160°
8.5

Gamespot: Dawn of War 2 Review

Warhammer 40,000: Dawn of War II is a fun and fascinating game with a bit of an identity crisis. In one corner you have an explosively intense multiplayer real-time strategy experience, brimming with savagely satisfying competition. In the other, you have an odd and somewhat enjoyable single-player campaign that plays more like an action role-playing game than an RTS. The relationship between these two disparate entities is superficial; the structure and gameplay of the campaign has little in common with that of your skirmishes against other players or the computer. It's a bizarre dichotomy that doesn't always work, but online play is so deeply rewarding that the scattered campaign missteps are easily forgiven.

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gamespot.com
TheIneffableBob5564d ago

I think the campaign's actually pretty good.

NegativeCreep4275564d ago (Edited 5564d ago )

Whether it is considered off site or on site

on site or off=site!!!!!!!!!.

Fanboy or delusional!!!

Charlie26885564d ago (Edited 5564d ago )

Its is pretty obvious after reading the review that despite the score Kevin wanted the game to a more traditional RTS given the fact that he complains about pretty much all the changes that were made into the formula in one way or the other.

What I find kind of ironic with around half of the reviews this game has received is that they punish the game for not being like the first game but in HD with new units...pretty much a DOW 1.5 which is funny since now a days we hear SO much talk from reviewers about "innovation" but apparently you are punished if you are not innovative and you are punished for not being familiar or traditional enough

player reviews go for the worse since there we have the "people that wont accept change" or "the people that wont let go" I guess someone forgot to tell them that this is NOT a new expansion to the first but a new game altogether

Sharpshell5564d ago

And its getting worse that way. I am personally excited about this game and allthe things complained about actually made me more excited. I feel like in this day in videogames scoring needs to focus quality such as bad program, but stop trying to quantify fun (I had 8.7 fun playing this game due with .3 unfun caused by familiar units and 1 point unfun cuased by havignto learn something lol.

I feel liek reviewers forget that the average person doesn't play every single game ever made liek they do which causes them to either accuse a game of being to formuliac (b/c they have played the formula far to often) or complain that it isn't similar enough to its roots (b/c they have personal atachment to one IP over the thousands they have to play).

Thus games with no innovation in a series that has already been deemed good by some arbitary scale scate by while good gmaes of a poorly received franchise are hammered for "lack o inovation" while new IPs are always treated 10 times as harshly.

Anyway I completely agree

zag5564d ago

The install for the game is a complete shambles.

But the game itself is more like the Table top game it's all about the troops and while has some base builing it's not like before where you simply built a base and then trashed the other side as quickly as you could.

Prettyt good but I think the handling of units could have been better each troop is via a number and multi troop selection and handling isn't as good as DOW really.

Also a shame the tropps attack is pre selected and assulting can't be pre set as per DOW

90°

History of Real-Time Strategy: The Downfall (2004 - 2010)

VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.

However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."

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vgchartz.com
Snakeeater251833d ago

those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...

Vegamyster1833d ago

Aside from C&C 4, the other C&C's from EA were all good/great. The genre nose dived once Moba's rose in popularity, even Petroglyph Games (ex-Westwood employees) haven't had a hit since Star Wars: Empire at War (2006), all there games got abandoned after launch.

70°

Ultimate Apocalypse: How a Mod Revitalised a Forgotten Classic - GamerTime UK

"This week when I was scrolling through my Steam library for a game to play I was stumped, until I found a mod which brought fresh air to an old classic. The game was the legendary Dawn of War series by Relic. The Dawn of War expansions; Winter Assault, Dark Crusade and Soulstorm along with other stand-alone titles like Warhammer 40,000: Space Marine, give the universe the justice it rightly deserved."

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gamertime.co.uk
80°

More free games up for grabs in Sega’s Steam promotion

Sega wants to give you even more free games.