2 was the weaker of that gen, but it still won, and went on to be the 1 selling game console o all time.

3002d ago Replies(1)
gangsta_red3002d ago

"-It's graphics were in between ps1 and ps2"

Wow, I was all set to read why the Dreamcast was not amazing and then all credibility became lost with your first point.

InTheZoneAC3002d ago

and I fail to see any of your points why it was great, completely disputing the fact that it died because it did suck

gangsta_red3002d ago

The Dreamcast was great because it did have better graphics than the PS2, they had some of the best looking games at that time. Capcom's fighters played flawlessly on the Dreamcast and was the go to machine to play their games because of how fast the gamer played compared to a much slower PS2.

Dreamcast was also the first system where I played Madden online. Which blew my mind at that time since online was mainly a PC thing.

The system was ahead of it's time, Sega channel and the VMU were just a few examples of what made that system so great along with online and the great Sega games that released with it.

The system failed partly due to lack of third party support. Sega burned many third parties by dropping the Saturn so quickly, many third party devs including Sega of America had games in development for the Saturn. The Saturn architecture was already a nightmare to develop for so imagine these devs having to scrap that work because Sega dropped the Saturn.

Sega also burned a lot of retail stores by not only moving the release date of the Saturn up but exclusively releasing the system in only some retail stores. Because of this some retailers KB Hobbies (i believe) refused to carry Sega products.

"..completely disputing the fact that it died because it did suck.."

You made even less points and more opinions based on nothing really and yet you say "facts"?

+ Show (8) more repliesLast reply 3002d ago
blawren43002d ago

Failure is always relative. How many sales makes something successful? "If your not first, your last", or in this case, you failed. I'll admit, I've never heard of a couple of these.

PhoenixUp3002d ago

GameCube made the most profit in its generation. I don't consider that console a flop.

I consider a flop to be a product that has a negative impact financially for a company.

Picnic3002d ago (Edited 3002d ago )

Have you got proof that the Gamecube made the most profit in its generation as, despite how cost effective Nintendo said it was to make a Gamecube, which had no complicated Emotion engine in it nor DVD drive, I would still highly doubt that the Gamecube overall made more profit for Nintendo than the PS2 did for Sony. The mass popularity of the PS2 meant that it was often sold at (a higher price (sometimes 2-3 times the price) of the Gamecube. For a month or 2, you could get a Gamecube and Resident Evil 4 or Wind Waker for just 40 UK pounds (55.55 dollars). And even if Sony could have made a bit more profit overall on the consoles, surely Sony get a cut on the games. With 155 million owners compared to Gamecube's 21 million, Sony would rake it in.

PhoenixUp3002d ago

Nintendo made profit on every GameCube sold since day one while it took Sony a while before they broke even on PS2.

Picnic3001d ago (Edited 3001d ago )

Please can you provide your source? I can imagine that piracy could have eaten in to Sony's profits whereas piracy was close to impossible on Gamecube. But it would have much more to do with that, I think, than with any minor difference in console manufacturing cost versus console price.

Concertoine3002d ago

Nintendo made the most profit that gen but that was largely due to the GBA and not the GC.

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30°

Gamer Created a Personal Cloud-Gaming Service, and So Can You

OnLive announced that they would be shutting down their streaming service for good at the end of this month, which has unsurprisingly upset some of the streaming service’s supporters. While some took to griping on forums, OnLive user Larry Gadea decided to take action.

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hardcoregamer.com
killatia3319d ago

That pretty cool actually. Glad something cool came out of the demise of Onlive

40°

The End of OnLive - Goodbye & Thank You

OnLive has been acquired by Sony and will shut down all services on April 30th, 2015. Vault of the Gameverse says Goodbye & Thank You.

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gameversevault.com