130°

Preview: Final Fantasy 16 Is Shaping Up to Be a PS5 Game of the Year Contender - Push Square

Push Square: "Whisper it, but Square Enix may have an absolute zinger on its hands. There will be some long-time fans who will likely take issue with Final Fantasy XVI’s broadly action-oriented approach, but after approximately an hour of play during a recent preview event, we walked away with our jaw on the floor. If this extraordinarily high budget adventure can stick its landing, then it’ll be a Game of the Year contender for sure."

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pushsquare.com
CrimsonWing69446d ago

Ok, not gonna lie, this look absolutely incredible and this is coming from a stingy old-school fan.

Like, I'll always be a fan of turn-based and I had wished they adopted the hybrid battle system from FF7 Remake, but even I can't deny how good the battle system looks in this. Love the blending of cinematic triggers to seamlessly bring you into a different phase of the boss fights.

I know we've seen that in FF7 Remake, but man, it's just cool looking.

I get that it's too early to make this claim, but f*ck it, this is probably going to be my Game of the Year.

shinoff2183445d ago (Edited 445d ago )

Crimsonwing69

I'm not sure how I feel about it. To be honest to this day all I want to see is a final fantasy or some type of old school jrpg in turn based with today's glorious graphics.

I'm still on the fence with this one. I want to try it but maybe in my stubborn Ness I also want to trash it. Like I said before I'll end up giving it a shot at some point. Hell maybe something from here till June will sell me on it. Never know

CrimsonWing69445d ago (Edited 445d ago )

Trust me, I get where you’re coming from. For some reason Square is so adamant about moving away from turn-based even though games like Persona 5 and Yakuza: Like a Dragon show that people do like turn-based.

But I’m kind of envisioning the battles they set up here and what they’d look like turn-based vs what they’re showing now and I kind of feel like maybe this isn’t such a bad compromise.

I can’t say for sure, right? I have to actually play it before I can say this feels good, but I’m kind of digging it. One thing I’m curious about is will we have our Fire, Fira, Firaga levels of magic?

I’d like to see next-gen versions of epic spells and all Incan see in this are mapped abilities specific to Eikons.

I’d say go in to the demo (at least I’m hoping there’s one) and kind of see what they’re doing with it. Like I said, I tried to envision what these fights would be in a traditional turn-based structure and then watching what they did and it’s really not a terrible direction. If they completely changed the genre of the game then yea, I’d be pretty frustrated. You still level up and gear up, so it’s not void of RPG mechanics it’s just now you’re sort of an action-RPG.

S2Killinit446d ago

Hm i may have to pick this up then. Ive only played one FF and that was 13.

shinoff2183445d ago (Edited 445d ago )

Please don't let 13 be the basis for ff. Majority rule says it's one of the worst. I personally didn't care for it but some have.

repsahj445d ago (Edited 445d ago )

In my opinion, FF15 is the worst. FF7 to FF10 is great for me. And i think FF16 is a combination of FF7 for aesthetics and FF9 for summon battles.

Babadook7446d ago (Edited 446d ago )

Looks gorgeous.

FF7 R showed Square E can still make refined battle systems.

gangsta_red446d ago

From what I've seen, I like that this FF is more in a medieval fantasy setting than the last few FF's that had a more sci fi feel to them. Which is okay, since I love sci fi too.

shinoff2183445d ago

I'm the opposite I prefer the sci fi besides ff9 was so dope. But I can agree it's nice to switch it up.

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60°

Review: Final Fantasy 16 — The Rising Tide | Console Creatures

Bobby writes, "Final Fantasy 16 — The Rising Tide is a great expansion but it's on the short side."

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consolecreatures.com
90°

Final Fantasy 16's Two Expansions Put a Bow On An Already Great RPG

The Nerd Stash: "Final Fantasy 16's DLC is a worthy adventure that adds a lot of jaw-dropping moments and more Hollywood-style fights to an already great RPG."

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thenerdstash.com
LordoftheCritics25d ago (Edited 25d ago )

I don't know about ''great'' rpg.

Most epic fight sequences and presentation? Yes

Worst side quests ever? Yes
Boring traversal? Yes
Empty worlds? Yes
Demo is infinitely more mature than the actual game? Yes
FF16=MMO side quests + Devil May Cry Lite

Alos8825d ago

I'd give it the great part, it's the RPG part I find dubious.

EternalTitan25d ago

There is no Roleplaying/decision making in this game.
No crafting there isnt even character builds because just like Dante/Bayonetta Clive has all skills and loadouts available to him.

CrimsonWing6924d ago (Edited 24d ago )

What do you mean there’s no role playing? Also, I’m fairly certain I made builds with Eikon abilities and I’ve gone to the blacksmiths to literally select craft weapons and gear. 🤷‍♂️

EternalTitan22d ago

How many 'builds' can you make?
Weapons and gear only increase numbers. Tell me about elemental weaknesses and status.

CrimsonWing6922d ago (Edited 22d ago )

@EternalTitan

Elemental weakness isn’t an RPG defining end-all-be all element.

What statuses are you asking about? F*cking status buffs and debuffs? You talking about stats that increase with gear crafting? Because all that’s present in the game.

The fact that you even admit there’s builds and RPG elements contradicts your claim. No matter how limited they may be, they exist in the game, therefore it is an RPG. I think the correct critique is instead of claiming it’s “not an RPG” you really mean to say it’s an RPG not as in-depth as it’s contemporaries. Regardless, it’s an RPG nonetheless even without “elemental weakness” playing in combat.

EternalTitan21d ago (Edited 21d ago )

@CrimsonWing69
"Elemental weakness isn’t an RPG defining end-all-be all element"
Why not?
Where is your source for this?

CrimsonWing6920d ago

@EternalTitan

So you’re telling me if a game has all the elements and mechanics of an RPG except elemental weakness exploits in combat that they’re not an RPG?

C’mon man, how about you show me where it says an RPG must have elemental weakness mechanics?

+ Show (1) more replyLast reply 20d ago
CrimsonWing6925d ago

Let’s be honest, this isn’t a “great” RPG. I am in the camp that it IS an RPG, no DMC game I’ve played is designed like this… but in terms of being a great RPG… well, I much prefer the RE-Trilogy over this.

That being said, I do think the DLCs have probably the best boss battles I’ve played in a game. Omega was crazy and the battle theme just amplified that for me. In the other hand, I’m struggling to think of a game that has a boss battle as great as Leviathan. Like, I played it on FF mode and it was sooooo intense and just a gorgeous and fun experience. The music was also top notch!

However, I really disliked most of everything of FF16. The Benedikta arc was fantastic, but after that the game was boring and a slog to get through. I think the boss battles were the best parts, but also inconsistent for me. Bahamut was peak for the base game, but everything else didn’t surpass that experience until you play the DLC bosses.

VersusDMC25d ago

The 2 DLC's were great. 2 new eikon ability sets (leviathan and...) and a survival/bloody palace mode with Rising Tide were great as well.

repsahj25d ago

The Base game is already great for me IMHO and the 2 DLC will even make it better.

50°

FF16 The Rising Tide: The Best Build In The Game After 120+ Hours Invested

From the best abilities to their rotation in combat, learn everything that makes the best build to use in The Rising Tide DLC for FF16.