40°

Video Chums Indie Game of the Year Awards 2022

“2022 was a jaw-dropping year for indie games and although we picked a whopping 15 to win awards, that still doesn't feel like enough.” - A.J. Maciejewski from Video Chums.

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videochums.com
90°

Indie Game of the Month Awards April 2024

“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.

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videochums.com
170°

Flat2VR Studios Is Working On PSVR2 Versions Of Select PS5 Games, Possibly Including Neon White

Flat2VR Studios is currently working on PSVR2 versions of select PS5 games, possibly including Neon White.

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twistedvoxel.com
Vits31d ago

Neon White in VR sounds like both a dream and a nightmare. It's a dream because it would look incredibly cool, but a nightmare because of how fast-paced and intense the game is. With its frenetic action, nausea could kick in pretty quickly.

Still, I hope it's true. The PS VR 2 is a solid piece of hardware, but it's lacking titles.

Babadook730d ago

This is a brilliant idea for a studio. Focus on porting titles to VR, there are a lot of candidates.

Richhard130d ago

What’s the point if Sony are opening the PC floodgates anyway? Everything will be compatible

Dfooster30d ago

well if you happen to own a PS5 but not a PC i am sure its quite a big deal

Babadook728d ago

That’s me. I have a ps5 and a Mac

90°

Is the Indie Video Game Market Oversaturated?

From AAA to Indie: The Changing Landscape of Gaming. Indie Games Take Center Stage Amidst AAA Fatigue. But, has the market become too crowded?

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rushdownradio.net
Friendlygamer41d ago

Eh, It would be better if we talked about specific genres instead of treating the indie market as a singular entity

Personally I'm kinda done with roguelikes and I feel that there's too many of them

shinoff218341d ago

I could agree with that but there's still some good ones out there. The more games the better. The way I see it not every game is tailored to me. If it was the latest summer blockbuster would've hit right with me. Seriously though. Almost every game has a fan.

Friendlygamer39d ago

I agree, I don't wish for the demise of the genre or anything. Different strokes

MWeaver58940d ago

While I get being done with a genre, the thing about roguelikes/roguelites is the concept simply increases replayability at very little cost.

For example, take Pepper Grinder. Charming game, like 25 levels, has collectibles, etc. Once you get all the collectibles, and beat it, the only content left is beating stages faster/more proficiently. Procedurally generated games don't have that negative, as they're always somewhat different. I can do five runs of Enter the Gungeon, and have different obstacles to overcome.

When you don't have a massive budget to add a ton of content (I made a full run with collectibles video for Pepper Grinder and it was 90 minutes), it's a cost effective way to achieve that goal.

Friendlygamer39d ago (Edited 39d ago )

Very true about cost, roguelikes are probably also a nice way for beginner developers to learn and gain experience. I disagree with procedurally content never feeling samey tho, even the best examples of the genre ( skull, gungeon, brotato, dead cells, wizard of legend...) eventually run out of things to show and become a chore to me.

I'd rather spend 10 hours in a memorable hand crafted metroidvania than 100 in a roguelike, there's too many competent games to experience and the time investment just doesn't feel worth it for me personally

shinoff218341d ago

Naw. We definitely need more turn based jrpgs. Never ever to many of those. Yes I'm serious.

Pyrofire9539d ago

In a way I agree but also I'm way behind on Trails.

FinalFantasyFanatic41d ago

Not by a long shot, you still have to sift through a lot of mediocre titles, but there are plenty of gems there, and room for even more now that people are buying less AAA games.

shinoff218341d ago

It's kinda always been like that though. From nes to present. There's always been sifting.