TLDRGamer writes: "LucasArts has released a new Developer's Diary for the upcoming Force Unleashed II. The focus in this latest look into the inner workings of the popular Star Wars franchise is combat. Various new additions will be making their way into TFU2, new force powers, smarter and stronger AI, and situations that will force players to use both their Force powers and Lightsaber skills respectively."
In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.
eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.
Delve into "Star Wars: The Force Unleashed II" by LucasArts, released 13 years ago today. Explore its gameplay, narrative, and lasting impact on the saga
Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games and with executive producer Jerk Gustafsson at the helm.
You know what games I want way more than Indiana Jones? The darkness and Riddick.
The Darkness was an underrated gem. Fantastic lore and Mike patton from Faith No More voicing the darkness is up there with the great video game voice overs imo.