Sony hasn't come out with a handheld console since the Vita flopped in 2011. However, Nintendo's gamble of making the Switch their mainline console for the eighth generation totally changed the game for portables—its trade-off of graphics for maximum convenience worked. The PSP showed how such a concept could be massively successful for Sony, while devices like the Switch and the Steam Deck have opened up the market far further in recent years. With Sony's strong first-party line-up, releasing a handheld console with new games and backwards compatibility would likely do gangbusters.
Project Q loses out on the key handheld advantage of portability too. A handheld console allows the user to take their machine outside—during the dull lethargy of a morning commute or when stuck indoors on a holiday. Given you'll be streaming from your PS5 to this doohickey, you're probably not getting as far. We don't know how good the range is, but even if you could somehow play on Project Q down the street from your PS5 it'll never equal a proper handheld. Moreover, if it's all about streaming games, then playing offline is already out of the question. Having games on a handheld system that can be played regardless of connection is a solid draw, but for Project Q it's just another missed opportunity to add to the pile.
Enotria: The Last Song has all the makings of a good Soulslike, but still needs some attention and polish paid to the combat system.
VGChartz's Evan Norris: "In an opening letter to its players, before the game even begins, Digital Eclipse notes the following: "Our primary goal is to make the original game accessible to modern players while remaining faithful to the original feel and gameplay." Judged against that standard, the remake of Proving Grounds of the Mad Overlord is a success. It retains the spirit of the groundbreaking 1981 Apple II game and makes it more approachable, less exhausting, and far more glamorous than ever before. Sometimes it hews too closely to the original, resulting in tedious, taxing gameplay, but in general it delivers a dungeon-crawler worthy of the Wizardry name."
F1 24 ticks all of the boxes for a racing game, but falls short on variety for what to do.
The point is to sell an accessory to those who want the best possible streaming experience. Dedicated hardware and a clean interface. With wifi and cell phone hotspots this could be used anywhere.
Yet another bandwagon "article" jumping on the hip cool trend of nonsensically bashing a handheld they literally know nothing about.
What ever happened to the unending narrative that gamers "demand choice and options" ?? I guess they don't like options in the end and are just lost little children.
It's for people who want to stream games and do remote-play. I think it's pretty cool, but I don't need it and I won't be getting one. But I like the big screen and the haptics in the controls. I like the look of it. Imo it needs to be 199. Anymore I think it's too much
For a lot of people, the PS5 is connected to the living room TV. When someone else is using it you can play your PS5 on a large high-quality screen with full dual-sense support. That's the point.
The problem isn't the device, it's how they introduced it. They should have had an advert with a kid who can't use the TV getting to play his games on his project q instead of sweaty Jim Ryan nervously studdering out an introduction.
So, let's say you turn it on and your ps5 is unavailable but you have ps+ premium. Can you stream to it from the cloud? Does it have basic android functionality to run streaming video at least?