Digital Foundry on how Avatar: Frontiers of Pandora is one of the most visually accomplished games of 2023.
Ubisoft just announced its financial results for Q3 of the fiscal year 2023-2024 and confirmed a release window for Assassin’s Creed Codename Red, on top of a lot more information about the performance of its major games.
6.9 million digital and physical games were sold in the UK during December, an increase of 2% over the same period in 2022.
Just saw on the Sony CES that for the month of December they have 123 million monthly users on their platform.
Sonys not slowing down, no brakes on this train.
LETS GOOOOOOOOOOOO!!
Did I do it right? That’s what all the cool kids say in the comments, right?
We know ps5 pounded XBOX in the UK and Europe. I want to see the numbers for the US where the series X received a 150 Dollar discount. Thats going to be very telling.
TMG writers:
Avatar: Frontiers of Pandora features a familiar open-world formula that is a perfect match for this adventure. I found myself itching to explore what’s beyond all those floating rocks. But if you’re not on board with how Ubisoft does open-world games, then you’ll be struggling with half of the game.
This video is pissing me off, because this game does not look as good as Horizon especially Burning Shores (PS5 vs PS5). And what really gets me is he talks about the audio which they NEVER discus about PlayStation games even though most of what he talks about audio is what Tempest has been doing all gen with zero praise from them, in fact they have constantly spread misinformation about Tempest since launch.
For example he talks about the audio distortion from ray traced audio, but this was done just as good maybe even better in Horizon, for example just go to the first major village and there is the big hut where the food guy and the battle mini game, there are tons of NPC in there and when you move in and out and around the outside it's all ray traced every single voice and audio que to still sound accurate.
The reason this game has this level of audio is because this game's lead platform was PS5 and it is a Tempest Audio game, which is then ported onto the other devices. And while I haven't played the other versions of the game I would be willing to bet the audio implementation is best on PS5 with Tempest.
What is happening this gen in the media is such a travesty, PlayStation is dragging the whole industry forward, yet sites like this are aggressively smearing them, misinforming, and purposely not covering the benefits of the platform.
It does look pretty damn good.
I'm playing it and love it, both in co-op and singleplayer.
One of the best looking games on current gen after Burning Shores 🙌