200°

Gran Turismo 5 vs. Forza 3 vs. Test Drive Unlimited 2 - ingame comparison

Check this gallery with comparison screenshots from Gran Turismo 5, Forza 3 and Test Drive Unlimited 2. Which game do you prefer?

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S_C4849d ago

Sees GT5 Vs Forza 3 and thinks fair enough but then see's test drive unlimited 2 in the comparision, what is the point in this very lame........ playing TDU2 as i speak and so far im enjoying it

zootang4849d ago

First Killzone 2 now GT5 has to put up with all the comparisons? We know PS3 exclusives look the best no need to rub it in.

S_C4849d ago

What you talking about KZ2 for ?

asgharagha4848d ago

gt5 is the best looking racing game in universe .cars are really sexy and eiger and london are best looking tracks in all racing games.i dont know if this game is 1080 p or 720 p but 1080 p is really crap and i prefer 720 p and i think the reviewers played it in 1080 p and said those things about its graphics and said nfs hot pursuit is better than gt5 but i have them both and gt5 is much better than hot pursuit in 720 p .

toaster4848d ago

Are you retarded? How is 720p better than 1080p?

wazzim4848d ago

Didn´t you know? 720P is the best, 1080P is just ugly. More detailed textures, less jaggies etc etc. Why would you want that? /s

hennessey864848d ago

and while there is slightley less pixelation when theres smoke and spray the graphics are alot worse. It definitley looks better in 1080p on my tv

Boody-Bandit4848d ago (Edited 4848d ago )

One of the weakest comparisons I have seen in ages and THAT says it all. Comparing GT5 to Forza 3 is bad enough, but TDU2 to GT5? That is a complete joke. There isn't enough doctoring in the world to be able to pull that feat off. TDU2 looks like an average first generation (this gen) title.

Snake-eater4848d ago

that last pics more or less defines GT5, it looks freakishly real !

hennessey864848d ago

ive got a pic i took on gt5 as my wallpaper on my playstation but ingame and replays dont look as good

redwolf4848d ago (Edited 4848d ago )

but GT5 ingames looks better than any racers on console to date

ProjectVulcan4848d ago (Edited 4848d ago )

That is because photo mode in GT5 renders at a higher resolution, much better shadow and lighting effects, better AA etc as it does not have to run 60 frames a second. Basically the high end post processing in photo mode is not actually in game because well....it cant do it and run 50+ frames a second. Many photo modes are like this.

TDU2 looks good although i am playing the PC version, generally with 1080p natively and a bunch of anti aliasing its a rather pretty game as you drive around. On console much less so.

asgharagha4848d ago

this game isnt 1080 p i think but if it is its 1080 p is really crap try 720 p then look for yourselves

jammydude4848d ago (Edited 4848d ago )

It IS 1080p - 1080p is defined as 1080 vertical lines of pixels with the image progressively scanned - the fact that GT5 is not of native 1920*1080 resolution does not change that it is, natively, 1080p. People have this misconception a lot when talking about GT5.

Sources:
http://en.wikipedia.org/wik...
http://www.hdmi.org/learnin...
http://www.foxtel.com.au/di...
http://www.prillaman.net/ht...

iamgoatman4848d ago

1080p is also often used as shorthand for 1920x1080 or Full HD when referring to somethings outputted resolution, as using the literal meaning of a term that allows for such variance is rather pointless, a video with a res of 1x1080 is by definition 1080p.

When people say 1080p what they really mean to say is Full HD, but due to the way that TVs are marketed the terms have come to mean one in the same. It says all this in the wiki article you linked.

So when people say GT5 is not in 1080p they mean that although it may be technically 1080p, it doesn't meat the industries marketed requirements for 1080p or Full HD.

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480°

Forza Motorsport players slam devs for using 14 year old car model

Throughout its marketing campaign Forza Motorsport has been described as being “built from the ground up,” but some players are skeptical after discovering a reused car model that first appeared in Forza Motorsport 3.

Flawlessmic228d ago (Edited 228d ago )

yep been playing it all day and the newer car models look ok at best and the older models looks downright ugly and out place. im playing on pc at 4k with everything on ultra with dlls performance mode and the cars just look completey off, even the paints looks off, gt7 on ps5 shits on the car models here and its not even close, espcially paint and materials wise!!

its by no means a bad game but it is again another hype job from MS doesnt get close to living up to what it should be.

i genuinly thought this was gonna improve on GT7 in every way, when in fact at this in point after 10 hours the only thing i think is better is the standing start races as opposed to gt7s god awful chase the rabbit races starting 25 seconds behind.

the fuel and pit stop additions to forza are just surface level additions so they could say hey we did it, i am yet to see a meaningful incorporation of either one and the systems that would facilitate it being genuine are not there.

I cant control my power to fuel ratio during the race like i can in gt7, there is no timing hud for the whole grid, so i dont know how far ahead or behind i am or when drivers are pitting so i could plan my strategy, not that pitting is necesarry at all.

rain doesnt cause a slippery surface or aqua plaining nor does it tell you just how wet the track is like gt7 which informs you if inters or full wets are needed, no weather map, nothing.

its really just shinear version of previous forza, if you want proper sim racing where actual strategy comes in to play with longer races, with real pitt stops and having to manage your actual fuel effectively during the race then this game isnt it, go get gt7.

if you want a really simple and basic sim racer then this is for you.

majorly dissapointed, i thought this was the one game from MS that would hit all the right notes, in reality built from the ground up for next gen was a bullshit line and and its not even better than a cross gen game released a year and half ago.

MTRNYC228d ago

One big thing I feel makes GT7 so much better is that they surface mapped all the tracks so they have actual imperfections which means that sometimes the fastest path is slightly off the expected path because you have to avoid the imperfections to maintain traction.

GT7 is by far the more realistic racing game. It's kind of funny because they claim they reworked the whole driving and physics system to compete with GT Sport and Forza's not even close to as realistic as even GT Sport was and GT7 is way better than GT Sport.

Stanjara228d ago

Excellent write up.
I follow SuperGT and in the preview of the game he was not impressed with improvements.
Said it felt the same as FM7.

The whole time I was searching for ray tracing in race and it was not present.

Built from ground up my ass.

(Yes yes I know there is a performance mode and a visual mode I know)

P.s. You can choose your starting grid position. WTF is that in a sim race?

Flawlessmic228d ago (Edited 228d ago )

@mtrnyc

its all the little details, you see the track evolve in gt7 with the rubbers marks, and the marbles from the tyres start building up off the racing line on the side, you can actually see the tyre deformation when racing an f1 car for instance.

honestly, im actually shocked at how much better and more advanced gt7 is than this game, this is literally just a surface level sim racer, it would make a fantastic entry point for someone new to sim racers but my lord does it pale in comparison to gt7 where it counts

@stanjara

yep picking your starting spot is dumb AF for this type of game

dumahim228d ago

"there is no timing hud for the whole grid, so i dont know how far ahead or behind i am or when drivers are pitting so i could plan my strategy"

Wait, really? They don't have the distance or timing splits options for the HUD anymore that's been there from the start, after they add pit stops, when you'd really need something like that?

Flawlessmic228d ago

@dumahin

i will correct myself slightly just opened the game to see if it was option and you can turn it on for single player races, it was set to multiplayer only but again if the races were really gonna need it they wouldve had it set as on but no the races are like i said simple surface level sim racing.

but to answer the question correctly yes it actually does have the option, you just need to turn it on

Mr Logic228d ago

So...you're rendering at 1080p. Much wow

eagle21228d ago (Edited 228d ago )

And what about the loading times in Forza? They sure are super fast in Gran Turismo 7 (PS5). :)

outsider1624228d ago

"i genuinly thought this was gonna improve on GT7 in every way, when in fact at this in point after 10 hours the only thing i think is better is the standing start races as opposed to gt7s god awful chase the rabbit races starting 25 seconds behind."

This! I really hated this for every race it's always a running start and always last. And we all know the reason for that which is the bad ai.

228d ago
yeahokwhatever228d ago

"its by no means a bad game but it is again another hype job from MS doesn't get close to living up to what it should be" <-- Spot on. I've been playing since the second it launched and I'm a little disappointed too. You're totally right about the paint..its whacky how bad it is visually. I have pretty damn good hardware and the frame pacing is totally jacked up. I wanted a close-to-GT7 game on my PC, unfortunately Forza is the furthest from GT that its been. :-(

+ Show (7) more repliesLast reply 228d ago
isarai229d ago

Reusing assets is ok, but 14yr old model, when it's a hero model? That's just lame.

MTRNYC228d ago

“built from the ground up,”

This isn't even the oldest models, they are recycling, there is stuff dating back to the 360 in the game.

Everything is all lies with these guys.

Enjoy the battle pass and the DLC to get cars and tracks in your live service b.s. game, meanwhile we'll be getting them for free in GT7.

outsider1624228d ago

Built from ground up for the Series S most probably. I mean that's 75% of the audience right there.

Father__Merrin228d ago (Edited 228d ago )

Forza motorsport doesn't have that traditional campaign but rather just tick box races. Most reviewers are omitting this

Flawlessmic228d ago (Edited 228d ago )

i dont mind how they have done it but, theres not a whole lot of content race wise which is a let down, and the car RPG thing sucks balls.

i unlock the same things in the same order everytime and make the same upgrades in the same order everytime.

rather than being able to look at the strengths and weakness of the car im using and put my credits into upgrading the weakess im stuck upgrading parts i dont really need cause thats all i can do and by the time i do unlock what i really wanted, lo and behold the 5 race series is over and its on to a new car to rinse and repeat my unlocking and applying my upgrades

IRetrouk228d ago

I remember this being a massive negative for another game a couple gens ago👀

dumahim228d ago

On one hand, that was kind of a bigger deal since the old models didn't have an interior so it was all just a black silhouette inside. But on the other hand, they made no claims that it was built from the ground up and were clear there were premium models that did have the full interior and some without.

IRetrouk228d ago

I agree, it was jarring and not needed in my opinion, but it didn't make the game bad or worse, yet that was the impression around here at the time if you remember.

yeahokwhatever228d ago

i uh....liked the black interiors. I got the perspective without the distraction. I wish it was an option.

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90°

PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion

From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?

In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.

However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."

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ApocalypseShadow666d ago (Edited 666d ago )

Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.

Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No

But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.

Michiel1989666d ago

thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?

ApocalypseShadow666d ago

Not all articles are about selling. They're about informing or entertaining.

Maybe I'm supposed to watch the video instead of reading. But I shouldn't have to click. But the article lazily tells us some games did hit 1080p and some didn't. I didn't learn anything new as I own the console. Then, they push a Patreon subscription.

Are you saying every opinion, preview, review and rant article requires a push to buy something now? Tell me which sites are prone to do so so that I can avoid them in the future.

Michiel1989666d ago

not everyone played during the ps3 era. I started during snes era but loved seeing articles/videos about how gaming evolved before that.

i dont think this article is trying to push you to get that patreon sub, it doesnt for me at least. I dont think theres anything wrong putting an ad at the bottom of the article. all the regular DF videos are free already.

SonyStyled666d ago

Wipeout HD on PS3, a remake of the PS1 game was 1080p 60fps. And that released in 2007-08

Christopher666d ago

This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.

dumahim666d ago

It's more about the video. DF Retro videos are for Patreon members first, and I think the whole thing was one big video. For the youtube channel, it gets chopped up and released weekly.

ApocalypseShadow666d ago

Chris is actually right on this one. Something known already was just kind of washed over in the article. Unless you're supposed to get more in the video. If more is in the video, then more could have been said in the article.

Only thing I learned new was that they are selling a subscription. My point though is that you gain more viewers by having better articles and content.

663d ago
60°

Looking back to 2011 and the Botched Launch of Test Drive Unlimited 2

Richard writes: "The series may have a cult following, but ten years on Test Drive Unlimited 2 still upsets me. It was one of my most anticipated games ever, with a concept years ahead of what Forza Horizon could achieve. But it remains one of the buggiest launches of a game I can remember, completely tarnishing my memory of it."

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