Hogwarts Legacy is a good game that could have been great had the developers not spent so much time practicing the cruciatus curse on whoever was put in charge of designing the control scheme.
Shahmeer from eXputer: "I've always wondered whether the success of Hogwarts Legacy had much to do with nostalgia. The RPG is great but certainly not free of issues."
I still haven’t finished it, mostly due to it not holding my interest after 20 hours. Wouldn’t say it’s a bad game, wouldn’t say it’s amazing I really can’t judge it fully due to not completing it.
Harry Potter is one of the biggest IPs in the world. It doesn’t take a rocket scientist to figure out why it sold so much. It’s a great game on top of that, so the math kind of maths here.
Can’t wait for the article on if Zelda or Mario only sold well due to nostalgia.
ngl, it got me in the first half hour
after that, a big let down, mediocre at every step
only fans are praising it
It's still a good game almost time for a 2nd playthrough, the passion they put into it is🔥🔥 crazy how after a couple months or a year folks get to complaining about this n that about certain games smh childish mfs
A Hogwarts Legacy player came across a gigantic tree under Bakar's tower, which might be hiding a grotto in it.
Beyond the routine of completing quests and hunting for mysterious places, there are tons of additional methods to enjoy Hogwarts Legacy. One such way is the creation of a stunning and content-rich Vivarium, as done by a Reddit user Zvak-Keh.
The aim is very annoying
I was doing on some the challenges with the multiple waves and on the hardest difficulty.
The aiming can easily mess you up. The setting need to be adjusted
Gyro aiming is absolutely awful. It's either not registering, or registers at 100% and throws you off track while flying. Playing this right after Ragnarok it's also weird not having gyro aiming when you're aiming with your wand.
Not to mention the input lag with the analog sticks - default sensitivity feels unresponsive
Yeah, im not sure what they can do about it, but the combat controls are clunky when it comes to using spell synergies and managing cooldowns. Game is fun as hell but there are some hurdles in the combat that I keep hooking my foot on. All of the non combat utility spells should have been mapped to a radial menu or something.
Thats unfortunate to hear. The game looks like a lot of fun, but perhaps its good to wait for it to hit some discounts, and hopefully maybe a patch or two they can open up some control options.
I’m loving the game so far but agree at times the aiming can throw you off with multiple targets etc.