VG247: In an interview with the Major, Infinity Ward's Rob "FourZeroTwo" Bowling has said that there are currently 13 million unique Xbox Live users that have sampled Call of Duty: Modern Warfare's multiplayer modes.
Digital Foundry : Bethesda's Starfield was generally a well-regarded RPG, but the game's 30fps target on consoles was the subject of some controversy. The game's massive scope arguably justified that 30fps refresh rate, with only high-end PCs capable of hitting 60fps and higher, but now Bethesda has changed course and opened the floodgates on Xbox Series X consoles following significant optimisation work. Players can now independently select performance and visuals modes at arbitrary frame-rates. How exactly do these new combinations fare, and is 60fps really a possibility after it was explicitly ruled out before?
An inside look at Assassin's Creed Shadows, Ubisoft's ambitious open world Japan where your every move is affected by weather, season, and lighting systems.
Assassin's Creed Shadows digital storefront pages are up, and it confirms the game will require an internet connection, and MTX.
One thing that's messed up about this, is there will be people playing pirated versions of this without that restriction, while the paying customers will suffer. Just like how some games will have lower performance on PC due to DRM, while pirated copies don't.
Anyone that wants to say something like "Who doesn't have internet access in this day and age?" There's plenty reasons people won't always have access, such as living in rural areas with spotty coverage, for example.
Three single-player games in a row they've done this with now. Those f***ers weren't kidding when they said gamers need to be comfortable with not owning their games. As a physical collector, and somebody who enjoys Ubisoft's open worlds, this is a nightmare scenario for me. Absolute scumbag company.
???
Erm ACti Blizz reckon that CoD: MW1 sold 13 mill worldwide on all platforms so 13 mill Xbox Live users sounds a little generous.
so many stat boosters...
13MM gamers is great, especially a year and a half after the game was released. Wish there was more DLC though..
How can there be 13kk XBOX LIVE users when Call of Duty 4 sold 13m on all platforms..
Which the total amount sold on XBOX 360 goes up to 7m ? So how could he say that XBL has 13m people playing COD4.