1010°

Killzone 2 Shuts Resident Evil 5 Producer Down

Jun Takeuchi, the producer of Resident Evil 5, recently made a statement regarding the Sixaxis in the PS3 controller. With all due respect to Mr. Takeuchi, he has been proven incorrect by the developers at Guerilla Games.

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Zeus Lee5529d ago

Wow,a game is now a living thing!1???!?

DESTROY YOUR POKEMON COPIES!!!!!!!!!

Face Palm5529d ago (Edited 5529d ago )

Sixaxis is great when implemented correctly. It was overused in Lair but in games like Resistance (tilt to view MP map, shake of chimera and extinguish fire) and KZ2 (turning knobs and keeping the sniper steady) it's great!

I remember when GG developer was asked if KZ2 would use the sixaxis he said: "Yes, but we have to use it in a way that makes sense."

As long as developers don't overuse it and don't use it in weird places, it's a welcomed feature.

actas1235529d ago

WE WANT WII FIT LIKE GAME FOR THE PS3. COME ON SONY LETS DO IT.

MazzingerZ5529d ago (Edited 5529d ago )

@Face Palm
Agree, but I must say that what Liar only needed from that patch was actually the d-pad controls for 180 degrees (down) turns and dashing-forward (up)

When the patch came I was in the middle of the SP and I didn't use the analog controls to fly as they felt weird on the other hand I noticed that the experience was improved by those 2 moves now also avaiable via de D-pad.

Sixaxis works fine in Liar with the d-pad for complex moves...the problem was that Liar came to early and people was trying to use the sixaxis like the Wii-mote (shaking it into the air or playing laying on the couch) without even bothering reading the manual when they show you the basic position the controller should always have when playing

kwicksandz5529d ago

I would go so far to say that the majority of the internet gaming press agree, the sixaxis is sub par for FPS games. Obviously GG has a vested interest in saying otherwise though.

edgeofblade5529d ago

It should be a cert requirement that tilt control can be turned off in every game. I don't like Sixaxis and I'm not the only one who thinks that way. But I don't want to deprive others of the fun if they like it.

Disagree with me if you think sixaxis should be removed from every game.

IcarusOne5529d ago

Overall, I find the sixaxis unnecessary, with the exception of Flower and Flow and a small handful of other games. That Game Company seems to have made it their mission to show other devs the proper way to use the sixaxis and I applaud them for it. And MGS4 - I loved disengaging my camo in the middle of a cutscene with a simple shake of the controller. Very cool. Also loved it in Heavenly Sword. Twing-twang - despite sounding like something two naughty lesbians would do - was a lot of fun.

But in regards to KZ, I hated having to rotate the controller to open cranks - just felt tacked on. I guess the sniping was okay; at least it didn't detract from my experience - whatever that experience was. I'm still not sure.

But if you're saying that KZ, a game with very minimal use of the sixaxis, is the pinnacle example of the feature, then what does that say about how necessary or useful the feature is?

EXCLUSIVEGAMER5528d ago

so funny teh Capcom nooberz.

next they are gonna claim that in order 4 all console games 2 look good, They require a partial install on teh hdd.

LOL. uncharted and killzone2 blow re5 out of the water.

SONY: CAN YOU PLEASE MAKE US A EXCLUSIVE "HORROR/THRILLER"? Show these noobz what the hardware can do

+ Show (7) more repliesLast reply 5528d ago
PoSTedUP5529d ago

i remember when he said that too XD. he probably didn't take his time with the sixaxis, GG had years to fiddle with it.

but.. i dont see how its wasn't possible in his eyes because if you look at other games that implement sixaxis, it seems pretty sensitive.

Nick2120045529d ago

I definitely agree, sometimes it seems like it is too sensitive.

UltimateIdiot9115529d ago

Yea, but hey that's what sensitive options are for. Some developers just forgets to add it in.

5529d ago
Etseix5529d ago

SIXAXIS are sensitive enought, just add the option, and put a *sensitive bar* where u can select how sensitive u want the SIXAXIS to work and it will really work, like Warhawk ;)

PoSTedUP5529d ago

and like motorstorm and alot of games. it has the potential to be used for almost anything.

LeonSKennedy4Life5529d ago

No.

RE5 is an incredible game. You should play it.

likedamaster5529d ago

I'm with Leon(still a douche bag). I played it over friends house and now getting it for 360. A great game all around.

tehReaper5529d ago

KZ2 is a good game, but best shooter of all time is pushing it. There are plenty of great shooters that scored higher on average. Get over it and just enjoy playing it.

And yes, Leon is right. RE5 is an amazing game as well. In fact, I've really never had as much ambition to replay a game as I did with RE5. All the unlockables and extra content make it a worthy game. Heck, The Mercs is a game all by itself.

PoSTedUP5529d ago (Edited 5529d ago )

and i respect that.

but i loved RE5. and i agree, i think KZ2 is the best fps to date, its 100% my style of shooting, the cover system the intence action and explosions every where with all the debris. F*** ranking and scores, they dont mean s*** to me. >: /

tehReaper5528d ago

Well his opinion means nothing when he's sitting there bashing RE5.

+ Show (2) more repliesLast reply 5528d ago
dylantalon5529d ago

i love using the sixaxis controls in lair on ps3 . the controls in that game are excellent and better imo than using the anolog stcks.

ps. the talon stands for talented

PoSTedUP5529d ago

yea i agree, i love using the sixaxis for almost anything. some people dont like it. i personally love it, HS uses it in the most EPIC way IMO.

but some people will just never get the hang of it, hence they hate it. and people like me and you know how to use it the first time u pick up the controller.

SlyGuy5529d ago

Agreed fully.

I will never forget shooting arrows in heavenly sword with the sixaxis!

Perhaps my BEST EXPERIENCE with it ever! Now where is Heavenly Sword 2!!!

Nineball21125529d ago

I think that Flower really uses it well too. It's not like it's a complicated game or anything, but it works and it feels natural.

ChozenWoan5529d ago

more people would not had such a hard time using the six axis controls. The flight mechanics are very similar with Lair being just a little more advanced. And since Flower does not have a fast paced and hectic storyline, players can relax and get used to or even enjoy the wonders of six axis control.

The problem with Lair was that it didn't have a deep tutorial section to really get players used to six axis. After just a 2 min flight, your expected to fly into combat where the enemy is coming at you by land, air, and sea. Under such circumstances, it's easy for players to get overwhelmed.

I just got Lair this past week and I must admit that I wish I hadn't waited so long. The game looks great, plays great, and creates a world that I'd like to spend a lot more time in. Lair needs a sequel to really do the IP justice.

I'd also like to see more games using it six axis... ohh that reminds me, super rub a dub is fun too (just can't get that music out of my head).

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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OtterX80d ago (Edited 80d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro79d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7279d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_79d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga79d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos79d ago (Edited 79d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2379d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200079d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin79d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole79d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix79d ago

A Resistance reboot will be awesome

Michiel198979d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor79d ago (Edited 79d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

79d ago
Michiel198979d ago

Resistance was the best co-op fps I ever played after L4D2

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140°

Resident Evil 5 - 15 Years of Being the Most Misunderstood Resident Evil

Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.

TheBrainZ81d ago

One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.

Knightofelemia81d ago

I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.

thesoftware73081d ago (Edited 81d ago )

5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.

6 was awful.

CrimsonWing6981d ago

I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷‍♂️

chobit_A5HL3Y81d ago

it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol

-Foxtrot81d ago (Edited 81d ago )

What the hell are you talking about? Fake Rage? Bandwagon? Come on.

You can play it solo but you are forced to carry around a shitty AI partner you have to micro manage. It wasn't as fun solo.

Co-op sucked all the horror, tension and suspense from the game because having a partner covering you was like a safety net. Enemy trying to sneak up on you? No sweat the AI will just automatically lock on, alert you while they shoot first telling you where they are basically.

It was the start of Capcoms fall with the Resident Evil series where it basically become an over the top generic action game which betrayed it's own survival horror roots. Least RE4 had a good blend of both but Capcom just went the wrong way with RE5, especially going off what they were going to do during the RE4.5 beta phase before co-op was added.

franwex81d ago

At least the game was a ton of fun tho. If the game was bad, the outrage would’ve been justified. They simply pivoted for a couple of games. At this point it’s bad because it’s called Resident evil 5? But if was called something else it would’ve been good? Please.

chobit_A5HL3Y80d ago

like i said: fake baby rage and bandwagon hate. res4 wasn't really that scary, either, and was already taking the series into more of an action-oriented direction at the time. 5 was a good game that people fake-hated because of co-op that you didn't even have to play lol hence the fake rage and bandwagon hate. i mean, it obviously did well enough for capcom to go ahead and make 6 the way they did, right? if 5 was so bad, they would have changed what 6 was during development. the difference is that 6 was actually just bad.

people "hate" 5 because res4 was so good, and 5 was just unfortunate enough to be its successor. like i said, 4 wasn't scary, either, and relied more on tension than horror, but it was already more of an action game. if you don't wanna like 5 because it's not scary or whatever- that's fine, but it wasn't meant to be strictly a horror game anymore at that point anyways. the gameplay was a lot faster-paced than 4, so saying that the ai helping you by potentially shooting someone that was sneaking up behind you is a moot point. there were more enemies that were more aggressive, along with newer threats.

5 isn't as good as 4, but it's not a bad game by any stretch.

RNTody55d ago (Edited 55d ago )

What? I always thought RE5 had fake controversy because it was set in South Africa and you shot a bunch of black zombies. I live in South Africa and thought the game was absolutely awesome, played the whole thing co-op with my brother.

@Foxtrot I think you're confusing the garbage Dead Space 3 with Resident Evil 5. Resident Evil 4 was already a hyper action game and had zero fear factor other than the grotesque appearance of some enemies.

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50°

The Best Co-Op Horror Games You've Missed in Halloween

Try to cope with your friend through terror with this list featuring the best horror Co-Op games you can play today.

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