WTMG's Leo Faria: "I was sure Skull Island: Rise of Kong was going to be a surefire disaster of biblical proportions, but its Xbox Series port just ended up being a halfway competent, albeit an utterly mediocre platformer. It has some borderline acceptable controls and performance, but is marred by poor level design, uninteresting combat, hilarious cutscenes, and possibly the worst sound design to be included in a commercially released video game. It’s not as bad as it’s being touted, nor is it the worst game of the year (I’ve played dozens of vastly worse titles in 2023 alone), but I’d never recommend grabbing this one up in a million years. The fact it’s just wholly mediocre doesn’t even make it worthy of an ironic playthrough, which is almost its biggest sin."
GB: "In a year full of highs, we also had a fair few lows."
Games so bad, they made Redfall look honorable. Yeesh.
It can be an unfortunate trend in our industry to lump games people were looking forward to that didn't end up meeting their expectations and were just okay (Forspoken) with games that are broken (Gollum) or little more than asset flips (The Day Before). If expectations (and price) had been set appropriately, Forspoken wouldn't even be that bad.
GB: "Even in a year as excellent as 2023, we got more than a few significant duds."
Sauare Enix must thank all these devs because it's because of them, Forspoken didn't make the list.
I thought MW3 was good. The campaign was a lot better than the last two CoDs.