130°

PS Network hits milestone, PS3 upgraded to 1.7

GAMESPOT reports: 1.3 million users have downloaded 3.7 million content items via Sony's online service; new update adds downloadable PSone game support, rumble for USB PS2 accessories.

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gamespot.com
Torch6241d ago

For those PSP owners who haven't read completely through the entire article, may want to note that a firmware version for the PSP has also been released, which alledgedly allows PSOne, PS2, and PS3 game saves onto the portable unit (for backup purposes, I suppose???)

nix6241d ago (Edited 6241d ago )

that's one of the reason i posted this news.. and ahem.. it's from gamespot! and just in case people start to feel good, gamespot reminds:

"Though off to a strong start, the PlayStation Network--which is free--still remains less popular than its older rival Xbox Live. Microsoft's online service started in 2002 as a pay-only service for the original Xbox, and has since involved into a two-tiered form--free (Silver) and pay (Gold)--for the Xbox 360 since November 2005. It boasts some 6 million users who have downloaded 25 million Xbox Live Arcade games from Xbox Live Marketplace."

LOL... a whole para dedicated to xbox LIVE. sigh! some site will never change! q:

lilwingman6241d ago

Wow, not bad at all. These look a lot better than the 600,000 numbers from earlier this week.

Bathyj6241d ago

I tried but it says I was still current with 1.6. We might have to wait a couple of days or something.

ErcsYou6241d ago

that means a third of all ps3 owners are online. so thats why i can play resistance online at 3am.

Arkham6241d ago (Edited 6241d ago )

1.3 millions already? That's huge. It took closer to 2 years for XBL to hit 1M subscribers. Granted, with all things considered it's not a 1:1 comparison, but it's still interesting.

XxZxX6241d ago

free vs non-free. I believe that's why, cant make any comparison. But if you want to, M$ actually made money out of XBOX Live, Sony a pure net lost.

SmokeyMcBear6241d ago

funny but those 6 million users also include the silver membership.. so i would assume the first 1 million also had that percentage of silver membership.

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270°

Why Is No One Making AAA Horror Games Anymore?

Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"

Jin_Sakai1d 12h ago

Because the gaming industry is obsessed with live service games.

Rynxie23h ago

Because he touches himself at night to characters like lady Dimitrescu.

Crows9019h ago

You're the one still thinking about her

Rynxie19h ago

@crow

Did I give away your secret? It's okay, if you sit on your hand and numb it, you can pretend it's her playing with your little stick.

MaximusPrime_1d 11h ago

Good for me, I have no interests in horror games

-Foxtrot1d 2h ago

Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc

I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.

jeromeface1d ago

remakes is another good reason

thesoftware73023h ago

Calisto Protocol was also fun with fantastic presentation.

FinalFantasyFanatic15h ago

I feel like we haven't had much in the way of horror games for years, I think it became rare after the PS2/PS3 gen. Maybe i'll pick up that Crow Country that recently came out, that looks good.

Venoxn4g13h ago

Crow Country needs some more love.. and more exposure

Redemption-641d ago

Because outside of a fee games, most don't sell that well

Crows9019h ago

So in other words...AAA publishers don't have creativity or passion for games.

CrimsonWing691d ago

Didn’t we have Dead Space Remake and Resident Evil 4 Remake last year?

thorstein1d ago (Edited 1d ago )

Among others

And isn't Dying Light 2 a horror game?

Scissorman1d ago

And Alan Wake 2 and Alone in the Dark.

on_line_forever8h ago

I like Alone in the dark but it's not AAA game

richardmmorales15h ago

We also had The Quarry and The Dark Pictures The Devil In Me.

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150°

N64: Recompiled — Creating Native PC Ports Is A Godsend For Game Preservation

"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.

gold_drake3d ago

it is, i might be finally able to play Snowboard kids 1 full screen ha.

purple1012d ago

il beat you to the ski-lift,

framerate on snowboard kids was shocking, do you remember./?

talking of shocking framerate and kart racers style games,
Sony had a gem on ps3, with 'Modnation Racers' but again, framerate was so terrible, still fun though, indeed, when is drifting sideways not fun, the answer is never. we have not seen enough of that game, technically some people made race tracks/games in dreams and little big planet etc, but its just not the same,!!! grrrrr

morning rant over.

here, relive some ,memories. https://www.youtube.com/wat...

itBourne2d ago

The load time on ModNation where also excruciatingly long... But man oh man I wish that game took off more, so much fun! Could turn off garbage rubber banding, I had karts with 100's of stickers to design some crazy cool stuff, custom tracks. Fantastic undeappreciated game

gold_drake1d 22h ago

SK1 had a fairly good framerate. sk2 maybe not so much ha

Redgrave1d 23h ago

Some food for thought:

Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?

UltimateOwnage1d 22h ago

As long as it meant they never took money from Patreon and invited a DMCA takedown / lawsuit by Nintendo to take it all away. After seeing the whole debacle with Yuzu I now question how long any of these teams can maintain game preservation efforts through emulator development, or otherwise.

franwex1d 19h ago

I mean. They may borrow them…

Profchaos1d 16h ago

Is it realistically needed though I would not personally give anyone my old carts for games that are already persevered and easily available online

Inverno1d 22h ago

The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.

Profchaos1d 16h ago

There might need to be a bit of clarification recompilation is not the same as decompilation.

This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.

But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii

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