HW Sales
PlayStation 2 215K
PlayStation 3 119.4K
PlayStation Portable 284.5K
Xbox 360 527.8K
Wii 501K
Nintendo DS 495.8K
Game Boy Advance 75K
SW Sales
360 Halo 3* Microsoft (Corp) 1 3.3 million
Wii Play w/ remote Nintendo of America 2 282K
NDS Legend Of Zelda: Phantom Hourglass Nintendo of America 3 224K
PS2 Madden NFL 08 Electronic Arts 4 205K
360 Skate Electronic Arts 5 175K
360 Madden NFL 08 Electronic Arts 6 173K
WII Metroid Prime 3: Corruption Nintendo of America 7 167K
360 Bioshock Take 2 Interactive (Corp) 8 150K
NDS Brain Age 2: More Training In Minutes Nintendo Of America 9 141K
PS3 HEAVENLY SWORD SONY (CORP) 10 139K
Other #'s
Dollar Sales
Sep-06 Sep-07 YTD Sept 06 YTD Sept 07
Total Video Games $778.7 million $1.36 billion 74% $6.38 billion $9.37 billion 47%
Video Games Hardware
Console Hardware $145.5 million $418.6 million 188% $1.24 billion $2.69 billion 118%
Portable Game Hardware $98.4 million $126.25 million 28% $789 million $958.4 million 22%
Video Games Software
Console Software $335.8 million $550.5 million 64% $2.65 billion $3.35 billion 26%
Portable Game Software $109.6 million $103.1 million -6% $897.6 million $1.1 billion 23%
Video Game Accessories $89.5 million $157 million 76% $805.8 million $1.26 billion 57%
From hunting ghosts to fighting it out in gladiatorial arenas, there are many underrated PS2 games you should check out in the goldmine.
Companies, particularly public companies like Microsoft, need to grow.
i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.
its just shit that because of MS's miscalculation alot of people lost their jobs.
They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.
They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid
The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.
And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.
Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.
THIS IS MICROSOFTS FAULT.
The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?
There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.
Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.
Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.
As I thought, even worse than VG charts prediciton.
WOW the Xbox 360 outsold the PS3 by over 400,000 consoles! and the PS3s numbers have declined from last months, things are looking REALLY bad for Sony right now, just look at the numbers of the 360 and Wii compared to the PS3s that's a huge margin, this puts Sony even further behind the 360 and Wii in North America and worldwide.
360 had a huge month: 3.3 million copies sold of Halo 3. good work on Skate too! heavenly Sword is disappointing, but still, at least in the top ten.
Good thing Sony released their price cut today, because this cannot be spin very well.
it's late here in the Europe, but I just had to see this.
But PS3's numbers are even down from last month. While I think all other consoles rose.
That's really the worst thing for Sony.
With Halo and bioshock. What did u expect
PS3 now its your turn, MGS4-KZ2-LBP-UNcharted-GT and FFX111
Wii i dont know why you keep selling but i got to give u credit because with no games u still kept with xbox biggest gun.
But i know people who were holing on ps3 because of the obvious price cut coming