Kotaku.com: In the wake of this week's unveiling of Sony's take on motion-controlled video gaming, and Microsoft's push for their motion-controlled gaming well under way, Kotaku sat down with Nintendo of America's president Reggie Fils-Aime to ask if these high-def entries into a market Nintendo so dominates is concerning.
Many players find it easier to express themselves while playing games. Yet, over half of the surveyed gamers still play to relieve stress.
I wonder what place made this study, and it's Fandom, no wonder half of the people said that, I find it hilarious that Fandom of all places did manage to pull more than 50% for the argument of playing games for self expression
Wolfenstein: The New Order turns ten years old today, so we decided to play it again and discovered just how much of an extinct kind of game it is.
Wolfenstein: The New Order launched 10 years ago today, but can it stand up to the modern FPS titles it inspired?
I disagree. Its still a fantastic game, with very good gunplay and a surprisingly loveable cast of characters and a good story trough many different and interesting setpieces
I don't remember Nintendo innovating with GBC, GBA, SNES, N64, and GC.
Gaming is not about Miyamoto, Kutaragi, or J. Allard. I don't care how innovative Wii, Move, or Natal are, I know for a fact that more power and HD offer a unique experience that a "whole new compelling experience" may not be able to replicate.
What is innoveation anyway? Two screens? A touch screen? Motion sensing? Nintendo takes credit for dual screens and that's it. Where is the innovation?
More power and I am happy.
Nintendo does innovate, mostly in how the hardware affects gameplay. They are very traditional, if you look at Nintendo's Game & Watch, it's the prototype for DS. They stick to what they know but bring consumers a new experience through gameplay. It would take pages of text to explain everything Nintendo has brought to the industry. To say they don't innovate is a bold faced lie. :)
Sony doesn't have their own Shiguru Miyamoto.
Its like a football match with one team having all the best players in the world, how can the other team compete? By having the 'latest technology' in their shoes? No! You need skill and teamwork.
That is why Nintendo always win when it comes to creativity and innovation.
D- pad: Nintendo
Shoulder buttons: Nintendo
Analogue stick: Nintendo
Rumble pack: Nintendo
4 controller ports: Nintendo
Wireless console controllers (Wavebird): Nintendo
Motion control: Nintendo
1:1 motion control (Motion plus:) Nintendo
Weight controller (Balance board:) Nintendo
Lock on targeting in 3d combat games (as seen in Zelda: Ocarina of Time:) Nintendo
Touch screen gaming: Nintendo
3D space camera control (as seen in Mario 64:) Nintendo
Video hint system (as seen in New Super Mario Wii:) Nintendo
Etc etc etc: Nintendo Nintendo Nitendo
Sony weren't first with CD gaming as you claim, SEGA MEGA CD came out years before the Playstation.
Sony added more shoulder buttons... Wow, my mind is blown- i wonder how long it took them to think that one out.
Sony added another analogue stick... Umm, so they think adding 'more' makes it better?
Sony are as creative as vultures, they are scavengers who scrounge in the bins behind Nintendo's headquarters for ideas.
I only get disagrees because all the sony fans turned out with quivering knees to hear Nintendos threats. You are a blinded sony fan (obviously) so i might as well be talking to a brick wall. I'm never wrong.
I predict disagrees- lets see if im right. As always.