Returning from E3 on a high note, Bungie unleashes a Scrollpocalypse in the form of a massive Weekly Update. Warning: Reading Glasses recommended.
I just flew in from LA, and boy, are my arms tired!
Actually, my feet are feeling the bulk of the burn in the wake of this year’s E3 extravaganza. And my fingers after attempting to transcribe the absurd amount of customization options we’re planning for Firefight 2.0 (which you’ll find embedded below). And my fragile mind, from nearly melting down after what felt like endless hours of backstage Reach demos.
Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.
"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."
New role and more pay and still can work closely with Bungie
Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."
Amid ongoing anxiety within Bungie following layoffs last year, the studio is now preparing for another shakeup, this time on Marathon.
Talk about mismanaged Bungie is a studio of tremendous potential and have made some of the greatest shooters to date. Sony pushed them to just make another Destiny style game and consult on other studios live service games and are now getting thrown under a bus as the pivot away from predominantly gaas games is unfolding.
I'd love to see a world where Bungie can focus on telling great sci fi stories again away from a live service dungeon but we all know that's a pipe dream
This studio has had three owners and its never worked well with any of them....Management has issues
Bungie is going all out with this game. Halo: reach is definitely going to be the most feature packed console FPS ever created.