170°

Why RPS' Starfield review is going to be late

Like our friends at Eurogamer, RPS weren't included in the initial round of review codes that went out to other UK outlets. This batch went out around two weeks ago, and we've spent the better part of that time trying to rectify things with Bethesda.

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rockpapershotgun.com
Soulsborne259d ago

Good thing no one gives a shit about your review.

Palitera259d ago (Edited 259d ago )

Well, they have 8M+ monthly visits, so...

darthv72259d ago

...but Eurogamer got their code, about an hour after they posted a hit piece about NOT getting a code.

Flawlessmic259d ago (Edited 259d ago )

It was hardly a hit piece, eurogamer is a massive site, and the DF branch of got a code as did almost every else but yet df had strict instructions not to let uerogamer play it.

Why leave out select publications for? Seems kind of dodgy if you ask me.

Where exactly did euro gamer lie?

anast259d ago (Edited 259d ago )

Reviewers shouldn't get free codes. The review process is broken. First, most reviews are just advertisements and second most game reviewers still haven't figured out how to critique a game, most are too lazy to to learn the necessary skills and knowledge to give gamers a proper and useful critique.

JEECE259d ago

Gaming outlets are still under the mistaken impression that when they coordinate the release of similar articles, readers will see them all together and think "oh, all these outlets are saying the same thing at the same time, so they must be saying something worthwhile." In reality, we say "wow, these articles were clearly coordinated, that's scummy."

anast258d ago

Not sure why you got downvotes. This comment makes sense.

JEECE258d ago

Yeah I was a bit confused. I have two theories: 1) people misread it and think I'm saying the opposite of what I said. I felt like it was pretty clear, but I see people blatantly misinterpret comments (both mine other people's) on here all the time; or 2) people aren't disagreeing with my general premise, but they interpret it as "shilling for Xbox" in this instance because there seems to be a perception forming that MS only sent Starfield review codes to friendly outlets and that the ones that got excluded are the "objective" outlets.

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60°

Interview on Fallout 4 with the Actor for Nick Valentine, Codsworth & Mr Handy (Stephen Russell)

Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.

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gamerheadquarters.com
140°

How Starfield Remains a Success Story In The Face of Failure

Expectations for Starfield were sky-high, and while many felt it fell short of them, raw sales and other statistics tell a different tale.

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gamerant.com
anast7d ago

The stats can say anything, because they don't release the stuff that counts.

Scissorman7d ago

Agreed. I'd love to know the budget on this one to be honest. What was it? 6-8 years in development?

anast7d ago (Edited 7d ago )

Howard said this game had been a concept for 25 years. Let that sink in.

TwoPicklesGood7d ago

I play it on Steam and it’s phenomenal.

Flewid6387d ago

I have it on GamePass PC and I have yet to encounter a single wow moment.

Vits6d ago

The ship building is kinda cool... And that's about it. In all seriousness, I don't think it's a bad game, but violently mediocre with some really head-scratching choices that made me go "why" rather than "wow" more often than not.

DustMan6d ago

Same here. Not saying it's the best they've ever released, but the hate it gets is pretty absurd. I've been completely enjoying the 50 or so hours I've dropped into it.

Flewid6385d ago

To be fair, I have yet to play a single Bethesda game that I found enjoyable. The whole "talking to cardboard cutouts from the uncanny valley" thing is tolerable in games like Mass Effect, but it loses me completely in Bethesda titles.

Flewid6387d ago

Hunger is the best spice. lol.

Knightofelemia7d ago

I'll never forget advertised as an open world sandbox game but you run into invisible Star Trek barriers when exploring. GTA has never done that and neither has No Man's Sky. If people love this game good for them I am not touching it. And if Microsoft does say port this game to Playstation I am still not touching this game.

DustMan6d ago

I started playing a few weeks ago and am enjoying it thoroughly. Perfect, absolutely not. Yet it's nowhere near as bad as what people make it out to be. Plenty of quests to get side tracked with. The gunplay has been tightened up significantly in my opinion since Fallout 4. I originally listened to the online crowd absolutely crap on the game and made me curious to see if it was that bad. It's not. It's a good and fun game. It just didn't live up to the developer hype and peoples expectations. Which wouldn't be the first time Bethesda, or Microsoft promised the world, and gave us the moon.

I will say that the beginning few story missions really kind of drag, but once you unlock powers it picks up. I think that first few hours soured a lot of folks who left it behind before really digging in to it. Which is understandable.

jwillj2k46d ago

First few hours??? How about the first 130 hours according to the developers. Need to get past 130hrs to start enjoying the game.

Hugodastrevas6d ago

That's when the Stockholm syndrome kicks in

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90°

Bethesda Might Have Dropped A Major Clue For Starfield Shattered Space DLC In May Update

Bethesda may have just dropped a major hint regarding the upcoming Shattered Space DLC for its action role-playing game, Starfield.

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twistedvoxel.com