300°

Prince of Persia shows why films based on video games will never work

In the beginning, cinema and video games kept their distance from each other. Indeed, film feared gaming, and gaming scorned film. An age of interactivity was thought to have begun. People were expected to spurn passive forms of entertainment: instead, they'd supposedly insist on participating themselves. So, the movies would be superseded by the medium of the future. To the surprise of some, it never happened. The games business grew huge, but the movies too continued to flourish. Understandably, each side began to wonder if it could perhaps feed off the other's success.

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guardian.co.uk
sinncross5124d ago

I completely disagree.
The problem with film adaptations with games is they the creators don't seem to take it so seriously.
POP's film problem is not that it feels like you should be playing, the problem is that the script is not that good and that its too much of a commercial take on the original games story: this is primarily the problem of existing game-to-film adaptations.

You could watch an Indiana Jones film with him fighting and climbing etc and it doesn't feel like you should be playing: so why does the author reckons it is different with a videogame adapted to a film? That is very poor reasoning.

Spydiggity5123d ago (Edited 5123d ago )

part of their audience will be gamers. if they want a movie to be a commercial success, i agree with you; but then why even call it the game name? why not just call it something else? the answer is because they are depending largely on the gamer audience that spends more money on games than movies...they want to appeal to them by doing things cinematically that you might not normally see.

it's not that i disagree with you, it's just that i see things from their perspective as well and their logic is sound, just poorly applied.

EDIT: I guess i should go a bit further. i haven't seen this movie, so i can't speak about it directly. but when it comes to movies with a lot of special effects, you can usually bank on them being crap these days. the last good movie i saw that was dependent on CG was Jurassic Park. since then CG has been a replacement for good story telling, good acting, good directing, etc... so are these game based movies really flawed because they are based on games, or just because they are a result of hollywood losing any and all ability to combine great visual style with great everything else? this movie, to me, really just looks like the mummy or that king movie with the rock...but with some platforming.

to close with an example: see the movie doom? it's really bad. but how is it any worse than say...aliens 3?

duplissi5123d ago

"they want to appeal to them by doing things cinematically that you might not normally see."

remeber the first person gun scenes in doom.. same thing.

lzim5123d ago

Totally true. Throw millions into visuals and the game will sell well. This mentally dooms both movies and games. They can't pay for well written movies, nevermind intriguing games because so much money is blown on visuals and advertising.

lzim5123d ago

forget movie directors taking games seriously. Microsoft needs to take games seriously. They talk about committing billions to game in long term strategies then kill off potentially great games before they even get anywhere. for a software company they are pretty damned stupid.

as far as what you seen in film is what you should get in a game, you can, just expect that you as a gamer might not want to run through a perfectly scripted scene, instead you'll want to explore. as long as the production values (and quality so that there are no game breaking bugs pop up) are as high as the film, it is easy to enjoy the film as an ideal playthrough while you're the director when playing the game (and the audience). Peoples standards are just too low to expect a game to look and play as if you paused the movie and picked up the controller... :)

alphakennybody5124d ago (Edited 5124d ago )

two main problems:
1-producers/directors: stamping their names all over it to the point it completely drives away from the original source.
2- length:shortest games I've played 7 hours, standard movie time 2 1/2 hours.

cjflora5123d ago

Standard movies aren't even 2 1/2 hours. The average seems to be more around 1 1/2 hours.

unrealgamer585124d ago (Edited 5124d ago )

I feel the problem Is, no one uses the games as a reference (or a guide) to making the movie.

GodsHand5123d ago

Same here. I think they need to bring the game directors on board, get a point of view from their prespective. Then maybe we can start seeing some good game to movie transistions. But who knows for sure, it's like most people say the book is better then the movie.

Transporter475123d ago (Edited 5123d ago )

i haven't seen it, so idk what my opinion of it is until i do

dizzleK5123d ago

amen. take Doom. how the hell can you ruin a story that involves blasting demons on a mars base....yet they did. when you buy a license buy the WHOLE idea, not just the title. these games are popular for a reason which filmmakers fail to understand.

FuckinUsername5123d ago

http://news.bbc.co.uk/1/hi/...

This is why i lost any hope for ANY film in the uk.

MGRogue20175123d ago

The movie was great.

The game is shit. Simples :)

Timesplitter145123d ago

PoP The Sands of Time was an AMAZING game

krisq5123d ago

...was a nice surprise. I've had a low expectations though. Popcorn flick.

sjaakiejj5122d ago

Really enjoyed it. Perhaps not a masterpiece, but a great popcorn movie, joining the ranks of movies such as Transformers. What it lacked in plot, it made up for in action and enjoyment. Don't think I was bored at even one point in the movie.

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70°

Review: Passion and tragedy collide in Jordan Mechner’s book Replay - Entertainium

The mind behind Prince of Persia shares his family’s life story as well as his own as a videogame developer in an emotional and very personal book.

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entertainium.co
70°

All Prince of Persia Games in Order

With the release of The Lost Crown this week, let's take a look at every Prince of Persia game released since the series debuted.

70°

10 Super NES Games You’ll Probably Never Beat

If you’re a gamer “of a certain age”, you may vaguely remember the moment when games went from a grueling gauntlet requiring all your skill and concentration to tackle to a casual, checkpoint-containing, cruise control-encouraging walk in the park.

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popdecades.com
deleted607d ago

I beat Jurassic Park multiple times!

Jurassic Park had no save system, so I would leave the console running while I went to school, took breaks. It's not that it's hard, it's just tedious. But I was a Jurassic Park obsessed kid (around 13 when this hit), so I would obsessively scower ever inch of the maps (both 2D and 3D) until I had them memorized.

The Star Wars trilogy, I only beat w the cheat codes.

Longie_long606d ago

Sounds just like me. I mapped out the indoor areas on paper, leaving the SNES on for days at a time. But I never finished the game. I collected all the raptor eggs except one. So close !

Neonridr606d ago

oh god, I remember beating JP on SNES and like you said, it was all in one shot.

I dunno about this list though, I beat all the Star Wars games and while some levels were tough, it was easy to get powerups and extra lives and stuff. Maybe set to the hardest settings it was tough. I also beat Contra 3, loved that game to death.

darthv72606d ago

with the exception of Jurassic Park and Prince of Persia, I've beaten every other one of those. It just takes practice and time. Something I had way more of when I was younger.