420°

Xbox Game Studios’ Top Executive on Hollywood’s Games Renaissance and His Hesitation Toward AR/VR

"It did take a while for the studios to pick up that this was kind of a phenomenon," Matt Booty says about the industry's growing interest in video game adaptations.

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purple101348d ago

Meta quest waves and says hi

4Sh0w347d ago (Edited 347d ago )

I definitely think Microsoft is taking the smarter approach here, as Matt says the data isn't there yet showing that the mass public likes VR AR, so why take a shotgun approach to just dive in & waste like so many of their other past hardware products, instead when the tech catches up to expectations and the mass public wants it then that will be the right time to make a good product. I agree. Personally I've tried it, its cool for a few minutes but personally I don't know anyone who uses it daily to play games....I'm following, the tech will continue to improve, so I can't wait for the day when I feel like its better than playing on my big screen.

S2Killinit348d ago

Yes.

Therein lies the problem with xbox and MS. They are not enough of a video game company.

Angyobangyo348d ago

Let's be real, people are using it for "other endeavors" more than gaming. No one says, "yeah, I cant wait to have a gaming sessions on my meta quest". VR is still niche.

mandf348d ago

Vr is niche until you try it and realize the potential as a gamer

Mr_cheese348d ago

I have gaming sessions on the Meta Quest all the time. It's an easy to use relaxing experience with friends.

mandf348d ago

Ms really means nobody in vr market are they able to buy

Abracadabra348d ago

Most gamers don't care about VR. It's a niche product.

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KingKionic 348d ago

Smart assessment. Microsoft is not a hardware company so they have no incentive like Meta or Sony to sell VR headsets for profit. You want a good quarterly software revenue from players to actively invest in any VR device.

luckytrouble348d ago (Edited 348d ago )

You may want to look at Microsoft's ventures over the years. The Kinect was basically just bad AR that understood the idea of you mixing with the game, but couldn't get the game off the screen. The Hololens was a mixed reality headset more focused on productivity that crashed and burned because it just wasn't a very good product.

This isn't Microsoft being smart. It's more Microsoft has already tried and failed to follow the AR and VR trends. Don't let them make you think they magically have good analytic skills now with the state of their entire Xbox brand.

KingKionic 348d ago

Kinect sold well for Microsoft and Hololens crashing and burning isnt the whole story. Hololens has never been released as a commercial product.

Microsoft would be the number one supplier for VR if they saw it as a real market. Its clearly nowhere close to being viable software marketplace.

It may never be to be honest.

darthv72348d ago

hololens was very good.. it was just too damn $$$$$ which is why it didnt take off.

luckytrouble348d ago

Man Microsoft has gotta love people that will rewrite history for them. The Hololens was at best okay. It was never made for the general consumer though so a $3500 price tag (hello Apple) absolutely wouldn't be the failure point. The failure point would be that it didn't serve any industry related purpose well enough for mass adoption in any field. It was never good enough to use it in all the ways Microsoft envisioned. They tried mixed reality and ultimately found they managed to produce a product that absolutely nobody actually wanted. It failed so badly they went on to end their entire mixed reality development team and didn't even try to pivot it to any other purpose. Guess they were too disappointed they couldn't lock in yet another monopoly.

That isn't the hallmark of a "very good" product though. A product that fails to appeal to anyone and isn't good enough to meet designated purpose simply constitutes a failure.

And don't even get me started on the Kinect. Or have we just conveniently forgotten the PR disaster that was everything surrounding the Kinect and the Xbox One launch period?

Cockney348d ago

@kingkionic is the console market a "real market"? If so why aren't ms number one?

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crazyCoconuts348d ago

Well whatever the reason, if you want the most immersive experiences possible, like the best racing experience out there, you need a PS5 to get it. I might be part of a "small" market, but that small market gets to experience things like racing in a way that Forza just can't touch

KingKionic 348d ago

Im sure a VR experience for racing Xbox can live without for awhile. Its not a sale killer for Forza.

Forza is top tier seller on xbox.

crazyCoconuts348d ago

Xbox is used to living without.
Yes, Forza is a top tier seller on a bottom tier console

Profchaos348d ago

Sony doesn't make any money off of psVR2 hardware it's sold at a loss ideally to recoup money in software sales

Christopher348d ago (Edited 348d ago )

Yeah, like with any emerging tech, it's always best to wait for others to build a market base, and then when it's big enough come in and start competing with those established bases. That's why Microsoft is using this same business method for cloud... streaming... wait a minute....

KingKionic 348d ago

Matt Booty said " “We have 10 games that have achieved over 10 million players life-to-date, which is a pretty big accomplishment, but that’s the kind of scale that we need to see success for the game and it’s just, it’s not quite there yet with AR, VR.”

10 games achieving 10 million players is the metric.

Xbox Cloud has 20 million players and growing.
https://bgr.com/tech/xbox-c...

ApocalypseShadow348d ago

King, you mean

"10 rentals that have achieved 10 million renters."

Xbox cloud has 20 million renters.

Subscriptions becoming the metric instead of hardware and software sales.

That's all they care about. Not making games, not selling consoles, not selling games, not innovating. Just reoccurring payments. And the base gleefully support these payments.

They just don't have the chops for VR. If they are struggling to make games that they have to buy publishers or get help from 3rd parties to finish games, then VR would never be accomplished by them.

Christopher348d ago

So, Kionic, which is it, is cloud gaming not big enough to be a consideration for anti-competitive behavior or isn't it?

Also, Xbox cloud doesn't have 20m gamers, game pass has 20m subscribers/users. Massive difference.

RauLeCreuset348d ago

"So, Kionic, which is it, is cloud gaming not big enough to be a consideration for anti-competitive behavior or isn't it?"

It's whatever the rotating cast of Xbox champions need it to be at the moment they're making their argument. Whatever needs to be ignored will be.

MS has more battles ahead with the CMA and the FTC. We'll be hearing again how the CMA is so awful and unfair for blocking the deal over a smaller market than VR.

This attitude is how you get Phil Spencer making excuses about Xbox being so far behind that concentrating on great games won't win the console war.

ThinkThink347d ago

I mean, a company should play to its strengths, no? I don't see any good that could come from MS coming out with console VR aside from being able to make fun of them when they ultimately fail, but other than that, it just doesn't make business sense. It's a market where your best case scenario is that you sell only a fraction to your console user base. Same reason I wouldn't want them to come out with a handheld, they would just mess that up too.

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VincentVanBro348d ago

Microsoft currently makes the Surface laptop series and Xbox console line. So no idea what you’re talking about.

Chevalier348d ago

10 million players? Lol

You can name 10 1st party games on Playstation that have sold over 10 million in the last decade. Can you say the same about Xbox 1st party games?! Nope

mandf348d ago

I can name 10 games the last 5 years for sony.

SICKINDIVIDUAL348d ago

Ok so how come they suck so bad at what you just mentioned? 🤔

348d ago
TOTSUKO348d ago

I think it's a BS excuse. Ms can easily make a headset for xbox/pc players and put VR games on gamepass. They won't because

A) Ms don't sell enough consoles
B) Ms can't even sell enough games
C) Ms have a hard time making games lol

While Playstation is opposite of all that Xbox needs to focus on actually selling boxes before they even think about anything else lol

ChasterMies348d ago (Edited 348d ago )

“Microsoft is not a hardware company”

Microsoft has been selling Xbox for more than 20 years, which is longer than Meta has existed as a company. Microsoft sells HoloLens AR devices. Microsoft sells laptops, tablets, keyboards, and mice. Just sayin.’

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Magog348d ago

Always on the back foot. I guess they want Sony to establish total dominance before dipping their toes into shark infested waters. That's their MO. Show up 10 years late to every party. The real reason they don't want to do VR is that it's incompatible with their vision of an all streaming future. Streaming is too slow for VR refresh rates and latency requirements.

closed_account348d ago

They'll wait until the dust has settled and the mega VR companies have emerged.... then Microsoft will buy them.

"We built this!"

victorMaje348d ago

And "bad Sony has a VR monopoly!"

343_Guilty_Spark348d ago

They aren’t on the back foot in terms of cloud or GamePass. VR is super niche.

Crows90348d ago

Some xbox games...many in fact have sold less than VR headsets...what do you make of that lol...

DarXyde348d ago

Let me guess:

If VR takes off and Sony is super successful with it in the future, Microsoft will look into acquiring HTC and you'd be saying, "Let them compete!"... Right on the money, or you pretending I'm off base?

mandf348d ago

Psvr2 outsold the xbox in the first 6 weeks we have the numbers for the first 6 weeks for that claim

SullysCigar348d ago

^ Quest 2 ALSO outsold Xbox Series X AND Series S combined in the same timeframe.

All these guys saying "VR is niche" need to realise something; XBOX is niche!

+ Show (1) more replyLast reply 348d ago
Crows90348d ago

On the other hand...once they do butt in they may just end up buying all the 3rd party VR studios. Gotta get that content!

ApocalypseShadow348d ago (Edited 348d ago )

They did already crow. Lol. They bought Ninja Theory, Inxile, Bethesda, Double Fine, ID Software, etc that made VR games and many released on PSVR, PC and Quest. After the purchase, all the developers have no VR games coming out. Good games like Skyrim VR, Doom, Psychonauts, Mage's Tale, even Ninja Theory helped with Vader Immortal besides releasing their own like Hell Blade in VR.

Microsoft killed that too which affected many VR gamers.

Crows90348d ago

@alocalypse

Haven't gotten into vr yet so didn't realize...damn that sucks.

XiNatsuDragnel348d ago

As always Sony gets to things first and dominate that space than Microsoft plays catch up imo.

crazyCoconuts348d ago

Right. The company that actually has money to burn won't take a risk in an emerging market? Pretty sad.

Zeref348d ago (Edited 348d ago )

They're allowed to not believe in that market. A lot of consumers don't.

Besides, they already tried that market with Windows Mixed Reality headsets.

Idk why you're talking as if they haven't.

SullysCigar348d ago

^ To be fair, @crazy, Zeref is kinda right, there. Microsoft tried and failed at VR/AR a couple of times. It's the same thing we're seeing in their console efforts, but that failure is more prolonged and it's demise is protracted by comparison.

crazyCoconuts348d ago

I don't consider the mixed reality headsets a serious investment. They wrote a common driver for headsets and let the manufacturers sort it out. Not much support from them... I mean their flight sim was the only thing they even added VR support to? I guess it's something, but a half hearted effort at best

Gamer75348d ago

They weren't the first to make an adaptive controller as they were years behind in that regard

Gamer75348d ago

For anyone who wants to disagree here is the info on adaptive controllers for both Sony and Microsoft.
Microsoft's adaptive controller was released in 2018 while Sony only announced theirs at CES 2023 as Project Leonardo but I doubt the facts will matter to some

Angyobangyo348d ago

MS isn't trying to play catch up in the VR market if they aren't even in that market. Can you read? MS states that they said it isn't worth pursing because VR is niche. With all the VR devices on the market, it still hasn't broken in mainstream gaming. If VR gaming as so great, you'd think you'd see VR being in the gaming headlines constantly.

shinoff2183347d ago

I see vr headlines all the time. Where you be. Tech takes time especially when it's not cheap.

goldwyncq348d ago

Just like when Sony did motion controllers and a smaller screen for playing away from the TV before Nintendo?

shinoff2183347d ago

I actually think I remember seeing patents for I back on ps2 goldwyncq

DivineHand125348d ago

That statement is false. Many of the features we enjoy in console gaming today were innovations and concepts introduced by the Xbox.

Xbox live being the first fully featured console online service. There are also some long time features of this service that were recently implemented on playstation such as parental control and changing the gamertag.

Achievements.

Xbox live also popularized the concept of dlc even though this was first on the Dreamcast.

Popularizing online digital store for digital distribution on consoles.

Introducing HD streaming apps such as Netflix on consoles years before they appeared on other consoles. This probably opened the door for many media devices we use today.

Game pass subscription model. After Xbox introduced this, everybody now has something similar.

Very ergonomic controller design that had set the foundation for modern controllers. You can see it's influence on the PS5, Nintendo switch pro controller, Luna and stadia.

This is not a post to bash Sony or Nintendo as we know they have also added features and concepts we now use everyday but as a gamer it would be irresponsible to ignore the contributions made by Xbox.

goldwyncq348d ago

Thank you. Some people are incapable of seeing things objectively.

PhillyDonJawn348d ago

Sony was not the first to do VR but keep up the false narrative

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sparky77348d ago

Yep gaming VR is so niche it's pretty much pointless no one is going to buy a $500 headset on top of a $500 console just not happening excepted for the super hardcore.

With Apple's Vision Pro I can see everyone following their lead and going AR/VR for future headsets.

badz149348d ago

So, $1000 total for a console and VR headset is a bust but a $3500 headset is totally going to wipe the floor with all of them?

Right...

sparky77348d ago

The original iPhone was priced crazy high and everyone thought no one would buy it then look what happened everyone copied it and it became the standard for phones.

Apple will lead in this space everyone else will play catch up.

PapaBop348d ago

Don't underestimate the iDiots. Granted it won't be flying off the shelves, there will be a lot of interest generated in it simply because it's Apple.

Angyobangyo348d ago

It's an apple product. I will sell out no matter how much you hate it. People said the same when apple entered the smartphone, tablet market and smartwatch market and they make bank. Apple got laughed about by remove the headphone jack and now most smartphones in the market removed it and gone wireless. Apple vision pro isn't targeting the gaming market, so ponies can sleep soundly. It's a first gen product that only the hardcore apple fans will buy, and like all their products they eventually release updates and cheaper revisions. Lastly, it"s both an augmented and virtual reality headset. Yes, the price is stupid high, but interesting none the less.

1Victor348d ago (Edited 348d ago )

@spark: “Yep gaming VR is so niche it's pretty much pointless no one is going to buy a $500 headset on top of a $500 console just not happening excepted for the super hardcore.”

I remember 40 years ago a certain niche toy for kids that wouldn’t last and today is a multi billion industry, I remember 30 years ago when a certain software company never paid any support to gaming till they saw the billions in the water and wanted a piece of the pie and now claim to support the pc after valve took over and made billions.

Sorry about the edits I clicked on the post bottom by mistake

IRetrouk348d ago

I dont know man, the meta quest is around 20 million sold, the psvr 2 sold more headsets in its first 6 weeks than the previous try and almost double what the xboxs sold in the same period, it may not be a massive market but its clearly growing, but above all that, the games are really starting to come into their own.

shinoff2183348d ago

Needs time. Cell phones are about the only tech I feel came out and blew up once it was doable for common people.

mkis007348d ago (Edited 348d ago )

shinoff

even cell phones took time... it wasn't until the iPhone that they exploded.

actually cellphones are a good comparison...VR/AR will take longer but even the first cellphones were massive.

shinoff2183348d ago

Mkis007

That's not true at all. It was around 99 2000 so many were buying. Sure iPhone didn't hurt but it started a little earlier then 06 07

FGHFGHFGH347d ago

Microsoft thought cell phones weren't worth investing in at first either. Until they blew up and then they tried to enter the market by buying nokia.

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shinoff2183348d ago

It's crazy some people's hate for one company will have them downplay vr. Shits fun and your truly missing out.

Crows90348d ago

Still havent gotten mine...one of these days. Just hoping for that Half Life Alyx.

SullysCigar348d ago

^ Crows90, you do you, man, but know this: since the world went nuttso for Half Life Alyx, VR games have come a LONG way. There are many games, even in the last 6 months alone that are better looking/playing than HLA - which is still a great game, don't get me wrong, but it's aging and has been surpassed.

On PSVR2 alone, there's already been Red Matter 2 and RE Village, with Hubris coming in a week, followed by Synapse, RE4 Remake VR and the EPIC Wanderer was just announced too.

If HLA was a 10 at launch, it's around 8.5 by today's standards, unless they give it the remake treatment and overhaul the lot - which they may well do! That could well nudge it back into contention!

Crows90348d ago

@sullys

Thanks for the info man. Since I haven't touched VR yet I can't really compare them but I'm a sucker for half life.

Crows90348d ago

But a lot will buy a PRO version of the same console...hmmm

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100°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage2h ago(Edited 2h ago)

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS729m ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long22m ago(Edited 21m ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg0m ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

Number1TailzFan22m ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor14m ago(Edited 12m ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

jambola2h ago

Ceo says stupid thing
Part 5837384

Zeref59m ago(Edited 59m ago)

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

romulus2350m ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody26m ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

340°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

Christopher1d 23h ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack1d 22h ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

LordoftheCritics1d 5h ago

If only Playstation games provided the ease of pc gaming features.

Primary being very few PS games support m/kb.

Christopher22h ago

If only PC games supported controllers more. Main reason I play primarily on console. So many games have shit support on PC. Playing Dark Envoy now, and it's quite frustrating since I have to switch to keyboard during cut scenes just to make sure advancing conversation doesn't also auto-select a decision. Let alone it's quite rough to select between characters and inventory screens are bad bad bad.

Anywho, similar complaints for both I find. But, I 100% agree that both PC and consoles should support both as best as possible.

crazyCoconuts17h ago

PS may push more kb support in the future to get more PC converts, we'll see.

Flewid63816h ago

As someone with a high end PC, I feel like the ease is on PS5. Too many PC games are a troubleshooting nightmare, which few people have the time for when all you want to do is pop in a game & play it.

Yui_Suzumiya9h ago(Edited 9h ago)

I just use an Xbox controller on my laptop for everything 😆 .. I haven't used a keyboard / mouse combo for PC gaming since 1996

+ Show (1) more replyLast reply 9h ago
LordoftheCritics21h ago(Edited 21h ago)

I don't think you understand what I mean by the lack of m/kb support on PS.

Over a thousand titles have PS controller support on PC.

Not even 30 titles have m/kb support on PS5.

Once you are done with the single player title, you'll go back to playing your daily shooter/looter/mmo etc which the pc gamer has mastered with their mouse and keyboard.
Why would any pc gamer make the switch?

jznrpg12h ago(Edited 12h ago)

PC is secondary to PlayStation for them. Mouse and keyboard would affect development. Live service will have it but most single player games aren’t going to have it as PC is not the focus

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Fishy Fingers1d 21h ago (Edited 1d 21h ago )

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan1d 7h ago

Way more do than you probably think.

ravens521d 7h ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

porkChop18h ago

It just doesn't work that way though. Plenty of the best games ever made were never available on PC. That didn't make PC gamers buy consoles to play them. This kind of strategy has never worked in the past and it won't work now. It's fine for PS to hold their games back and release on PC later, but to think that will boost console sales is wishful thinking. All this will accomplish is some double dipping, which is obviously good for business.

JackBNimble18h ago(Edited 18h ago)

People aren't going to switch from pc to ps5, why would anyone do that for a game?
Most sony exclusives aren't all that to begin with, and pc has the option to upgrade what they want when they want it. Having access to some ps5 games, gamepass and steam.

Thinking this would happen is naive

outsider16241d 3h ago

I mean if there's 10 million pc gamers out there...getting atleast just 1 million from there is probably a good thing..right?

romulus231d 1h ago

PC players are not a monolith, I don't know why people keep thinking they speak for the entirety of all PC gamers like they all know each other personally. You think out of the millions of PC gamers not one single person will be impatient?Well Sony is willing to bet there will be. Why would they do it now? People's feelings change and new PC gamers come along all the time that may also feel different about waiting, that's why.

Yui_Suzumiya9h ago

Just like how I'm waiting for Alan Wake II to hit Steam 😆

+ Show (2) more repliesLast reply 9h ago
-Foxtrot1d 21h ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

Crows901d 4h ago

Not sure they're aiming to convince the hardcore PC gamer.

Not sure why people are obsessing over his comment...it seems pretty simple to me.

He will do all he can to entice gamers to move to his ecosystem. As you say....exclusives existing hasn't moved many gamers over. But if they get to try them and love the games then they might change their mind about waiting 2 years.

We're in an echo chamber on this site...I've Personally seen people with Xbox and PC setups but no PlayStation. I've also seen people with small PC setups but no console. Not every pc gamer invests thousands and many may decide to put one in the living room.

They're not looking to convince all of players to buy a PlayStation...just a few...and really it is just a PR statement after all...they have to give a reason why single player won't release day 1....not to mention they also have to ensure current PlayStation gamers don't jump ship to PC. It goes both ways and they're ignoring the big L by putting any of their games off their platform.

anast1d 3h ago

"Not sure they're aiming to convince the hardcore PC gamer."

Right here

Kakashi Hatake1d 4h ago

PC gamers think tomorrow is promised. Sorry, don't have time for that.

Michiel19891d 2h ago

it's not just about loyalty or sunk cost, pc is an open platform while consoles are closed platforms. If you for example want to mod, you will play on pc, no question about it. Also if you like indie games, steam is a fucking goldmine for that. I've been playing a lot of indie games over the last years and there just seems to be an endless amount of them on steam. Also not having games locked to a certain fps is a prettty big deal for me and I assume a lot of other pc players.

Walalon1d 1h ago

And don't forget steam sales, you can get a ton of games on an awesome price.

badz14916h ago

@Walalon

Sony has been doing sales constantly on the PS Store nowadays.

jznrpg12h ago(Edited 12h ago)

@Walalon Steam sales are basically the same as PS sales. I was going to buy a Steam Deck and I heard about these Steam sales but the games I was interested in were not any cheaper. Indie games were cheap and older AAA were cheap but the same can be said for PS store sales. I didn’t end up getting the Steam Deck as there weren’t any games that I wanted to play that wasn’t already on PS and prices aren’t much different

romulus231d 1h ago

And how do you know out of the millions of PC gamers that not one single person ever went ahead and bought a PlayStation console for one or more of those games? People keep speaking for the entirety of millions of PC gamers like they know them all personally. Here's one example for you, I'm currently typing on a recently purchased PC that cost me over twenty five hundred dollars and is more than capable of running any game including Sony exclusives that come to PC and yet I still bought a PS5 so apparently I'm not patient or loyal enough to my set up, hope it's not mad at me for not being loyal.

jznrpg12h ago

Some of those people will consider getting a PS5 some wont. I was a PC gamer for a long time and I’m a console only gamer now. Everyone’s different.

+ Show (3) more repliesLast reply 12h ago
helicoptergirl1d 21h ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Number1TailzFan1d 21h ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

Amplitude22h ago(Edited 22h ago)

Astro Bot is the game that just did it for me. I'm gonna have to grab a PS5 again for that.

I did this for Ratchet Rift Apart too but ended up selling the PS5 after getting my plat. Rebought it on PC and other than GoW Ragnarok and Horizon FW (which eventually I could get anyway), I haven't had a reason to downgrade my graphics, controller features, ease of recording, and increase my game costs and monthly subscriptions throughout this entire generation.

I play on a TV with a controller but this has been the absolute worst console gen for both consoles. Never in my life thought I'd be a PC gamer but I've been spoiled by the cheap costs, cross-platform controllers and mostly the unbelievably useful Steam controller config.

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