50°

PSVR 2 Costly and Final Fantasy XVI’s POC Issue- Spectator Mode Podcast Ep.122

Spectator Mode Podcast episode 121 is live - Topics include PSVR 2, Twitter overlord Elon Musk, Sonic Frontier, Final Fantasy XVI's issue with POC, and more.

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theouterhaven.net
ApocalypseShadow570d ago (Edited 570d ago )

Main guy in the podcast trying his best to discredit PS VR 2. The cost is $50 more than the complete PSVR and Move Controllers in 2016 at $500. You get more tech for almost the same price as the original. They assume no games are being produced from the big players when no one knows what games are being produced. Sony has been quiet in not saying anything until they are ready to say something. So, it's a wait and see where Sony is spending their money on bringing games to the platform. But they're will be a clear difference between PSVR and PS VR 2.

And no. The headset is made to sell PS5 consoles. It doesn't need to support PC. The funny thing is that a lot of gamers want PS VR 2 to support PC. But no one seems to be asking PC headset manufacturers to match Sony's features in their headsets. No petitions. No articles. Nothing to get HTC, Valve, Samsung, etc to make an eye tracking, HDR headset that supports 4K that is like Sony's. If those PC companies didn't spend their time making headset features that most gamers can't afford, they'd already have something like PS VR 2.

Neonridr569d ago

fair to say that if Valve decides to release a successor to the Index, it'll have all those features and more probably. These things you talk about didn't really exist when the original headsets came out. Don't forget that Valve were the first ones to implement haptic feedback in their knuckle controllers. Not to mention the headset supported 144Hz refresh rates which was way more than anyone else. 4K screens that small with high refresh were way too expensive, which is why compromises had to be made.

The biggest deterrent Sony is facing with PS VR2 is asking someone to spend more than the price of the console itself to enjoy a handful of games and go off hope that 3rd party devs are going to port all their VR games from PC to the new device. We also don't know which 1st party titles will get a second shot at life here as Sony is being real quiet.

It's just a lot of money to spend on a hope and a prayer that they do a better job this time around. I'll be getting my preorder in so I can decide if I want it once we learn more, but snazzy tech only goes so far if it spends the majority of its time sitting on a shelf collecting dust.

shadowhaxor569d ago

The main guy would be me, and you're missing what I'm saying. I'm not saying the PSVR 2 isn't worth it. I'm saying that the cost is a big concern, as is how PlayStation treated the original PSVR. I am getting it regardless as I dabble in VR, but my experience with the PSVR was lackluster, and I'm hoping Sony doesn't make the same mistakes. I do mention, and I'll stick with saying that cost is going to be the ultimate factor for PSVR 2. If it doesn't sell, could PlayStation introduce a price drop? What if it does that device that everyone wants -- the PS5 will still need to be readily available for everyone to experience.

You better believe that developers are watching this, as VR has always been in a weird place. Niche as hell, and in the console space, there hasn't been that "killer app" that makes people go "yeah, I want this."

Lastly, we don't have a "main guy." My hosts let me speak on this more, as again, I dabble in VR. Outside of the Index, I've owned every PC VR headset, so I have a bit more experience with VR. Trust me, I want this to succeed. Serious VR needs to move past the PC.
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But thanks for the feedback!

140°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

Christopher15h ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack15h ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

Fishy Fingers14h ago(Edited 14h ago)

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan34m ago

Way more do than you probably think.

ravens5226m ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

-Foxtrot14h ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

helicoptergirl14h ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Number1TailzFan13h ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

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310°

PlayStation VR2 Official PC Adapter by Sony Is Being Certified

An official PlayStation VR2 adapter for PC made by Sony is being certified. It won't be long before the VR headset is officially compatible.

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wccftech.com
Profchaos2d ago

one step closer to unlocking the headsets full power.

I'm extremely underwhelmed with how Sony has treated it's psvr2 customers seriously Nintendo treated it's Wii U owners of which the sales were probably equal in the headsets 2bd year v the consoles far better.

This is the least they could do

ravens522d ago

I agree. I'm a day 1 consumer too. 😢 For my day 1 Vita. I do not like when Sony does that crap.

DarXyde2d ago

I still don't have PSVR2, but this was always my concern. I almost pulled the trigger for RE4, but I waited it out to see what changed. As it happens, not much.

I love my Vita. Great piece of hardware. It didn't shine the way we know it could have, but it'll still got amazing titles.

PC support is very much a step in the right direction. Even if some PC only titles can make use of the headset, it does increase PSVR adoption: it's a great piece of hardware and it's also the best in its price bracket, so I see a way forward for uptake. Who knows? Maybe that'll allow VR devs to feel more comfortable releasing on PS5.

2d ago Replies(2)
BlackOni2d ago

Agreed, but to your point, those dollars went a lot further back then than they do now. This should have been a consideration from the beginning.

Imagine buying a monitor or tv that could only work with one device. That's basically what this equates to, so they left a LOT of money on the table by not making it PC compatible from the getgo. But to Sony's credit, even they were unaware of how popular their games would be once released on PC.

poppatron2d ago

No credit to Sony on this one I’m afraid, first party and generally Sony support for psvr2 really hasn’t been great

BlackOni1d 17h ago

@poppatron yes, I wasn't implying the PSVR2 games became popular or well supported, only that Sony was considering the PC market an afterthought. I imagine more people will want to buy this when it works with PC. I know I will, as I play on both.

Babadook72d ago

I doubt there will be foveated rendering implemented on PC. PSVR2 is already a better experience than PCVR. PS5 Pro will unlock the full power.

Profchaos1d 19h ago (Edited 1d 19h ago )

Probably not but not all psvr2 games use fov many are just straight ports from quest systems which barely take advantage the headsets capabilities.

Still I'd rather have more options and games to play on this than a tiny LIbrary

+ Show (1) more replyLast reply 1d 17h ago
Neonridr2d ago

so now Sony is going to sell me an adapter I have to buy so I can use the headset on my PC? Gee, how generous of you :P

While it's great that I will be able to use this headset instead of my Index or Q3 for PC only VR titles, it's still a sad realization that Sony is sorta waiving the white flag here. Here's hoping they at least make some of their PSVR2 exclusive content available on PC as well now.

ocelot072d ago

I don't see it as waving the white flag. PSVR the first one even though modders did get it working on pc it was a awful experience.

PSVR2 one of the best VR headsets available. Requires just one usb c cable. Even though I truly believe exclusives are what sell consoles. When it comes to VR it's very nich among gamers. I'm ecstatic that soon I can imo use the best VR headset on both ps5 and pc. No need for a pc vr headset. I have said it since PSVR2 was announced that I hope they make it pc compatible. With it being a very expensive headset and pc vr being more popular it just makes sense for Sony to do this.

2d ago
Neonridr2d ago

as opposed to a Quest 3 that requires no cables, or a single cable if you want to pair it with your PC right? ;)

While the tech is better in the PSVR2 for the most part (I own an Index, Q3 and PSVR2), I'm still let down by certain things. Headset rumble is a novelty. Eye tracking has only been used well on a couple of titles.

to each their own I guess, but to me this doesn't give me confidence that Sony is fully investing in their own hardware, more like they are stepping back to allow others to fill in the gaps.

ocelot072d ago

@Neonridr not owned a quest 3. Did own a quest 1 and 2 both where fairly good. Have used a quest 3 for a limited time and thought it was fine. But comfort wise not as nice as psvr2.

Tried using quest 2 via wireless streaming to my pc and it was so bad I much rather using a single cable and have a solid connection than streaming the game from pc to headset.

2d ago Replies(2)
ocelot072d ago

It's most likely just going to be a usb c to usb 3 adapter. Even for modern era a lot of new cases and motherboards don't have a usb c ports.

The budget but still fairly fairly high end pc I recently helped my friend build. He went with a b550 motherboard. Didn't have a usb c port or a on board socket to connect a pc case with a front panel usb c. Had to get a cheap pcie usb c.

1nsomniac2d ago (Edited 2d ago )

They developed the headset/attached usb c cable so that it wasn’t possible to run through any port other than a designated ps5 port. The adapter allows all the data to be passed correctly to a none designated ps5 port.

2d ago Replies(1)
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70°

Don't let this Sneaker gaming PC deal walk on by

It's a sneaker, it's a gaming PC, it's the Cooler Master Sneaker X and right now it's discounted on Amazon - check it out.