GB - "It happens all too often. You have an expansive and rich open world game but, if you look to far into the distance, the landscape deteriorates into a mess of colour and blurred textures. In favour of the games that avoid this pit trap, here’s a run down of ten games in recent memory with an impressive draw distance."
Yes, Ubisoft's divisive pirate RPG Skull and Bones appears to be sailing on the tides of success, as Ubisoft prepares to launch Season 2.
If true, it goes to show that the negative press response was not reflecting reality. I personally thought omitting land traversal was a huge miss. But i also thought there was some things that were great about it. Lets see which story was true and which was made up (or worse, paid for)
No data just pr talk. The same site has an article talking about how the price of the game was slashed quickly post release, these sites treat us like fools lol
The Bridge Curse 2: The Extrication was incredibly scary, and would be considered a cinematic horror because of how well everything is done visually. There are many faults with it, but at least it's very scary.
Ghost of Tsushima has launched on PC with a long list of graphics options for you to tweak. Developed by Nixxes, it’s another well-optimized port integrating the latest upscaling and frame generation technologies from AMD, NVIDIA, and Intel. We took the port for a spin across several systems, and have compiled our performance optimization guide below.
RDR still has some of the most beautiful and detailed vistas. Now, GTA4 looks great, but there are some really bad pop-ins at times on the buildings.
witcher 2 ftw
After I saw The Witcher 2 at the number 2 spot I was wondering what in the heck could be number 1, but I forgot about JC2. That draw distance is amazing.
what about Battlefield: Bad Company 2?
http://www.gamespot.com/xbo...
I know it will not include the old Turoks or any dynasty warrior games.