From UOL:
"The Sony DADC Australia, specialized arm of Sony in the manufacture and reproduction of CDs and DVDs, started production of the first disc of games for PlayStation 2 at its plant in Manaus. The company invested $ 1 million in equipment and training.
In addition, according to Valor Econômico, packaging and manuals of the games for PlayStation 3 and PSP, translated into Portuguese, will also be produced in Manaus - the media will continue to be imported. The tax exemption of games for PlayStation 3 has been granted, and manufacturing part of its games can generate drop of 10% in the final price of the games"
Translated by Google
From school politics to ping-pong, pistols to police procedurals, let’s dive into the best that Rockstar has to offer.
Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"
Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc
I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.
"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.
Some food for thought:
Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?
The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.
There might need to be a bit of clarification recompilation is not the same as decompilation.
This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.
But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii
And only 9 years late. ;o