IndustryGamers comes back with yet another in they're ongoing series of character design and development. This time they sit down with Wright Bagwell, Creative Director at Visceral Games to discuss Isaac Clarke, the protagonist featured in the horror genre hit Dead Space.
With the success of the original title and the even bigger success of the sequel, they aim to find out how much impact Isaac Clarke plays on the world of Dead Space.
An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.
He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷♂️
I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .
In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?
The remake teased an expanded universe, but now a sequel has no chance of delivering on it.
Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.
It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.
I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.
Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.
It's because the gaming community want remakes and remasters over new games.
I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.
EA has shut down rumors that EA Motive considered a Dead Space 2 remake before shelving it due to low sales of the previous game, saying there's "no validity" to the reports.
Why not remake DS2 whether shot down or not it's still my favorite game next to DS1. As much as I hate EA I would buy or would have bought DS2 day one.
No validity XD "Guys guys, we cant possible make a good game or cater to the gamers wants, stop"
I don't know if sales met their expectations or not. I just know that the high review scores received my attention so I was interested in buying it, but its price stayed high (50+ bucks) for so long that I simply never bothered picking it up.
Neat. I guess sometimes we don't realize how much the developers scrutinize the main character for a game. Visceral put tons of thought into this. Definitely paid off.
Not really though,the unknown Isaac was more interesting,all he does in 2 is beg Nolan not to go nuts while giving glimpses into the insane nature of the marker and it's implications.
Terrible writing,I thought the 'marker' was a strange alien artifact,now replicated by plumbing insane minds..? lame.
Should have remained alien,unique.Keep that helmet on Isaac and keep the current writers away from DS3.
The suit contains the man,the man the madness.Very disappointed with DS2 :(
They diluted the character in the sequel. LOL